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nearby: snapshot as of cl/296436629
Signed-off-by: Alexey Polyudov <apolyudov@google.com> Change-Id: I2cf5bf225b76f4c1541954651f3a7544a14e0cec
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#ifndef PLATFORM_API_SYSTEM_CLOCK_H_
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#define PLATFORM_API_SYSTEM_CLOCK_H_
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#include <cstdint>
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namespace location {
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namespace nearby {
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class SystemClock {
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public:
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virtual ~SystemClock() {}
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// Returns the time (in milliseconds) since the system was booted, and
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// includes deep sleep. This clock should be guaranteed to be monotonic, and
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// should continue to tick even when the CPU is in power saving modes.
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virtual std::int64_t elapsedRealtime() = 0;
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};
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} // namespace nearby
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} // namespace location
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#endif // PLATFORM_API_SYSTEM_CLOCK_H_
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