mirror of
https://github.com/d4rken-org/capod.git
synced 2026-09-14 18:26:11 -04:00
fix(aap): Bound handshake with watchdog and escalate reconnect backoff
This commit is contained in:
@@ -9,20 +9,22 @@ import eu.darken.capod.common.flow.setupCommonEventHandlers
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import eu.darken.capod.monitor.core.ble.BlePodMonitor
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import eu.darken.capod.pods.core.apple.PodModel
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import eu.darken.capod.pods.core.apple.aap.AapConnectionManager
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import eu.darken.capod.pods.core.apple.aap.AapDisconnectEvent
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import eu.darken.capod.pods.core.apple.aap.AapPodState
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import eu.darken.capod.profiles.core.AppleDeviceProfile
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import eu.darken.capod.profiles.core.DeviceProfilesRepo
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import kotlinx.coroutines.coroutineScope
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import kotlinx.coroutines.delay
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import kotlinx.coroutines.flow.Flow
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import kotlinx.coroutines.flow.channelFlow
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import kotlinx.coroutines.flow.combine
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import kotlinx.coroutines.flow.distinctUntilChanged
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import kotlinx.coroutines.flow.first
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import kotlinx.coroutines.flow.map
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import kotlinx.coroutines.flow.mapLatest
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import kotlinx.coroutines.flow.merge
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import kotlinx.coroutines.flow.onEach
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import kotlinx.coroutines.launch
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import java.util.concurrent.ConcurrentHashMap
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import javax.inject.Inject
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import javax.inject.Singleton
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import kotlin.time.Duration.Companion.seconds
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@@ -37,6 +39,21 @@ class AapAutoConnect @Inject constructor(
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private val activeReconnects = java.util.Collections.synchronizedSet(mutableSetOf<String>())
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private val processedModelCorrections = java.util.Collections.synchronizedSet(mutableSetOf<String>())
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/**
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* Per-address count of consecutive connection attempts that never reached READY (failed socket
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* connects and handshake-timeout disconnects). Drives the escalating reconnect cooldown so a
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* device that keeps stalling its handshake in a crowded RF environment doesn't churn a tight
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* reconnect loop. Reset to 0 once a session works (a was-ready disconnect) or the device leaves.
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*/
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private val preReadyFailures = ConcurrentHashMap<String, Int>()
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/** Cooldown (ms) to wait before the next attempt, given how many consecutive pre-READY failures we've seen. */
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private fun cooldownFor(address: String): Long {
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val failures = preReadyFailures[address] ?: 0
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if (failures <= 0) return 0L
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return HANDSHAKE_BACKOFF[minOf(failures - 1, HANDSHAKE_BACKOFF.lastIndex)]
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}
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fun monitor(): Flow<Unit> = merge(
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initialConnect(),
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reconnectOnDisconnect(),
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@@ -74,104 +91,150 @@ class AapAutoConnect @Inject constructor(
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return
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}
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// Escalating cooldown carried over from prior failed attempts (socket failures or handshake
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// stalls). 0 on the first attempt so a healthy device connects without delay.
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val cooldown = cooldownFor(address)
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if (cooldown > 0) {
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log(TAG) { "AAP initial connect cooldown ${cooldown}ms for $address (failures=${preReadyFailures[address]})" }
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delay(cooldown)
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}
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log(TAG) { "AAP connecting to $address (${profile.label})" }
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try {
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aapManager.connect(address, bonded.internal!!, profile.model)
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log(TAG) { "AAP connected to $address" }
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return
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} catch (e: Exception) {
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log(TAG, WARN) { "AAP initial connect failed for $address: ${e.message}" }
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for ((attempt, delayMs) in RETRY_DELAYS.withIndex()) {
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delay(delayMs)
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// Bail out if classic BT disconnected
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// Bail out if classic BT disconnected — device left, clear the penalty
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val currentConnected = bluetoothManager.connectedDevices.first().map { it.address }.toSet()
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if (address !in currentConnected) {
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log(TAG) { "AAP initial retry: $address no longer classically connected, stopping" }
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break
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preReadyFailures.remove(address)
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return
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}
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val retryState = aapManager.allStates.value[address]
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if (retryState != null && retryState.connectionState != AapPodState.ConnectionState.DISCONNECTED) {
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log(TAG) { "AAP initial retry: $address already reconnected, stopping" }
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break
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return
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}
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try {
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log(TAG) { "AAP initial retry ${attempt + 1} for $address after ${delayMs}ms" }
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aapManager.connect(address, bonded.internal!!, profile.model)
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log(TAG) { "AAP connected to $address on retry ${attempt + 1}" }
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break
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return
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} catch (retryException: Exception) {
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log(TAG, WARN) { "AAP initial retry ${attempt + 1} failed for $address: ${retryException.message}" }
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}
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}
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// Every attempt this episode failed at the socket level — escalate the next round's cooldown.
