265dff3329
Some changes to UI, file encryption, the pacman game and the readme.
475 lines
14 KiB
JavaScript
475 lines
14 KiB
JavaScript
// ===== AES Advanced Encryption =====
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async function encryptAdvanced(message, password) {
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const salt = crypto.getRandomValues(new Uint8Array(16));
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const key = await deriveKey(password, salt);
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const iv = crypto.getRandomValues(new Uint8Array(12));
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const encoder = new TextEncoder();
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const encodedMessage = encoder.encode(message);
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const encryptedMessage = await crypto.subtle.encrypt(
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{ name: 'AES-GCM', iv: iv },
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key,
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encodedMessage
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);
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const encryptedArray = new Uint8Array(salt.length + iv.length + encryptedMessage.byteLength);
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encryptedArray.set(salt);
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encryptedArray.set(iv, salt.length);
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encryptedArray.set(new Uint8Array(encryptedMessage), salt.length + iv.length);
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return btoa(String.fromCharCode(...encryptedArray));
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}
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async function deriveKey(password, salt) {
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const encoder = new TextEncoder();
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const passwordBuffer = encoder.encode(password);
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const keyMaterial = await crypto.subtle.importKey(
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'raw',
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passwordBuffer,
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{ name: 'PBKDF2' },
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false,
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['deriveKey']
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);
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return crypto.subtle.deriveKey(
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{
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name: 'PBKDF2',
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salt: salt,
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iterations: 200000,
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hash: 'SHA-256',
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},
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keyMaterial,
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{ name: 'AES-GCM', length: 256 },
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false,
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['encrypt', 'decrypt']
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);
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}
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async function decryptAdvanced(encryptedData, password) {
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const encryptedArray = new Uint8Array(atob(encryptedData).split("").map(c => c.charCodeAt(0)));
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const salt = encryptedArray.slice(0, 16);
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const iv = encryptedArray.slice(16, 28);
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const encryptedMessage = encryptedArray.slice(28);
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const key = await deriveKey(password, salt);
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const decryptedMessage = await crypto.subtle.decrypt(
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{ name: 'AES-GCM', iv: iv },
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key,
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encryptedMessage
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);
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const decoder = new TextDecoder();
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return decoder.decode(decryptedMessage);
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}
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// ===== UI Toggles =====
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function toggleEncryptionOptions() {
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const type = document.getElementById("encryption-type").value;
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document.getElementById("password-input").style.display = (type === 'advanced') ? 'flex' : 'none';
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if (type === 'basic') removeFile();
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toggleInputMode();
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document.getElementById("encrypt-label").textContent = (type === 'basic') ? "Encode" : "Encrypt";
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document.getElementById("decrypt-label").textContent = (type === 'basic') ? "Decode" : "Decrypt";
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}
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function removeFile() {
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document.getElementById("file-input").value = "";
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document.getElementById("remove-file-btn").style.display = 'none';
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toggleInputMode();
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}
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function toggleInputMode() {
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const textValue = document.getElementById("input-text").value.trim();
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const fileSelected = document.getElementById("file-input").files.length > 0;
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const isAdvanced = document.getElementById("encryption-type").value === 'advanced';
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document.getElementById("text-section").style.display = fileSelected ? 'none' : 'flex';
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document.getElementById("file-section").style.display = (isAdvanced && !textValue) ? 'flex' : 'none';
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document.getElementById("remove-file-btn").style.display = fileSelected ? 'inline-block' : 'none';
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if (isAdvanced) {
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document.getElementById("password-input").style.display = 'flex';
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}
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}
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// ===== Form Submission =====
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async function handleSubmit(event) {
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event.preventDefault();
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const password = document.getElementById("password").value;
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const encryptionType = document.getElementById("encryption-type").value;
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if (encryptionType === 'advanced' && !password) {
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alert("Password is required for advanced encryption.");
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return;
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}
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const payload = {
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"encryption-type": encryptionType,
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operation: document.querySelector('input[name="operation"]:checked').value,
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message: document.getElementById("input-text").value,
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password: password
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};
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const fileInput = document.getElementById("file-input");
