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nearby: snapshot as of cl/296436629
Signed-off-by: Alexey Polyudov <apolyudov@google.com> Change-Id: I2cf5bf225b76f4c1541954651f3a7544a14e0cec
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#ifndef CORE_INTERNAL_LOOP_RUNNER_H_
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#define CORE_INTERNAL_LOOP_RUNNER_H_
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#include "platform/callable.h"
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#include "platform/exception.h"
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#include "platform/port/string.h"
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#include "platform/ptr.h"
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namespace location {
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namespace nearby {
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namespace connections {
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// Construct to run a loop repeatedly. This class is useful to increase
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// testability for multi-threaded code that runs loops; it shouldn't be used for
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// general purpose loops unless tests require fine-grained control over the
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// looping procedure.
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class LoopRunner {
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public:
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explicit LoopRunner(const std::string& name);
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// Runs the provided callable repeatedly until it returns false.
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//
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// @return true if the loop completed successfully, false if an exception was
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// encountered.
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bool loop(Ptr<Callable<bool> > callable);
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protected:
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void onEnterLoop();
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void onEnterIteration();
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void onExitIteration();
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void onExitLoop();
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void onExceptionExitLoop(Exception::Value exception);
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private:
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const std::string name_;
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};
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} // namespace connections
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} // namespace nearby
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} // namespace location
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#endif // CORE_INTERNAL_LOOP_RUNNER_H_
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