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preReadyFailures.merge(address, 1, Int::plus)
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}
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}
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private fun reconnectOnDisconnect(): Flow<Unit> = aapManager.disconnectEvents
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.onEach { address ->
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if (!activeReconnects.add(address)) {
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log(TAG, VERBOSE) { "AAP reconnect already in progress for $address, skipping" }
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return@onEach
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}
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try {
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for ((attempt, delayMs) in RETRY_DELAYS.withIndex()) {
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delay(delayMs)
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// Check if still profiled
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val profile = profilesRepo.profiles.first()
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.firstOrNull { it.address == address }
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if (profile == null) {
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log(TAG) { "AAP reconnect: $address no longer profiled, stopping" }
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break
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}
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// Check if still bonded
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val bonded = bluetoothManager.bondedDevices().first()
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.firstOrNull { it.address == address }
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if (bonded == null) {
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log(TAG) { "AAP reconnect: $address no longer bonded, stopping" }
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break
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}
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// Check if still classically connected
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val currentConnected = bluetoothManager.connectedDevices.first().map { it.address }.toSet()
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if (address !in currentConnected) {
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log(TAG) { "AAP reconnect: $address no longer classically connected, stopping" }
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break
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}
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// Check if still visible in BLE
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val bleDevices = blePodMonitor.devices.first()
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if (bleDevices.none { it.meta?.profile?.address == address }) {
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log(TAG) { "AAP reconnect: $address no longer visible in BLE, stopping" }
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break
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}
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// Check if already reconnected (e.g., by initialConnect)
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val currentState = aapManager.allStates.value[address]
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if (currentState != null && currentState.connectionState != AapPodState.ConnectionState.DISCONNECTED) {
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log(TAG) { "AAP reconnect: $address already reconnected" }
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break
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}
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try {
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log(TAG) { "AAP reconnect attempt ${attempt + 1} for $address in ${delayMs}ms" }
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aapManager.connect(address, bonded.internal!!, profile.model)
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log(TAG) { "AAP reconnected to $address" }
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break
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} catch (e: Exception) {
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log(TAG, WARN) { "AAP reconnect attempt ${attempt + 1} failed for $address: ${e.message}" }
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}
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}
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} finally {
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activeReconnects.remove(address)
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}
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// Process each disconnect on its own child coroutine so a long per-address backoff never blocks
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// another device's reconnect (the collector would otherwise serialise events). channelFlow gives
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// us a scope to launch into; it intentionally emits nothing — it stays subscribed for its lifetime.
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private fun reconnectOnDisconnect(): Flow<Unit> = channelFlow<Unit> {
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aapManager.disconnectEvents.collect { event ->
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launch { handleReconnect(event) }
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}
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.map { } // SharedFlow<BluetoothAddress> → Flow<Unit>
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.setupCommonEventHandlers(TAG) { "reconnect" }
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}.setupCommonEventHandlers(TAG) { "reconnect" }
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private suspend fun handleReconnect(event: AapDisconnectEvent) {
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val address = event.address
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// A session that actually worked resets the penalty (prompt reconnect). One that never reached
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// READY is a failed handshake/short session — escalate so a persistent stall backs off.
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if (event.wasEverReady) {
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preReadyFailures.remove(address)
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} else {
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preReadyFailures.merge(address, 1, Int::plus)
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}
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if (!activeReconnects.add(address)) {
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log(TAG, VERBOSE) { "AAP reconnect already in progress for $address, skipping" }
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return
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}
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try {
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// Escalating cooldown before the normal retry cadence when handshakes keep stalling.
