mirror of
https://github.com/kidfromjupiter/nearby.git
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Roll forward to cl/338482889
Signed-off-by: Alexey Polyudov <apolyudov@google.com> Change-Id: I9850950db8bd84f0904ea1a413151887f52098cf
This commit is contained in:
@@ -2,432 +2,443 @@
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#define CORE_INTERNAL_BASE_PCP_HANDLER_H_
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#include <cstdint>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "core/internal/bandwidth_upgrade_manager.h"
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#include "core/internal/bwu_manager.h"
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#include "core/internal/client_proxy.h"
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#include "core/internal/encryption_runner.h"
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#include "core/internal/endpoint_channel_manager.h"
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#include "core/internal/endpoint_manager.h"
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#include "core/internal/mediums/mediums.h"
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#include "core/internal/mediums/webrtc.h"
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#include "core/internal/pcp.h"
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#include "core/internal/pcp_handler.h"
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#include "core/listeners.h"
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#include "core/options.h"
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#include "core/status.h"
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#include "proto/connections/offline_wire_formats.pb.h"
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#include "platform/api/atomic_reference.h"
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#include "platform/api/count_down_latch.h"
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#include "platform/api/settable_future.h"
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#include "platform/api/system_clock.h"
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#include "platform/cancelable_alarm.h"
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#include "platform/port/string.h"
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#include "platform/prng.h"
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#include "platform/ptr.h"
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#include "platform/base/byte_array.h"
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#include "platform/base/prng.h"
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#include "platform/public/atomic_boolean.h"
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#include "platform/public/atomic_reference.h"
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#include "platform/public/cancelable_alarm.h"
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#include "platform/public/count_down_latch.h"
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#include "platform/public/future.h"
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#include "platform/public/scheduled_executor.h"
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#include "platform/public/single_thread_executor.h"
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#include "platform/public/system_clock.h"
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#include "proto/connections_enums.pb.h"
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#include "securegcm/d2d_connection_context_v1.h"
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#include "securegcm/ukey2_handshake.h"
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#include "absl/container/btree_map.h"
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#include "absl/container/flat_hash_map.h"
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#include "absl/time/time.h"
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namespace location {
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namespace nearby {
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namespace connections {
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namespace base_pcp_handler {
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// Define a class that supports move operation for pointers using std::swap.
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// It replicates std::unique_ptr<> behavior, but it does not own the pointer,
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// so it does not attempt destroy it.
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// This approach was recommended during code review, as a better alternative to
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// reuse of std::unique_ptr<> with custom no-op deleter, for the sake of
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// readability.
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template <typename T>
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class Swapper {
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public:
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Swapper(T* pointer) : pointer_(pointer) {} // NOLINT.
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Swapper(Swapper&& other) { *this = std::move(other); }
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Swapper& operator=(Swapper&& other) {
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std::swap(pointer_, other.pointer_);
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return *this;
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}
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T* operator->() const { return pointer_; }
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T& operator*() { return *pointer_; }
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operator T*() { return pointer_; } // NOLINT.
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T* get() const { return pointer_; }
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void reset() { pointer_ = nullptr; }
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template <typename>
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class StartAdvertisingCallable;
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template <typename>
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class StopAdvertisingRunnable;
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template <typename>
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class StartDiscoveryCallable;
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template <typename>
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class StopDiscoveryRunnable;
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template <typename>
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class RequestConnectionRunnable;
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template <typename>
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class AcceptConnectionCallable;
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template <typename>
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class RejectConnectionCallable;
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template <typename>
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class ProcessEndpointDisconnectionRunnable;
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template <typename>
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class OnConnectionResponseRunnable;
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template <typename>
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class OnEncryptionSuccessRunnable;
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template <typename>
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class OnEncryptionFailureRunnable;
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private:
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T* pointer_ = nullptr;
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};
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} // namespace base_pcp_handler
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template <typename T>
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Swapper<T> MakeSwapper(T* value) {
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return Swapper<T>(value);
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}
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// A base implementation of the PCPHandler interface that takes care of all
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// bookkeeping and handshake protocols that are common across all PCPHandler
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// implementations -- thus, every concrete PCPHandler implementation must extend
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// Represents the WebRtc state that mediums are connectable or not.
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enum class WebRtcState {
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kUndefined = 0,
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kConnectable = 1,
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kUnconnectable = 2,
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};
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// A base implementation of the PcpHandler interface that takes care of all
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// bookkeeping and handshake protocols that are common across all PcpHandler
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// implementations -- thus, every concrete PcpHandler implementation must extend
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// this class, so that they can focus exclusively on the medium-specific
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// operations.
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template <typename Platform>
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class BasePCPHandler
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: public PCPHandler<Platform>,
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public EndpointManager<Platform>::IncomingOfflineFrameProcessor {
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class BasePcpHandler : public PcpHandler,
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public EndpointManager::FrameProcessor {
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public:
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// TODO(tracyzhou): Add SecureRandom.
