removed blur but added more blobs

This commit is contained in:
Lasan Mahaliyana
2026-03-21 15:46:38 +05:30
parent 3121aac81d
commit 1c8761c02d
@@ -20,6 +20,131 @@ Item {
font.weight: Font.Medium
color: textPrimary
}
Canvas {
id: blobCanvas3
width: 380; height: 380
anchors.centerIn: parent
visible: !isSendMode
property real t: 0
property double startMs: Date.now()
Timer {
interval: 16
running: true
repeat: true
onTriggered: {
// seconds -> radians scale (t grows forever, no loop jump)
blobCanvas3.t = (Date.now() - blobCanvas3.startMs) * 0.001 * (Math.PI * 2 / 8.0)
blobCanvas3.requestPaint()
}
}
onPaint: {
var ctx = getContext("2d")
ctx.clearRect(0, 0, width, height)
var cx = width / 2
var cy = height / 2
var n = 10
var pts = []
for (var i = 0; i < n; i++) {
var a = (i / n) * Math.PI * 2 - Math.PI / 2
var r = 150
+ Math.sin(a * 2 + t) * 11
+ Math.cos(a * 3 - t * 0.2) * 8
+ Math.sin(a * 1.5 + t * 0.7) * 6
+ Math.sin(a * 1.5 + t * 1) * 4
pts.push({ x: cx + Math.cos(a) * r, y: cy + Math.sin(a) * r })
}
var len = pts.length
ctx.beginPath()
for (var j = 0; j < len; j++) {
var p0 = pts[(j - 1 + len) % len]
var p1 = pts[j]
var p2 = pts[(j + 1) % len]
var p3 = pts[(j + 2) % len]
var cp1x = p1.x + (p2.x - p0.x) / 6
var cp1y = p1.y + (p2.y - p0.y) / 6
var cp2x = p2.x - (p3.x - p1.x) / 6
var cp2y = p2.y - (p3.y - p1.y) / 6
if (j === 0) ctx.moveTo(p1.x, p1.y)
ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, p2.x, p2.y)
}
ctx.closePath()
var grad = ctx.createRadialGradient(cx - 40, cy - 40, 0, cx, cy, 150)
grad.addColorStop(0, "#e7faed")
ctx.fillStyle = grad
ctx.fill()
}
}
Canvas {
id: blobCanvas2
width: 380; height: 380
anchors.centerIn: parent
visible: !isSendMode
property real t: 0
property double startMs: Date.now()
Timer {
interval: 16
running: true
repeat: true
onTriggered: {
// seconds -> radians scale (t grows forever, no loop jump)
blobCanvas2.t = (Date.now() - blobCanvas2.startMs) * 0.001 * (Math.PI * 2 / 8.0)
blobCanvas2.requestPaint()
}
}
onPaint: {
var ctx = getContext("2d")
ctx.clearRect(0, 0, width, height)
var cx = width / 2
var cy = height / 2
var n = 10
var pts = []
for (var i = 0; i < n; i++) {
var a = (i / n) * Math.PI * 2 - Math.PI / 2
var r = 140
+ Math.sin(a * 2 + t) * 11
+ Math.cos(a * 3 - t * 0.8) * 8
+ Math.sin(a * 1.5 + t * 0.23) * 6
+ Math.sin(a * 1.5 + t * 0.85) * 4
pts.push({ x: cx + Math.cos(a) * r, y: cy + Math.sin(a) * r })
}
var len = pts.length
ctx.beginPath()
for (var j = 0; j < len; j++) {
var p0 = pts[(j - 1 + len) % len]
var p1 = pts[j]
var p2 = pts[(j + 1) % len]
var p3 = pts[(j + 2) % len]
var cp1x = p1.x + (p2.x - p0.x) / 6
var cp1y = p1.y + (p2.y - p0.y) / 6
var cp2x = p2.x - (p3.x - p1.x) / 6
var cp2y = p2.y - (p3.y - p1.y) / 6
if (j === 0) ctx.moveTo(p1.x, p1.y)
ctx.bezierCurveTo(cp1x, cp1y, cp2x, cp2y, p2.x, p2.y)
}
ctx.closePath()
var grad = ctx.createRadialGradient(cx - 40, cy - 40, 0, cx, cy, 150)
grad.addColorStop(0, "#caeada")
ctx.fillStyle = grad
ctx.fill()
}
}
Canvas {
id: blobCanvas
@@ -56,6 +181,7 @@ Item {
+ Math.sin(a * 2 + t) * 11
+ Math.cos(a * 3 - t * 0.6) * 8
+ Math.sin(a * 1.5 + t * 0.35) * 6
+ Math.sin(a + t * 0.75) * 3
pts.push({ x: cx + Math.cos(a) * r, y: cy + Math.sin(a) * r })
}
@@ -82,18 +208,7 @@ Item {
}
}
MultiEffect {
anchors.centerIn: parent
width: blobCanvas.width + 10
height: blobCanvas.height + 10
source: blobCanvas
blurEnabled: true
blur: 1.0
blurMax: 40
saturation: 0.1
brightness: 0.05
autoPaddingEnabled: true
}
Label {
anchors.horizontalCenter: parent.horizontalCenter