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val cooldown = cooldownFor(address)
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if (cooldown > 0) {
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log(TAG) { "AAP reconnect cooldown ${cooldown}ms for $address (failures=${preReadyFailures[address]})" }
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delay(cooldown)
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}
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for ((attempt, delayMs) in RETRY_DELAYS.withIndex()) {
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delay(delayMs)
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// Check if still profiled
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val profile = profilesRepo.profiles.first()
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.firstOrNull { it.address == address }
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if (profile == null) {
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log(TAG) { "AAP reconnect: $address no longer profiled, stopping" }
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preReadyFailures.remove(address)
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return
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}
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// Check if still bonded
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val bonded = bluetoothManager.bondedDevices().first()
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.firstOrNull { it.address == address }
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if (bonded == null) {
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log(TAG) { "AAP reconnect: $address no longer bonded, stopping" }
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preReadyFailures.remove(address)
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return
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}
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// Check if still classically connected
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val currentConnected = bluetoothManager.connectedDevices.first().map { it.address }.toSet()
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if (address !in currentConnected) {
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log(TAG) { "AAP reconnect: $address no longer classically connected, stopping" }
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preReadyFailures.remove(address)
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return
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}
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// Check if still visible in BLE
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val bleDevices = blePodMonitor.devices.first()
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if (bleDevices.none { it.meta?.profile?.address == address }) {
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log(TAG) { "AAP reconnect: $address no longer visible in BLE, stopping" }
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preReadyFailures.remove(address)
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return
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}
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// Check if already reconnected (e.g., by initialConnect)
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val currentState = aapManager.allStates.value[address]
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if (currentState != null && currentState.connectionState != AapPodState.ConnectionState.DISCONNECTED) {
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log(TAG) { "AAP reconnect: $address already reconnected" }
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return
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}
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try {
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log(TAG) { "AAP reconnect attempt ${attempt + 1} for $address in ${delayMs}ms" }
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aapManager.connect(address, bonded.internal!!, profile.model)
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log(TAG) { "AAP reconnected to $address" }
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return
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} catch (e: Exception) {
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log(TAG, WARN) { "AAP reconnect attempt ${attempt + 1} failed for $address: ${e.message}" }
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}
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}
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// Every attempt threw at the socket level (the device is still present but won't accept a
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// socket) — escalate so we don't hammer it. Mirrors connectWithRetries. Handshake stalls
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// don't reach here: their reconnect socket succeeds and we return above; they escalate via
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// the never-ready disconnect event instead.
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preReadyFailures.merge(address, 1, Int::plus)
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} finally {
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activeReconnects.remove(address)
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}
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}
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private fun correctModelOnDeviceInfo(): Flow<Unit> = aapManager.allStates
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.map { states -> states.mapValues { (_, state) -> state.deviceInfo?.modelNumber } }
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@@ -224,5 +287,12 @@ class AapAutoConnect @Inject constructor(
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companion object {
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private val TAG = logTag("Monitor", "AapAutoConnect")
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internal val RETRY_DELAYS = longArrayOf(3_000, 3_000, 3_000, 5_000, 5_000, 10_000, 10_000)
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/**
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* Escalating cooldown (ms) applied before a reconnect/connect attempt, indexed by
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* consecutive pre-READY failures minus one. Caps at 60s so a device that perpetually stalls
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* its handshake in crowded RF settles into a slow ~minute cadence instead of a tight loop.
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*/
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internal val HANDSHAKE_BACKOFF = longArrayOf(5_000, 15_000, 30_000, 60_000)
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}
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}
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@@ -54,8 +54,8 @@ class AapConnectionManager @Inject constructor(
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private val _allStates = MutableStateFlow<Map<BluetoothAddress, AapPodState>>(emptyMap())
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val allStates: StateFlow<Map<BluetoothAddress, AapPodState>> = _allStates.asStateFlow()
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private val _disconnectEvents = MutableSharedFlow<BluetoothAddress>(extraBufferCapacity = 16)
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val disconnectEvents: SharedFlow<BluetoothAddress> = _disconnectEvents.asSharedFlow()
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private val _disconnectEvents = MutableSharedFlow<AapDisconnectEvent>(extraBufferCapacity = 16)
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val disconnectEvents: SharedFlow<AapDisconnectEvent> = _disconnectEvents.asSharedFlow()
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/** Emits when a connection receives private keys (IRK/ENC) from the device. */
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private val _keysReceived = MutableSharedFlow<Pair<BluetoothAddress, KeyExchangeResult>>(extraBufferCapacity = 16)
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@@ -188,7 +188,7 @@ class AapConnectionManager @Inject constructor(
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}
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if (!wasIntentional) {
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_disconnectEvents.tryEmit(address)
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_disconnectEvents.tryEmit(AapDisconnectEvent(address, connection.wasEverReady))
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}
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// End this collector coroutine (also cancels child key-forwarding coroutine)
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@@ -217,3 +217,13 @@ class AapConnectionManager @Inject constructor(
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connection.send(command)
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}
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}
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/**
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* Emitted on an unintentional AAP disconnect. [wasEverReady] tells the reconnect layer whether this
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* session ever completed the handshake (reached READY) — a never-ready disconnect is a failed
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* handshake/short session and feeds the escalating reconnect backoff; a was-ready drop reconnects promptly.