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BasePCPHandler(Ptr<EndpointManager<Platform> > endpoint_manager,
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Ptr<EndpointChannelManager> endpoint_channel_manager,
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Ptr<BandwidthUpgradeManager> bandwidth_upgrade_manager);
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~BasePCPHandler() override;
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using FrameProcessor = EndpointManager::FrameProcessor;
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// We have been asked by the client to start advertising. Once we successfully
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// start advertising, we'll change the ClientProxy's state.
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Status::Value startAdvertising(
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Ptr<ClientProxy<Platform> > client_proxy, const string& service_id,
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const string& local_endpoint_name,
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const AdvertisingOptions& advertising_options,
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Ptr<ConnectionLifecycleListener> connection_lifecycle_listener) override;
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void stopAdvertising(Ptr<ClientProxy<Platform> > client_proxy) override;
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// TODO(apolyudov): Add SecureRandom.
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BasePcpHandler(Mediums* mediums, EndpointManager* endpoint_manager,
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EndpointChannelManager* channel_manager,
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BwuManager* bwu_manager, Pcp pcp);
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~BasePcpHandler() override;
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BasePcpHandler(BasePcpHandler&&) = delete;
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BasePcpHandler& operator=(BasePcpHandler&&) = delete;
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Status::Value startDiscovery(
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Ptr<ClientProxy<Platform> > client_proxy, const string& service_id,
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const DiscoveryOptions& discovery_options,
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Ptr<DiscoveryListener> discovery_listener) override;
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void stopDiscovery(Ptr<ClientProxy<Platform> > client_proxy) override;
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// Starts advertising. Once successfully started, changes ClientProxy's state.
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// Notifies ConnectionListener (info.listener) in case of any event.
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// See
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// https://source.corp.google.com/piper///depot/google3/core/listeners.h;l=78
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Status StartAdvertising(ClientProxy* client, const std::string& service_id,
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const ConnectionOptions& options,
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const ConnectionRequestInfo& info) override;
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Status::Value requestConnection(
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Ptr<ClientProxy<Platform> > client_proxy, const string& endpoint_name,
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const string& endpoint_id,
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Ptr<ConnectionLifecycleListener> connection_lifecycle_listener) override;
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Status::Value acceptConnection(
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Ptr<ClientProxy<Platform> > client_proxy, const string& endpoint_id,
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Ptr<PayloadListener> payload_listener) override;
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Status::Value rejectConnection(Ptr<ClientProxy<Platform> > client_proxy,
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const string& endpoint_id) override;
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// Stops Advertising is active, and changes CLientProxy state,
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// otherwise does nothing.
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void StopAdvertising(ClientProxy* client) override;
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proto::connections::Medium getBandwidthUpgradeMedium() override;
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// Starts discovery of endpoints that may be advertising.
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// Updates ClientProxy state once discovery started.
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// DiscoveryListener will get called in case of any event.
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Status StartDiscovery(ClientProxy* client, const std::string& service_id,
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const ConnectionOptions& options,
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const DiscoveryListener& listener) override;
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// Stops Discovery if it is active, and changes CLientProxy state,
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// otherwise does nothing.
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void StopDiscovery(ClientProxy* client) override;
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void InjectEndpoint(ClientProxy* client,
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const std::string& service_id,
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const OutOfBandConnectionMetadata& metadata) override;
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// Requests a newly discovered remote endpoint it to form a connection.
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// Updates state on ClientProxy.
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Status RequestConnection(ClientProxy* client, const std::string& endpoint_id,
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const ConnectionRequestInfo& info,
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const ConnectionOptions& options) override;
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// Called by either party to accept connection on their part.
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// Until both parties call it, connection will not reach a data phase.
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// Updates state in ClientProxy.
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Status AcceptConnection(ClientProxy* client, const std::string& endpoint_id,
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const PayloadListener& payload_listener) override;
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// Called by either party to reject connection on their part.
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// If either party does call it, connection will terminate.
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// Updates state in ClientProxy.
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Status RejectConnection(ClientProxy* client,
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const std::string& endpoint_id) override;
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// @EndpointManagerReaderThread
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void processIncomingOfflineFrame(
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ConstPtr<OfflineFrame> offline_frame, const string& from_endpoint_id,
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Ptr<ClientProxy<Platform> > to_client_proxy,
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proto::connections::Medium current_medium) override;
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void OnIncomingFrame(OfflineFrame& frame, const std::string& endpoint_id,
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ClientProxy* client,
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proto::connections::Medium medium) override;
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// Called when an endpoint disconnects while we're waiting for both sides to
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// approve/reject the connection.