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if (fileInput.files.length > 0) {
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const op = document.querySelector('input[name="operation"]:checked').value;
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if (op === 'encrypt') encryptFile();
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else decryptFile();
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return;
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}
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try {
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const resp = await fetch("/", {
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method: "POST",
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headers: { "Content-Type": "application/json" },
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body: JSON.stringify(payload)
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});
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const data = await resp.json();
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document.getElementById("output-text").value = data.result;
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} catch (err) {
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alert("Error processing request: " + err);
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}
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}
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// ===== File Encryption / Decryption =====
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function encryptFile() {
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const f = document.getElementById("file-input");
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const pwd = document.getElementById("password").value;
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if (!pwd) return alert("Please enter a password!");
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if (!f.files.length) return alert("Please select a file!");
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const reader = new FileReader();
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reader.onload = async (e) => {
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const raw = new Uint8Array(e.target.result);
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const base64Raw = btoa(String.fromCharCode(...raw));
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const encrypted = await encryptAdvanced(base64Raw, pwd);
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downloadFile(encrypted, f.files[0].name + ".enc");
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};
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reader.readAsArrayBuffer(f.files[0]);
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}
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function decryptFile() {
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const f = document.getElementById("file-input");
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const pwd = document.getElementById("password").value;
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if (!pwd) return alert("Please enter a password!");
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if (!f.files.length) return alert("Please select a file!");
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const reader = new FileReader();
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reader.onload = async (e) => {
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try {
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const encryptedText = e.target.result;
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const decryptedBase64 = await decryptAdvanced(encryptedText, pwd);
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const byteString = atob(decryptedBase64);
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const byteArray = new Uint8Array([...byteString].map(c => c.charCodeAt(0)));
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downloadFileBinary(byteArray, f.files[0].name.replace(/\.enc$/, ''));
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} catch (err) {
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alert("Decryption failed: wrong password or corrupted file.");
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}
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};
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reader.readAsText(f.files[0]);
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}
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function downloadFile(content, filename) {
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const blob = new Blob([content], { type: "application/octet-stream" });
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const url = URL.createObjectURL(blob);
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const a = document.createElement("a");
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a.href = url;
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a.download = filename;
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a.click();
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URL.revokeObjectURL(url);
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}
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function downloadFileBinary(byteArray, filename) {
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const blob = new Blob([byteArray], { type: "application/octet-stream" });
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const url = URL.createObjectURL(blob);
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const a = document.createElement("a");
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a.href = url;
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a.download = filename;
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a.click();
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URL.revokeObjectURL(url);
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}
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// ===== Password Generator =====
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function generateRandomPassword() {
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const length = 30;
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const charset = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789!@#$%^&*()_+[]{}|;:,.<>?/~";
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let password = "";
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for (let i = 0; i < length; i++) {
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password += charset.charAt(Math.floor(Math.random() * charset.length));
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}
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document.getElementById("password-field").value = password;
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}
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// ===== Copy to Clipboard =====
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function copyToClipboard(elementId, toastId) {
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const copyText = document.getElementById(elementId);
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copyText.select();
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copyText.setSelectionRange(0, 99999);
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document.execCommand("copy");
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const toast = document.getElementById(toastId);
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toast.classList.add("show");
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setTimeout(() => toast.classList.remove("show"), 2000);
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}
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// ===== Pacman Easter Egg =====
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function checkForPacman() {
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const val = document.getElementById("input-text").value.trim().toLowerCase();
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const pacSection = document.getElementById("pacman-section");
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const encSection = document.getElementById("encoding-section");
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if (val.includes('pacman') && pacSection.style.display !== 'block') {
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pacSection.style.display = 'block';
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encSection.style.display = 'none';