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*/
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data class AapDisconnectEvent(
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val address: BluetoothAddress,
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val wasEverReady: Boolean,
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)
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@@ -23,12 +23,14 @@ import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.Job
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import kotlinx.coroutines.flow.SharedFlow
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import kotlinx.coroutines.flow.StateFlow
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import kotlinx.coroutines.flow.first
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import kotlinx.coroutines.isActive
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import kotlinx.coroutines.launch
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import kotlinx.coroutines.sync.Mutex
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import kotlinx.coroutines.sync.withLock
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import kotlinx.coroutines.withContext
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import kotlinx.coroutines.withTimeout
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import kotlinx.coroutines.withTimeoutOrNull
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import java.io.IOException
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import java.util.concurrent.atomic.AtomicBoolean
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import kotlin.time.Duration
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@@ -46,10 +48,14 @@ internal class AapConnection(
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private val socketFactory: L2capSocketFactory,
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timeSource: TimeSource,
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private val connectTimeout: Duration = DEFAULT_CONNECT_TIMEOUT,
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private val handshakeTimeout: Duration = DEFAULT_HANDSHAKE_TIMEOUT,
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) {
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private val engine = AapSessionEngine(profile, timeSource)
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/** True once this connection's session reached READY at least once. Survives the engine reset. */
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val wasEverReady: Boolean get() = engine.wasEverReady
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val state: StateFlow<AapPodState> get() = engine.state
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val keysReceived: SharedFlow<KeyExchangeResult> get() = engine.keysReceived
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val stemPressEvents: SharedFlow<StemPressEvent> get() = engine.stemPressEvents
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@@ -60,6 +66,7 @@ internal class AapConnection(
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private var socket: BluetoothSocket? = null
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private var readerJob: Job? = null
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private val disconnected = AtomicBoolean(false)
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private val writeMutex = Mutex()
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private val framer = AapFramer()
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@@ -109,6 +116,27 @@ internal class AapConnection(
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// Launch read loop in the provided scope — connect() returns immediately
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readerJob = scope.launch(Dispatchers.IO) { readLoop(sock) }
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// Handshake watchdog: the socket can connect and the handshake be sent, but if the peer
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// never replies the engine sits in HANDSHAKING forever (blocking read, no deadline).
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// Bound it: if neither READY nor DISCONNECTED is reached in time, tear the socket down so
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// the reconnect path can recover. READY / an earlier DISCONNECTED end the wait with no action.
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scope.launch {
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val settled = withTimeoutOrNull(handshakeTimeout) {
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state.first {
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it.connectionState == AapPodState.ConnectionState.READY ||
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it.connectionState == AapPodState.ConnectionState.DISCONNECTED
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}
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}
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// Re-check after the timeout: READY may have landed in the boundary race between
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// withTimeoutOrNull cancelling and us getting here — don't tear down a live session.
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if (settled == null && state.value.connectionState != AapPodState.ConnectionState.READY) {
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log(TAG, Logging.Priority.WARN) {
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"Handshake timed out after $handshakeTimeout for ${device.address} — disconnecting"
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}
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disconnect()
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}
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}
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} catch (e: Exception) {
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log(TAG, Logging.Priority.ERROR) { "Connection failed: $e" }
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cleanupSocket()
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@@ -118,6 +146,9 @@ internal class AapConnection(
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}
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suspend fun disconnect() = withContext(Dispatchers.IO) {
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// Idempotent: the handshake watchdog and the manager's DISCONNECTED observer can both reach
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// here for the same dying session. Run the teardown exactly once.