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// @EndpointManagerThread
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void processEndpointDisconnection(
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Ptr<ClientProxy<Platform> > client_proxy, const string& endpoint_id,
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Ptr<CountDownLatch> process_disconnection_barrier) override;
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void OnEndpointDisconnect(ClientProxy* client, const std::string& endpoint_id,
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CountDownLatch* barrier) override;
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// Conforms to EncryptionRunner::ResultListener::onEncryptionSuccess().
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// @EncryptionRunnerThread
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void onEncryptionSuccessImpl(const string& endpoint_id,
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Ptr<securegcm::UKey2Handshake> ukey2_handshake,
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const string& authentication_token,
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ConstPtr<ByteArray> raw_authentication_token);
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// EncryptionRunner::ResultListener::onEncryptionFailure().
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// @EncryptionRunnerThread
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void onEncryptionFailureImpl(const string& endpoint_id,
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Ptr<EndpointChannel> channel);
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Pcp GetPcp() const override { return pcp_; }
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Strategy GetStrategy() const override { return strategy_; }
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Medium GetBwuMedium() const { return bwu_medium_.Get(); }
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void DisconnectFromEndpointManager();
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protected:
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// The result of a call to startAdvertisingImpl() or startDiscoveryImpl().
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class StartOperationResult {
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public:
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static Ptr<StartOperationResult> error(Status::Value status) {
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return MakePtr(new StartOperationResult(status));
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}
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static Ptr<StartOperationResult> success(
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const std::vector<proto::connections::Medium>& mediums) {
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// Note: check here and not in the constructor, since for errors we have
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// null mediums.
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return MakePtr(new StartOperationResult(mediums));
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}
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private:
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template <typename>
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friend class base_pcp_handler::StartAdvertisingCallable;
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template <typename>
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friend class base_pcp_handler::StartDiscoveryCallable;
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explicit StartOperationResult(Status::Value status)
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: status_(status), mediums_() {}
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explicit StartOperationResult(
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const std::vector<proto::connections::Medium>& mediums)
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: status_(Status::SUCCESS), mediums_(mediums) {}
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// The status to be returned to the client.
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Status::Value status_;
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struct StartOperationResult {
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Status status;
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// If success, the mediums on which we are now advertising/discovering, for
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// analytics.
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std::vector<proto::connections::Medium> mediums_;
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std::vector<proto::connections::Medium> mediums;
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};
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// Represents an endpoint that we've discovered. Typically, the implementation
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// will know how to connect to this endpoint if asked. (eg. It holds on to a
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// BluetoothDevice)
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class DiscoveredEndpoint {
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public:
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virtual ~DiscoveredEndpoint() {}
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//
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// NOTE(DiscoveredEndpoint):
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// Specific protocol is expected to derive from it, as follows:
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// struct ProtocolEndpoint : public DiscoveredEndpoint {
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// ProtocolContext context;
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// };
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// Protocol then allocates instance with std::make_shared<ProtocolEndpoint>(),
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// and passes this instance to OnEndpointFound() method.
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// When calling OnEndpointLost(), protocol does not need to pass the same
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// instance (but it can if implementation desires to do so).
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// BasePcpHandler will hold on to the shared_ptr<DiscoveredEndpoint>.
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struct DiscoveredEndpoint {
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DiscoveredEndpoint(std::string endpoint_id, ByteArray endpoint_info,
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std::string service_id,
