Updated BUILD.md

This commit is contained in:
Tyler
2025-11-13 12:18:34 -10:00
committed by GitHub
parent 9968233dee
commit 1174b12ed9
+14 -42
View File
@@ -5,12 +5,16 @@
- [Node.js](https://nodejs.org/) (v18+)
- [Git](https://git-scm.com/)
- Flet v0.28.0
- Flutter SDK v3.29.0 (Use FVM for managing Flutter versions)
- Flutter SDK v3.29.0 (Flet will install this automatically, but you can also [install it manually](https://docs.flutter.dev/get-started/install))
- [Visual Studio 2016 (Windows Users)](https://aka.ms/vs/16/release/vs_community.exe)
- Android Studio (for Android builds)
- Xcode (for iOS builds)
- Any required package managers (e.g., npm, yarn)
> [!IMPORTANT]
> Flet v0.28.9 only supports Flutter SDK v3.29.0. Using other versions may lead to build failures.
> Flutter SDK v3.29.0 only supports Visual Studio 2016 on Windows. Ensure you have the correct version installed.
## Clone the Repository
```bash
@@ -45,17 +49,7 @@ sudo apt upgrade
sudo apt install clang cmake ninja-build pkg-config libgtk-3-dev liblzma-dev
```
## Setup Flutter
```bash
# Install FVM
dart pub global activate fvm
```
```bash
# Add to path
export PATH="$PATH":"$HOME/.pub-cache/bin"
```
## Setup Flutte
```bash
# Set ICU data file path (Windows example)
@@ -64,34 +58,9 @@ $env:FLUTTER_ICU_DATA_FILE="C:\path\to\flutter\bin\cache\artifacts\engine\window
# Example path $env:FLUTTER_ICU_DATA_FILE="C:\Users\<username>\flutter\bin\cache\artifacts\engine\windows-x64\icudtl.dat"
```bash
# Install Flutter version 3.29.0
fvm install 3.29.0
```
```bash
fvm use 3.29.0 --force
```
```bash
# Get cached Flutter versions
fvm list
```
```bash
# Create a temporary alias for Flutter (Windows example)
function flutter { fvm flutter $args }
```
```bash
# Create a temporary alias for Flutter (Linux / MacOS example)
alias flutter="fvm flutter"
```
```bash
# Verify Flutter installation
flutter --version
# Should show Flutter 3.29.0
```
```bash
@@ -144,29 +113,32 @@ flutter precache --android
## Build the Application
> [!NOTE]
> Ensure you are in the `src` directory of the project and the Python virtual environment is activated. `venv\Scripts\activate` (Windows) or `source venv/bin/activate` (macOS/Linux).
```bash
# Windows
python -m flet.cli build windows
flet build windows
```
```bash
# Linux
python -m flet.cli build linux
flet build linux
```
```bash
# Android
python -m flet.cli build apk
flet build apk
```
```bash
# macOS
python -m flet.cli build macos
flet build macos
```
```bash
# iOS
python -m flet.cli build ios
flet build ios
```
## Additional Notes