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if (!disconnected.compareAndSet(false, true)) return@withContext
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log(TAG, Logging.Priority.INFO) { "Disconnecting" }
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readerJob?.cancel()
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readerJob = null
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@@ -261,6 +292,13 @@ internal class AapConnection(
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companion object {
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private const val PSM = 0x1001
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internal val DEFAULT_CONNECT_TIMEOUT = 5.seconds
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/**
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* Upper bound on the post-handshake wait for the first sign of life (READY). Normal
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* handshakes complete in well under 2s; 10s tolerates a congested 2.4 GHz band before
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* giving up so the reconnect path can recover instead of wedging in HANDSHAKING forever.
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*/
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internal val DEFAULT_HANDSHAKE_TIMEOUT = 10.seconds
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private val TAG = logTag("AAP", "Connection")
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}
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}
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@@ -86,6 +86,15 @@ internal class AapSessionEngine(
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private var activeSendRaw: (suspend (AapCommand) -> Unit)? = null
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private var runtimeState = EngineRuntimeState()
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/**
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* True once this session has reached [AapPodState.ConnectionState.READY] at least once.
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* Deliberately NOT cleared by [reset] — consumers read it at disconnect time to tell a
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* working session that dropped apart from one that never completed the handshake (drives
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* the reconnect backoff). Cleared only when a fresh session starts.
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*/
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private var _wasEverReady: Boolean = false
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val wasEverReady: Boolean get() = _wasEverReady
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|
||||
fun start(scope: CoroutineScope) {
|
||||
dispatch(AapEngineEvent.SessionStarted(scope))
|
||||
}
|
||||
@@ -130,6 +139,7 @@ internal class AapSessionEngine(
|
||||
when (event) {
|
||||
is AapEngineEvent.SessionStarted -> {
|
||||
scope = event.scope
|
||||
_wasEverReady = false
|
||||
runtimeState = runtimeState.copy(handshakeResponseReceived = false)
|
||||
_state.value = _state.value.copy(connectionState = AapPodState.ConnectionState.CONNECTING)
|
||||
}
|
||||
@@ -159,11 +169,14 @@ internal class AapSessionEngine(
|
||||
private fun handleConnectResponse(packet: AapPacket.ConnectResponse) {
|
||||
if (packet.status != 0) {
|
||||
log(TAG, ERROR) {
|
||||
"ConnectResponse failed: status=0x${"%04X".format(packet.status)} " +
|
||||
"ConnectResponse rejected (status=0x${"%04X".format(packet.status)}) — tearing down: " +
|
||||
"major=${packet.major} minor=${packet.minor} " +
|
||||
"features=0x${"%016X".format(packet.features.toLong())}"
|
||||
}
|
||||
_state.value = _state.value.copy(connectResponseStatus = packet.status)
|
||||
// Hard protocol rejection: don't wait out the handshake watchdog — disconnect now so
|
||||
// the reconnect path can recover (or back off). Nested dispatch mirrors the existing
|
||||
// inbound-update re-dispatch pattern.
|
||||
dispatch(AapEngineEvent.ResetRequested)
|
||||
return
|
||||
}
|
||||
|
||||
@@ -192,6 +205,7 @@ internal class AapSessionEngine(
|
||||
_state.value.connectionState == AapPodState.ConnectionState.HANDSHAKING
|
||||
) {
|
||||
runtimeState = runtimeState.copy(handshakeResponseReceived = true)
|
||||
_wasEverReady = true
|
||||