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proto::connections::Medium medium,
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WebRtcState web_rtc_state)
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: endpoint_id(std::move(endpoint_id)),
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endpoint_info(std::move(endpoint_info)),
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service_id(std::move(service_id)),
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medium(medium),
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web_rtc_state(web_rtc_state) {}
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virtual ~DiscoveredEndpoint() = default;
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virtual string getEndpointId() = 0;
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virtual string getEndpointName() = 0;
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virtual string getServiceId() = 0;
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virtual proto::connections::Medium getMedium() = 0;
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std::string endpoint_id;
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ByteArray endpoint_info;
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std::string service_id;
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proto::connections::Medium medium;
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WebRtcState web_rtc_state;
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};
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struct BluetoothEndpoint : public DiscoveredEndpoint {
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BluetoothEndpoint(DiscoveredEndpoint endpoint, BluetoothDevice device)
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: DiscoveredEndpoint(std::move(endpoint)),
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bluetooth_device(std::move(device)) {}
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BluetoothDevice bluetooth_device;
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};
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struct WifiLanEndpoint : public DiscoveredEndpoint {
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WifiLanEndpoint(DiscoveredEndpoint endpoint, WifiLanService service)
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: DiscoveredEndpoint(std::move(endpoint)),
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wifi_lan_service(std::move(service)) {}
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WifiLanService wifi_lan_service;
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};
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struct WebRtcEndpoint : public DiscoveredEndpoint {
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WebRtcEndpoint(DiscoveredEndpoint endpoint, mediums::PeerId peer_id)
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: DiscoveredEndpoint(std::move(endpoint)),
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peer_id(std::move(peer_id)) {}
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mediums::PeerId peer_id;
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};
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struct ConnectImplResult {
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proto::connections::Medium medium;
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Status::Value status;
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Ptr<EndpointChannel> endpoint_channel;
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explicit ConnectImplResult(Ptr<EndpointChannel> endpoint_channel)
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: medium(proto::connections::Medium::UNKNOWN_MEDIUM),
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status(Status::SUCCESS),
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endpoint_channel(endpoint_channel) {}
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ConnectImplResult(proto::connections::Medium medium, Status::Value status)
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: medium(medium), status(status), endpoint_channel() {}
|
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proto::connections::Medium medium =
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proto::connections::Medium::UNKNOWN_MEDIUM;
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Status status = {Status::kError};
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std::unique_ptr<EndpointChannel> endpoint_channel;
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};
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void runOnPCPHandlerThread(Ptr<Runnable> runnable);
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void RunOnPcpHandlerThread(Runnable runnable);
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Ptr<AdvertisingOptions> getAdvertisingOptions();
|
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BluetoothDevice GetRemoteBluetoothDevice(
|
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const std::string& remote_bluetooth_mac_address);
|
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|
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// @PCPHandlerThread
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void onEndpointFound(Ptr<ClientProxy<Platform> > client_proxy,
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Ptr<DiscoveredEndpoint> endpoint);
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ConnectionOptions GetConnectionOptions() const;
|
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ConnectionOptions GetDiscoveryOptions() const;
|
||||
|
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// @PCPHandlerThread
|
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void onEndpointLost(Ptr<ClientProxy<Platform> > client_proxy,
|
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Ptr<DiscoveredEndpoint> endpoint);
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// @PcpHandlerThread
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||||
void OnEndpointFound(ClientProxy* client,
|
||||
std::shared_ptr<DiscoveredEndpoint> endpoint);
|
||||
|
||||
Exception::Value onIncomingConnection(
|
||||
Ptr<ClientProxy<Platform> > client_proxy,
|
||||
const string& remote_device_name, Ptr<EndpointChannel> endpoint_channel,
|
||||
// @PcpHandlerThread
|
||||
void OnEndpointLost(ClientProxy* client, const DiscoveredEndpoint& endpoint);
|
||||
|
||||
Exception OnIncomingConnection(
|
||||
ClientProxy* client, const ByteArray& remote_endpoint_info,
|
||||
std::unique_ptr<EndpointChannel> endpoint_channel,
|
||||
proto::connections::Medium medium); // throws Exception::IO
|
||||
|
||||
virtual bool hasOutgoingConnections(Ptr<ClientProxy<Platform> > client_proxy);
|
||||