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startPacman();
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} else if (pacSection.style.display === 'block' && !val.includes('pacman')) {
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exitGame();
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}
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}
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// ===== Game Exit & Restart =====
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function exitGame() {
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stopPacman();
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document.getElementById("input-text").value = "";
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document.getElementById("pacman-section").style.display = 'none';
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document.getElementById("encoding-section").style.display = 'block';
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}
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function resetGame() {
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stopPacman();
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startPacman();
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}
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// ===== Clear All =====
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function clearAll() {
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document.getElementById("input-text").value = "";
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document.getElementById("output-text").value = "";
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document.getElementById("file-input").value = "";
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document.getElementById("password").value = "";
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document.getElementById("pacman-section").style.display = "none";
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document.getElementById("encoding-section").style.display = "block";
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removeFile();
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toggleInputMode();
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}
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// ===== Initialize =====
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document.addEventListener("DOMContentLoaded", () => {
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toggleEncryptionOptions();
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toggleInputMode();
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document.getElementById("input-text").addEventListener("input", checkForPacman);
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});
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// ===== Pacman Game Variables & Logic =====
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let canvas, ctx, pacman, enemy, walls, dots, score;
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let pacmanSpeed = 40, enemySpeed = 20, cellSize = 40, dotSize = 5;
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let cols, rows, randSeed, gameInterval;
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function startPacman() {
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canvas = document.getElementById("pacmanCanvas");
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ctx = canvas.getContext("2d");
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cols = Math.floor(canvas.width / cellSize);
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rows = Math.floor(canvas.height / cellSize);
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walls = []; dots = []; score = 0;
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clearInterval(gameInterval);
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randSeed = Array.from(
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document.getElementById("password-field").value
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).reduce((s, c) => s + c.charCodeAt(0), 0);
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generateWalls();
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generateDots();
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pacman = spawn();
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do {
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enemy = spawn();
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} while (enemy.x === pacman.x && enemy.y === pacman.y);
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pacman.dx = pacman.dy = 0;
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document.addEventListener("keydown", movePacman);
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gameInterval = setInterval(gameLoop, 150);
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}
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function stopPacman() {
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clearInterval(gameInterval);
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if (ctx) ctx.clearRect(0, 0, canvas.width, canvas.height);
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}
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function spawn() {
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const opts = [];
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for (let c = 1; c < cols - 1; c++) {
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for (let r = 1; r < rows - 1; r++) {
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if (!walls.some(w => w.c === c && w.r === r)) {
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const neighbors = [
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{ c: c+1, r }, { c: c-1, r },
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{ c, r: r+1 }, { c, r: r-1 }
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];
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if (neighbors.some(n =>
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!walls.some(w => w.c===n.c && w.r===n.r)
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)) {
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opts.push({ c, r });
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}
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}
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}
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}
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const s = opts[Math.floor(rand() * opts.length)];
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return {
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x: s.c * cellSize + cellSize/2,
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y: s.r * cellSize + cellSize/2,
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size: cellSize/2 - 5,
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dx: 0,
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dy: 0
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};
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}
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function rand() {
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const x = Math.sin(randSeed++) * 10000;
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return x - Math.floor(x);
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}
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function generateWalls() {
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for (let c = 0; c < cols; c++) {
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for (let r = 0; r < rows; r++) {
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if (c===0||r===0||c===cols-1||r===rows-1||rand()<0.2) {
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walls.push({ c, r });
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}
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}
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}
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}
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function generateDots() {
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dots = [];
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for (let c = 1; c < cols - 1; c++) {
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for (let r = 1; r < rows - 1; r++) {
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if (walls.some(w => w.c===c && w.r===r)) continue;
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const isEnclosed =
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walls.some(w => w.c===c+1 && w.r===r) &&
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walls.some(w => w.c===c-1 && w.r===r) &&