_state.value = _state.value.copy(connectionState = AapPodState.ConnectionState.READY)
|
||||
log(TAG) { "Connection READY" }
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ import eu.darken.capod.common.bluetooth.BluetoothManager2
|
||||
import eu.darken.capod.monitor.core.ble.BlePodMonitor
|
||||
import eu.darken.capod.pods.core.apple.PodModel
|
||||
import eu.darken.capod.pods.core.apple.aap.AapConnectionManager
|
||||
import eu.darken.capod.pods.core.apple.aap.AapDisconnectEvent
|
||||
import eu.darken.capod.pods.core.apple.aap.AapPodState
|
||||
import eu.darken.capod.pods.core.apple.aap.protocol.AapDeviceInfo
|
||||
import eu.darken.capod.pods.core.apple.ble.BlePodSnapshot
|
||||
@@ -22,7 +23,9 @@ import kotlinx.coroutines.flow.flowOf
|
||||
import kotlinx.coroutines.flow.toList
|
||||
import kotlinx.coroutines.launch
|
||||
import kotlinx.coroutines.test.UnconfinedTestDispatcher
|
||||
import kotlinx.coroutines.test.advanceTimeBy
|
||||
import kotlinx.coroutines.test.advanceUntilIdle
|
||||
import kotlinx.coroutines.test.runCurrent
|
||||
import kotlinx.coroutines.test.runTest
|
||||
import org.junit.jupiter.api.BeforeEach
|
||||
import org.junit.jupiter.api.Nested
|
||||
@@ -40,7 +43,7 @@ class AapAutoConnectTest : BaseTest() {
|
||||
|
||||
private lateinit var profilesFlow: MutableStateFlow<List<DeviceProfile>>
|
||||
private lateinit var connectedDevicesFlow: MutableStateFlow<List<BluetoothDevice2>>
|
||||
private lateinit var disconnectEventsFlow: MutableSharedFlow<String>
|
||||
private lateinit var disconnectEventsFlow: MutableSharedFlow<AapDisconnectEvent>
|
||||
private lateinit var allStatesFlow: MutableStateFlow<Map<String, AapPodState>>
|
||||
|
||||
private val testAddress = "AA:BB:CC:DD:EE:FF"
|
||||
@@ -351,7 +354,7 @@ class AapAutoConnectTest : BaseTest() {
|
||||
// Clear profiles, then disconnect
|
||||
profilesFlow.value = emptyList()
|
||||
allStatesFlow.value = emptyMap()
|
||||
disconnectEventsFlow.tryEmit(testAddress)
|
||||
disconnectEventsFlow.tryEmit(AapDisconnectEvent(testAddress, wasEverReady = true))
|
||||
advanceUntilIdle()
|
||||
|
||||
// The reconnect loop should not call connect since profile is gone
|
||||
@@ -369,7 +372,7 @@ class AapAutoConnectTest : BaseTest() {
|
||||
// Remove bonded device, then disconnect
|
||||
every { bluetoothManager.bondedDevices() } returns flowOf(emptySet())
|
||||
allStatesFlow.value = emptyMap()
|
||||
disconnectEventsFlow.tryEmit(testAddress)
|
||||
disconnectEventsFlow.tryEmit(AapDisconnectEvent(testAddress, wasEverReady = true))
|
||||
advanceUntilIdle()
|
||||
|
||||
// Reconnect should not call connect since not bonded
|
||||
@@ -387,7 +390,7 @@ class AapAutoConnectTest : BaseTest() {
|
||||
// Remove classic BT connection, then disconnect
|
||||
connectedDevicesFlow.value = emptyList()
|
||||
allStatesFlow.value = emptyMap()
|
||||
disconnectEventsFlow.tryEmit(testAddress)
|
||||
disconnectEventsFlow.tryEmit(AapDisconnectEvent(testAddress, wasEverReady = true))
|
||||
advanceUntilIdle()
|
||||
|
||||
// Reconnect should not call connect since not classically connected
|
||||
@@ -405,7 +408,7 @@ class AapAutoConnectTest : BaseTest() {
|
||||
// Remove from BLE scans, then disconnect
|
||||
every { blePodMonitor.devices } returns flowOf(emptyList())
|
||||
allStatesFlow.value = emptyMap()
|
||||
disconnectEventsFlow.tryEmit(testAddress)
|
||||
disconnectEventsFlow.tryEmit(AapDisconnectEvent(testAddress, wasEverReady = true))
|
||||
advanceUntilIdle()
|
||||
|
||||
// Reconnect should not call connect since not visible in BLE
|
||||
@@ -422,7 +425,7 @@ class AapAutoConnectTest : BaseTest() {
|
||||
|
||||
// Keep as READY, emit disconnect event
|
||||
// allStatesFlow still shows READY → reconnect should skip
|
||||
disconnectEventsFlow.tryEmit(testAddress)
|
||||
disconnectEventsFlow.tryEmit(AapDisconnectEvent(testAddress, wasEverReady = true))
|
||||
advanceUntilIdle()
|
||||
|
||||
// Should not attempt connect — already connected
|
||||
@@ -430,6 +433,44 @@ class AapAutoConnectTest : BaseTest() {
|
||||
|
||||
job.cancel()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun `was-ready disconnect reconnects without extra cooldown`() = runTest(testDispatcher) {
|
||||
val autoConnect = createAutoConnect()
|
||||
val job = setupForReconnect(autoConnect)
|
||||
advanceUntilIdle()
|
||||
allStatesFlow.value = emptyMap()
|
||||
|
||||
// A session that reached READY drops: only the normal first retry delay (3s), no backoff cooldown.