virtual bool hasIncomingConnections(Ptr<ClientProxy<Platform> > client_proxy);
|
||||
virtual bool HasOutgoingConnections(ClientProxy* client) const;
|
||||
virtual bool HasIncomingConnections(ClientProxy* client) const;
|
||||
|
||||
virtual bool canSendOutgoingConnection(
|
||||
Ptr<ClientProxy<Platform> > client_proxy);
|
||||
virtual bool canReceiveIncomingConnection(
|
||||
Ptr<ClientProxy<Platform> > client_proxy);
|
||||
virtual bool CanSendOutgoingConnection(ClientProxy* client) const;
|
||||
virtual bool CanReceiveIncomingConnection(ClientProxy* client) const;
|
||||
|
||||
// @PCPHandlerThread
|
||||
virtual Ptr<StartOperationResult> startAdvertisingImpl(
|
||||
Ptr<ClientProxy<Platform> > client_proxy, const string& service_id,
|
||||
const string& local_endpoint_id, const string& local_endpoint_name,
|
||||
const AdvertisingOptions& options) = 0;
|
||||
// @PCPHandlerThread
|
||||
virtual Status::Value stopAdvertisingImpl(
|
||||
Ptr<ClientProxy<Platform> > client_proxy) = 0;
|
||||
// @PcpHandlerThread
|
||||
virtual StartOperationResult StartAdvertisingImpl(
|
||||
ClientProxy* client, const std::string& service_id,
|
||||
const std::string& local_endpoint_id,
|
||||
const ByteArray& local_endpoint_info,
|
||||
const ConnectionOptions& options) = 0;
|
||||
// @PcpHandlerThread
|
||||
virtual Status StopAdvertisingImpl(ClientProxy* client) = 0;
|
||||
|
||||
// @PCPHandlerThread
|
||||
virtual Ptr<StartOperationResult> startDiscoveryImpl(
|
||||
Ptr<ClientProxy<Platform> > client_proxy, const string& service_id,
|
||||
const DiscoveryOptions& options) = 0;
|
||||
// @PCPHandlerThread
|
||||
virtual Status::Value stopDiscoveryImpl(
|
||||
Ptr<ClientProxy<Platform> > client_proxy) = 0;
|
||||
// @PcpHandlerThread
|
||||
virtual StartOperationResult StartDiscoveryImpl(
|
||||
ClientProxy* client, const std::string& service_id,
|
||||
const ConnectionOptions& options) = 0;
|
||||
// @PcpHandlerThread
|
||||
virtual Status StopDiscoveryImpl(ClientProxy* client) = 0;
|
||||
|
||||
// @PCPHandlerThread
|
||||
virtual ConnectImplResult connectImpl(
|
||||
Ptr<ClientProxy<Platform> > client_proxy,
|
||||
Ptr<DiscoveredEndpoint> endpoint) = 0;
|
||||
// @PcpHandlerThread
|
||||
virtual Status InjectEndpointImpl(
|
||||
ClientProxy* client,
|
||||
const std::string& service_id,
|
||||
const OutOfBandConnectionMetadata& metadata) = 0;
|
||||
|
||||
// @PcpHandlerThread
|
||||
virtual ConnectImplResult ConnectImpl(ClientProxy* client,
|
||||
DiscoveredEndpoint* endpoint) = 0;
|
||||
|
||||
virtual std::vector<proto::connections::Medium>
|
||||
getConnectionMediumsByPriority() = 0;
|
||||
virtual proto::connections::Medium getDefaultUpgradeMedium() = 0;
|
||||
GetConnectionMediumsByPriority() = 0;
|
||||
virtual proto::connections::Medium GetDefaultUpgradeMedium() = 0;
|
||||
|
||||
Ptr<EndpointManager<Platform> > endpoint_manager_;
|
||||
Ptr<EndpointChannelManager> endpoint_channel_manager_;
|
||||
Ptr<BandwidthUpgradeManager> bandwidth_upgrade_manager_;
|
||||
// Returns the first discovered endpoint for the given endpoint_id.
|
||||
DiscoveredEndpoint* GetDiscoveredEndpoint(const std::string& endpoint_id);
|
||||
|
||||
// Returns a vector of discovered endpoints, sorted in order of decreasing
|
||||
// preference.
|
||||
std::vector<BasePcpHandler::DiscoveredEndpoint*> GetDiscoveredEndpoints(
|
||||
const std::string& endpoint_id);
|
||||
|
||||
mediums::PeerId CreatePeerIdFromAdvertisement(const string& service_id,
|
||||
const string& endpoint_id,
|
||||
const ByteArray& endpoint_info);
|
||||
|
||||
Mediums* mediums_;
|
||||
EndpointManager* endpoint_manager_;
|
||||
EndpointChannelManager* channel_manager_;
|
||||
|
||||
private:
|
||||
template <typename>
|
||||
friend class base_pcp_handler::StartAdvertisingCallable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::StopAdvertisingRunnable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::StartDiscoveryCallable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::StopDiscoveryRunnable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::RequestConnectionRunnable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::AcceptConnectionCallable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::RejectConnectionCallable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::OnConnectionResponseRunnable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::ProcessEndpointDisconnectionRunnable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::OnEncryptionSuccessRunnable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::OnEncryptionFailureRunnable;
|
||||
|
||||
class ResultListenerFacade
|
||||
: public EncryptionRunner<Platform>::ResultListener {
|
||||
public:
|
||||
explicit ResultListenerFacade(Ptr<BasePCPHandler<Platform> > impl)
|
||||
: impl_(impl) {}
|
||||
|
||||
void onEncryptionSuccess(
|
||||
const string& endpoint_id,
|
||||
Ptr<securegcm::UKey2Handshake> ukey2_handshake,
|
||||
const string& authentication_token,
|
||||
ConstPtr<ByteArray> raw_authentication_token) override {
|
||||
impl_->onEncryptionSuccessImpl(endpoint_id, ukey2_handshake,
|
||||
authentication_token,
|
||||
raw_authentication_token);
|
||||
}
|
||||
|
||||
void onEncryptionFailure(const string& endpoint_id,
|
||||
Ptr<EndpointChannel> channel) override {
|
||||
impl_->onEncryptionFailureImpl(endpoint_id, channel);
|
||||
}
|
||||
|
||||
private:
|
||||
Ptr<BasePCPHandler<Platform> > impl_;
|
||||
};
|
||||
|
||||
class PendingConnectionInfo {
|
||||
public:
|
||||
static Ptr<PendingConnectionInfo> newIncomingPendingConnectionInfo(
|
||||
Ptr<ClientProxy<Platform> > client_proxy,
|
||||
const string& remote_endpoint_name,
|
||||
Ptr<EndpointChannel> endpoint_channel, std::int32_t nonce,
|
||||
std::int64_t start_time_millis,
|
||||
Ptr<ConnectionLifecycleListener> connection_lifecycle_listener,
|
||||
const std::vector<proto::connections::Medium>& supported_mediums);
|
||||
|
||||
static Ptr<PendingConnectionInfo> newOutgoingPendingConnectionInfo(
|
||||
Ptr<ClientProxy<Platform> > client_proxy,
|
||||
const string& remote_endpoint_name,
|
||||
Ptr<EndpointChannel> endpoint_channel, std::int32_t nonce,
|
||||
std::int64_t start_time_millis,
|
||||
Ptr<ConnectionLifecycleListener> connection_lifecycle_listener,
|
||||
Ptr<SettableFuture<Status::Value> > request_connection_result);
|
||||
|
||||
struct PendingConnectionInfo {
|
||||
PendingConnectionInfo() = default;
|
||||
PendingConnectionInfo(PendingConnectionInfo&& other) = default;
|
||||
PendingConnectionInfo& operator=(PendingConnectionInfo&&) = default;
|
||||
~PendingConnectionInfo();
|
||||
|
||||
void setUKey2Handshake(Ptr<securegcm::UKey2Handshake> ukey2_handshake);
|
||||
// Passes crypto context that we acquired in DH session for temporary
|
||||
// ownership here.