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walls.some(w => w.c===c && w.r===r+1) &&
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walls.some(w => w.c===c && w.r===r-1);
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if (!isEnclosed) dots.push({ c, r });
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}
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}
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}
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function movePacman(e) {
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if (!["ArrowUp","ArrowDown","ArrowLeft","ArrowRight"].includes(e.key)) return;
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e.preventDefault();
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if (e.key==="ArrowUp") { pacman.dx=0; pacman.dy=-pacmanSpeed; }
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if (e.key==="ArrowDown") { pacman.dx=0; pacman.dy=pacmanSpeed; }
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if (e.key==="ArrowLeft") { pacman.dx=-pacmanSpeed; pacman.dy=0; }
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if (e.key==="ArrowRight") { pacman.dx=pacmanSpeed; pacman.dy=0; }
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}
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// ===== Collision Helper =====
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function willCollide(x, y, size) {
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const left = x - size, right = x + size;
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const top = y - size, bottom = y + size;
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for (let w of walls) {
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const wx1 = w.c * cellSize, wy1 = w.r * cellSize;
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const wx2 = wx1 + cellSize, wy2 = wy1 + cellSize;
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if (right > wx1 && left < wx2 && bottom > wy1 && top < wy2) {
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return true;
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}
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}
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return false;
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}
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function moveChar(ch) {
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const nx = ch.x + ch.dx, ny = ch.y + ch.dy;
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if (!willCollide(nx, ny, ch.size)) {
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ch.x = nx; ch.y = ny;
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}
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}
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function moveEnemy() {
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const options = [];
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[[enemySpeed,0],[-enemySpeed,0],[0,enemySpeed],[0,-enemySpeed]].forEach(
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([dx,dy]) => {
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const nx = enemy.x + dx, ny = enemy.y + dy;
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if (!willCollide(nx, ny, enemy.size)) options.push({dx,dy});
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}
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);
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if (!options.length) return;
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let best = options[0];
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let bestD = Math.abs(enemy.x+best.dx-pacman.x)+Math.abs(enemy.y+best.dy-pacman.y);
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for (let opt of options) {
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const d = Math.abs(enemy.x+opt.dx-pacman.x)+Math.abs(enemy.y+opt.dy-pacman.y);
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if (d < bestD) { best=opt; bestD=d; }
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}
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enemy.x += best.dx; enemy.y += best.dy;
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}
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function gameLoop() {
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ctx.clearRect(0,0,canvas.width,canvas.height);
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drawWalls();
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moveChar(pacman);
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moveEnemy();
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drawChar(pacman,"yellow");
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drawChar(enemy,"red");
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eatDots();
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drawScore();
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checkGameOver();
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}
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function drawWalls() {
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ctx.fillStyle="blue";
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walls.forEach(w=>ctx.fillRect(w.c*cellSize,w.r*cellSize,cellSize,cellSize));
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}
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function drawChar(ch,color) {
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ctx.beginPath();
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ctx.arc(ch.x,ch.y,ch.size,0,Math.PI*2);
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ctx.fillStyle=color; ctx.fill();
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}
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function eatDots() {
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const chompSound = document.getElementById("chomp-sound");
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dots = dots.filter(d => {
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const dx = d.c * cellSize + cellSize / 2;
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const dy = d.r * cellSize + cellSize / 2;
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if (Math.abs(pacman.x - dx) < pacman.size && Math.abs(pacman.y - dy) < pacman.size) {
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score++;
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if (chompSound) {
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chompSound.currentTime = 0; // Reset sound
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chompSound.volume = 0.4;
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chompSound.play();
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}
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return false; // Remove dot
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}
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return true;
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});
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ctx.fillStyle = "white";
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dots.forEach(d => {
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ctx.beginPath();
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ctx.arc(d.c * cellSize + cellSize / 2, d.r * cellSize + cellSize / 2, dotSize, 0, Math.PI * 2);
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ctx.fill();
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});
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}
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function drawScore() {
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ctx.fillStyle="white";
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ctx.font="20px Poppins";
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ctx.fillText("Score: "+score,10,25);
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}
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function checkGameOver() {
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if (Math.abs(pacman.x-enemy.x)<pacman.size && Math.abs(pacman.y-enemy.y)<pacman.size) {
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ctx.fillStyle="#00ff99";
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ctx.font="40px Poppins";
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ctx.textAlign="center";
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ctx.fillText("Game Over!", canvas.width/2, canvas.height/2);
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clearInterval(gameInterval);
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}
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} |