|
||||
disconnectEventsFlow.tryEmit(AapDisconnectEvent(testAddress, wasEverReady = true))
|
||||
advanceTimeBy(3_100)
|
||||
runCurrent()
|
||||
|
||||
coVerify(exactly = 1) { aapManager.connect(testAddress, any(), any()) }
|
||||
|
||||
job.cancel()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun `never-ready disconnect backs off before reconnecting`() = runTest(testDispatcher) {
|
||||
val autoConnect = createAutoConnect()
|
||||
val job = setupForReconnect(autoConnect)
|
||||
advanceUntilIdle()
|
||||
allStatesFlow.value = emptyMap()
|
||||
|
||||
// A session that never reached READY (failed handshake): first failure adds a 5s cooldown
|
||||
// on top of the 3s retry delay, so nothing should connect within the 3.1s a was-ready drop would.
|
||||
disconnectEventsFlow.tryEmit(AapDisconnectEvent(testAddress, wasEverReady = false))
|
||||
advanceTimeBy(3_100)
|
||||
runCurrent()
|
||||
coVerify(exactly = 0) { aapManager.connect(testAddress, any(), any()) }
|
||||
|
||||
// After the 5s cooldown + 3s retry delay elapse, the reconnect fires.
|
||||
advanceUntilIdle()
|
||||
coVerify(exactly = 1) { aapManager.connect(testAddress, any(), any()) }
|
||||
|
||||
job.cancel()
|
||||
}
|
||||
}
|
||||
|
||||
@Nested
|
||||
|
||||
@@ -12,7 +12,9 @@ import eu.darken.capod.pods.core.apple.aap.protocol.AapSetting
|
||||
import io.kotest.assertions.throwables.shouldThrow
|
||||
import io.kotest.matchers.maps.shouldBeEmpty
|
||||
import io.kotest.matchers.shouldBe
|
||||
import io.mockk.Runs
|
||||
import io.mockk.every
|
||||
import io.mockk.just
|
||||
import io.mockk.mockk
|
||||
import kotlinx.coroutines.test.TestScope
|
||||
import kotlinx.coroutines.TimeoutCancellationException
|
||||
@@ -27,6 +29,7 @@ import testhelpers.TestTimeSource
|
||||
import java.io.ByteArrayInputStream
|
||||
import java.io.ByteArrayOutputStream
|
||||
import java.io.IOException
|
||||
import java.io.InputStream
|
||||
import java.util.concurrent.CountDownLatch
|
||||
import java.util.concurrent.TimeUnit
|
||||
import java.util.concurrent.atomic.AtomicInteger
|
||||
@@ -135,6 +138,53 @@ class AapConnectionManagerTest : BaseTest() {
|
||||
advanceUntilIdle()
|
||||
}
|
||||
|
||||
@Test
|
||||
fun `handshake timeout disconnects a silent session`() = testScope.runTest {
|
||||
// Socket connects and the handshake is sent, but the peer never replies: read() blocks
|
||||
// forever. The handshake watchdog must time out and tear the session down.
|
||||
val readBlocked = CountDownLatch(1)
|
||||
val closeCalls = AtomicInteger(0)
|
||||
val blockingInput = object : InputStream() {
|
||||
override fun read(): Int {
|
||||
readBlocked.await(2, TimeUnit.SECONDS)
|
||||
return -1
|
||||
}
|
||||
|
||||
override fun read(b: ByteArray): Int {
|
||||
readBlocked.await(2, TimeUnit.SECONDS)
|
||||
return -1
|
||||
}
|
||||
}
|
||||
val silentSocket = mockk<BluetoothSocket>(relaxed = true) {
|
||||
every { connect() } just Runs
|
||||
every { outputStream } returns ByteArrayOutputStream()
|
||||
every { inputStream } returns blockingInput
|
||||
every { close() } answers {
|
||||
closeCalls.incrementAndGet()
|
||||
readBlocked.countDown()
|
||||
}
|
||||
}
|
||||
every { socketFactory.createSocket(any(), any()) } returns silentSocket
|
||||
val connection = AapConnection(
|
||||
device = testDevice,
|
||||
profile = AapDeviceProfile.forModel(PodModel.AIRPODS_PRO3),
|
||||
socketFactory = socketFactory,
|
||||
timeSource = timeSource,
|
||||
connectTimeout = 50.milliseconds,
|
||||
handshakeTimeout = 100.milliseconds,
|
||||
)
|
||||
|
||||
connection.connect(testScope)
|
||||
// Fire the 100ms handshake watchdog.