|
||||
void SetCryptoContext(std::unique_ptr<securegcm::UKey2Handshake> ukey2);
|
||||
|
||||
void localEndpointAcceptedConnection(const string& endpoint_id,
|
||||
Ptr<PayloadListener> payload_listener);
|
||||
// Pass Accept notification to client.
|
||||
void LocalEndpointAcceptedConnection(
|
||||
const std::string& endpoint_id,
|
||||
const PayloadListener& payload_listener);
|
||||
|
||||
void localEndpointRejectedConnection(const string& endpoint_id);
|
||||
// Pass Reject notification to client.
|
||||
void LocalEndpointRejectedConnection(const std::string& endpoint_id);
|
||||
|
||||
private:
|
||||
template <typename>
|
||||
friend class BasePCPHandler;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::RequestConnectionRunnable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::AcceptConnectionCallable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::RejectConnectionCallable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::OnEncryptionSuccessRunnable;
|
||||
template <typename>
|
||||
friend class base_pcp_handler::OnEncryptionFailureRunnable;
|
||||
// Client state tracker to report events to. Never changes. Always valid.
|
||||
ClientProxy* client = nullptr;
|
||||
// Peer endpoint info, or empty, if not discovered yet. May change.
|
||||
ByteArray remote_endpoint_info;
|
||||
std::int32_t nonce = 0;
|
||||
bool is_incoming = false;
|
||||
absl::Time start_time{absl::InfinitePast()};
|
||||
// Client callbacks. Always valid.
|
||||
ConnectionListener listener;
|
||||
ConnectionOptions options;
|
||||
|
||||
PendingConnectionInfo(
|
||||
Ptr<ClientProxy<Platform> > client_proxy,
|
||||
const string& remote_endpoint_name,
|
||||
Ptr<EndpointChannel> endpoint_channel, std::int32_t nonce,
|
||||
bool is_incoming, std::int64_t start_time_millis,
|
||||
Ptr<ConnectionLifecycleListener> connection_lifecycle_listener,
|
||||
Ptr<SettableFuture<Status::Value> > request_connection_result,
|
||||
const std::vector<proto::connections::Medium>& supported_mediums);
|
||||
// Only set for outgoing connections. If set, we must call
|
||||
// result->Set() when connection is established, or rejected.
|
||||
Swapper<Future<Status>> result = nullptr;
|
||||
|
||||
Ptr<ClientProxy<Platform> > client_proxy_;
|
||||
const string remote_endpoint_name_;
|
||||
// Can be released prior to destructor.
|
||||
ScopedPtr<Ptr<EndpointChannel> > endpoint_channel_;
|
||||
const std::int32_t nonce_;
|
||||
const bool is_incoming_;
|
||||
const std::int64_t start_time_millis_;
|
||||
// Can be released prior to destructor.
|
||||
ScopedPtr<Ptr<ConnectionLifecycleListener> > connection_lifecycle_listener_;
|
||||
// Only (possibly) vector for incoming connections.
|
||||
std::vector<proto::connections::Medium> supported_mediums;
|
||||
|
||||
// Only set for outgoing connections. Can be released prior to destructor.
|
||||
// TODO(b/77783039): Consider creating a one-time-use-only wrapper class
|
||||
// around the Ptr<SettableFuture> that's passed in (that also implements the
|
||||
// SettableFuture interface) so we can avoid the easy-to-forget calls to
|
||||
// request_connection_result_.clear() peppered through multiple places in
|
||||
// the code.