|
||||
advanceUntilIdle()
|
||||
|
||||
// disconnect() runs engine.reset() before closing the socket, so awaiting the close latch
|
||||
// guarantees the state has already flipped to DISCONNECTED.
|
||||
readBlocked.await(2, TimeUnit.SECONDS) shouldBe true
|
||||
connection.state.value.connectionState shouldBe AapPodState.ConnectionState.DISCONNECTED
|
||||
closeCalls.get() shouldBe 1
|
||||
}
|
||||
|
||||
@Test
|
||||
fun `remote disconnect cleans up allStates`() = testScope.runTest {
|
||||
// Empty inputStream → readLoop gets -1 immediately → DISCONNECTED
|
||||
|
||||
+36
-3
@@ -114,6 +114,38 @@ class AapSessionEngineTest : BaseTest() {
|
||||
engine.state.value.connectionState shouldBe AapPodState.ConnectionState.DISCONNECTED
|
||||
}
|
||||
|
||||
@Test
|
||||
fun `wasEverReady is false until READY then true`() {
|
||||
val engine = createEngine()
|
||||
val scope = TestScope(UnconfinedTestDispatcher())
|
||||
|
||||
engine.start(scope)
|
||||
engine.wasEverReady shouldBe false
|
||||
engine.onHandshakeSent()
|
||||
engine.wasEverReady shouldBe false
|
||||
|
||||
// First non-CONTROL message during HANDSHAKING → READY
|
||||
engine.processMessage(dummyMessage(commandType = 0x0002))
|
||||
engine.wasEverReady shouldBe true
|
||||
}
|
||||
|
||||
@Test
|
||||
fun `wasEverReady survives reset`() {
|
||||
val engine = createEngine()
|
||||
val scope = TestScope(UnconfinedTestDispatcher())
|
||||
|
||||
engine.start(scope)
|
||||
engine.onHandshakeSent()
|
||||
engine.processMessage(dummyMessage(commandType = 0x0002))
|
||||
engine.wasEverReady shouldBe true
|
||||
|
||||
engine.reset()
|
||||
|
||||
engine.state.value.connectionState shouldBe AapPodState.ConnectionState.DISCONNECTED
|
||||
// Consumers read this at disconnect time — reset must not clear it.
|
||||
engine.wasEverReady shouldBe true
|
||||
}
|
||||
|
||||
@Test
|
||||
fun `reset is idempotent`() {
|
||||
val engine = createEngine()
|
||||
@@ -220,12 +252,13 @@ class AapSessionEngineTest : BaseTest() {
|
||||
}
|
||||
|
||||
@Test
|
||||
fun `Connect Response with non-zero status does not store features`() {
|
||||
fun `Connect Response with non-zero status tears down the session`() {
|
||||
val engine = createEngine()
|
||||
val scope = TestScope(UnconfinedTestDispatcher())
|
||||
|
||||
engine.start(scope)
|
||||
engine.onHandshakeSent()
|
||||
engine.state.value.connectionState shouldBe AapPodState.ConnectionState.HANDSHAKING
|
||||
|
||||
val packet = AapPacket.ConnectResponse(
|
||||
raw = ByteArray(18),
|
||||
@@ -237,9 +270,9 @@ class AapSessionEngineTest : BaseTest() {
|
||||
)
|
||||
engine.processConnectResponse(packet)
|
||||
|
||||
engine.state.value.connectResponseStatus shouldBe 0x0001
|
||||
// Hard protocol rejection: fast-fail to DISCONNECTED instead of waiting out the watchdog.
|
||||
engine.state.value.connectionState shouldBe AapPodState.ConnectionState.DISCONNECTED
|
||||
engine.state.value.negotiatedFeatures.shouldBeNull()
|
||||
engine.state.value.connectionState shouldBe AapPodState.ConnectionState.HANDSHAKING
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user