|
||||
Ptr<SettableFuture<Status::Value> > request_connection_result_;
|
||||
// Keep track of a channel before we pass it to EndpointChannelManager.
|
||||
std::unique_ptr<EndpointChannel> channel;
|
||||
|
||||
// Only (possibly) set for incoming connections.
|
||||
const std::vector<proto::connections::Medium> supported_mediums_;
|
||||
|
||||
// If set, this is owned.
|
||||
Ptr<securegcm::UKey2Handshake> ukey2_handshake_;
|
||||
// Crypto context; initially empty; established first thing after channel
|
||||
// creation by running UKey2 session. While it is in progress, we keep track
|
||||
// of channel ourselves. Once it is done, we pass channel over to
|
||||
// EndpointChannelManager. We keep crypto context until connection is
|
||||
// accepted. Crypto context is passed over to channel_manager_ before
|
||||
// switching to connected state, where Payload may be exchanged.
|
||||
std::unique_ptr<securegcm::UKey2Handshake> ukey2;
|
||||
};
|
||||
|
||||
static Exception::Value writeConnectionRequestFrame(
|
||||
Ptr<EndpointChannel> endpoint_channel, const string& local_endpoint_id,
|
||||
const string& local_endpoint_name, std::int32_t nonce,
|
||||
// @EncryptionRunnerThread
|
||||
// Called internally when DH session has negotiated a key successfully.
|
||||
void OnEncryptionSuccessImpl(const std::string& endpoint_id,
|
||||
std::unique_ptr<securegcm::UKey2Handshake> ukey2,
|
||||
const std::string& auth_token,
|
||||
const ByteArray& raw_auth_token);
|
||||
|
||||
// @EncryptionRunnerThread
|
||||
// Called internally when DH session was not able to negotiate a key.
|
||||
void OnEncryptionFailureImpl(const std::string& endpoint_id,
|
||||
EndpointChannel* channel);
|
||||
|
||||
EncryptionRunner::ResultListener GetResultListener();
|
||||
|
||||
void OnEncryptionSuccessRunnable(
|
||||
const std::string& endpoint_id,
|
||||
std::unique_ptr<securegcm::UKey2Handshake> ukey2,
|
||||
const std::string& auth_token, const ByteArray& raw_auth_token);
|
||||
void OnEncryptionFailureRunnable(const std::string& endpoint_id,
|
||||
EndpointChannel* endpoint_channel);
|
||||
|
||||
static Exception WriteConnectionRequestFrame(
|
||||
EndpointChannel* endpoint_channel, const std::string& local_endpoint_id,
|
||||
const ByteArray& local_endpoint_info, std::int32_t nonce,
|
||||
const std::vector<proto::connections::Medium>& supported_mediums);
|
||||
|
||||
static const std::int64_t kConnectionRequestReadTimeoutMillis;
|
||||
static const std::int64_t kRejectedConnectionCloseDelayMillis;
|
||||
static constexpr absl::Duration kConnectionRequestReadTimeout =
|
||||
absl::Seconds(2);
|
||||
static constexpr absl::Duration kRejectedConnectionCloseDelay =
|
||||
absl::Seconds(2);
|
||||
|
||||
template <typename T>
|
||||
Ptr<Future<T> > runOnPCPHandlerThread(Ptr<Callable<T> > callable);
|
||||
|
||||
// The interface deviates from the Java code to convey a better ownership
|
||||
// story. Ownership of 'connection_response_offline_frame' is transferred to
|
||||
// the callee by calling this method.
|
||||
void onConnectionResponse(
|
||||
Ptr<ClientProxy<Platform> > client_proxy, const string& endpoint_id,
|
||||
ConstPtr<OfflineFrame> connection_response_offline_frame);
|
||||
void OnConnectionResponse(ClientProxy* client, const std::string& endpoint_id,
|
||||
const OfflineFrame& frame);
|
||||
|
||||
// Returns true if the new endpoint is preferred over the old endpoint.
|
||||
bool isPreferred(Ptr<DiscoveredEndpoint> new_endpoint,
|
||||
Ptr<DiscoveredEndpoint> old_endpoint);
|
||||
bool IsPreferred(const BasePcpHandler::DiscoveredEndpoint& new_endpoint,
|
||||
const BasePcpHandler::DiscoveredEndpoint& old_endpoint);
|
||||
|
||||
bool shouldEnforceTopologyConstraints();
|
||||
bool autoUpgradeBandwidth();
|
||||
// Returns true, if connection party should respect the specified topology.
|
||||
bool ShouldEnforceTopologyConstraints() const;
|
||||
|
||||
// Returns true if the incoming connection should be killed. This only happens
|
||||
// when an incoming connection arrives while we have an outgoing connection to
|
||||
// the same endpoint and we need to stop one connection.
|
||||
bool breakTie(Ptr<ClientProxy<Platform> > client_proxy,
|
||||
const string& endpoint_id, std::int32_t incoming_nonce,
|
||||
Ptr<EndpointChannel> endpoint_channel);
|
||||
// Returns true, if connection party should attempt to upgrade itself to
|
||||
// use a higher bandwidth medium, if it is available.
|
||||
bool AutoUpgradeBandwidth() const;
|
||||
|
||||
// Returns true if the incoming connection should be killed. This only
|
||||
// happens when an incoming connection arrives while we have an outgoing
|
||||
// connection to the same endpoint and we need to stop one connection.
|
||||
bool BreakTie(ClientProxy* client, const std::string& endpoint_id,
|
||||
std::int32_t incoming_nonce, EndpointChannel* channel);
|
||||
// We're not sure how far our outgoing connection has gotten. We may (or may
|
||||
// not) have called ClientProxy.onConnectionInitiated. Therefore, we'll call
|
||||
// both preInit and preResult failures.
|
||||
void processTieBreakLoss(Ptr<ClientProxy<Platform> > client_proxy,
|
||||
const string& endpoint_id,
|
||||
Ptr<PendingConnectionInfo> connection_info);
|
||||
// not) have called ClientProxy::OnConnectionInitiated. Therefore, we'll
|
||||
// call both preInit and preResult failures.
|
||||
void ProcessTieBreakLoss(ClientProxy* client, const std::string& endpoint_id,
|
||||
PendingConnectionInfo* info);
|
||||
|
||||
// Called when an incoming connection has been accepted by both sides.
|
||||
//
|
||||
// @param client_proxy The client
|
||||
// @param endpoint_id The id of the remote device
|
||||
// @param supported_mediums The mediums supported by the remote device. Empty
|
||||
// @param supported_mediums The mediums supported by the remote device.
|
||||
// Empty
|
||||
// for outgoing connections and older devices that don't report their
|
||||
// supported mediums.
|
||||
void initiateBandwidthUpgrade(
|
||||
Ptr<ClientProxy<Platform> > client_proxy, const string& endpoint_id,
|
||||
void InitiateBandwidthUpgrade(
|
||||
ClientProxy* client, const std::string& endpoint_id,
|
||||
const std::vector<proto::connections::Medium>& supported_mediums);
|
||||
|
||||
// Returns the optimal medium supported by both devices.
|
||||
proto::connections::Medium chooseBestUpgradeMedium(
|
||||
const std::vector<proto::connections::Medium>& their_supported_mediums);
|
||||
proto::connections::Medium ChooseBestUpgradeMedium(
|
||||
const std::vector<proto::connections::Medium>& supported_mediums);
|
||||
|
||||
// This method should assume ownership of endpoint_id.
|
||||
void processPreConnectionInitiationFailure(
|
||||
Ptr<ClientProxy<Platform> > client_proxy,
|
||||
proto::connections::Medium medium, const string& endpoint_id,
|
||||
Ptr<EndpointChannel> endpoint_channel, bool is_incoming,
|
||||
std::int64_t start_time_millis, Status::Value status,
|
||||
Ptr<SettableFuture<Status::Value> > request_connection_result);
|
||||
void processPreConnectionResultFailure(
|
||||
Ptr<ClientProxy<Platform> > client_proxy, const string& endpoint_id);
|
||||
Ptr<DiscoveredEndpoint> getDiscoveredEndpoint(const string& endpoint_id);
|
||||
// Returns true if the bluetooth endpoint based on remote bluetooth mac
|
||||
// address is created and appended into discovered_endpoints_ with key
|
||||
// endpoint_id.
|
||||
bool AppendRemoteBluetoothMacAddressEndpoint(
|
||||
const std::string& endpoint_id,
|
||||
const std::string& remote_bluetooth_mac_address);
|
||||
|
||||
// Returns true if the webrtc endpoint is created and appended into
|
||||
// discovered_endpoints_ with key endpoint_id.
|
||||
bool AppendWebRTCEndpoint(const std::string& endpoint_id);
|
||||
|
||||
void ProcessPreConnectionInitiationFailure(const std::string& endpoint_id,
|
||||
EndpointChannel* channel,
|
||||
Status status,
|
||||
Future<Status>* result);
|
||||
void ProcessPreConnectionResultFailure(ClientProxy* client,
|
||||
const std::string& endpoint_id);
|
||||
|
||||
// Called when either side accepts/rejects the connection, but only takes
|
||||
// effect after both have accepted or one side has rejected.
|
||||
@@ -435,73 +446,68 @@ class BasePCPHandler
|
||||
// NOTE: We also take in a 'can_close_immediately' variable. This is because
|
||||
// any writes in transit are dropped when we close. To avoid having a reject
|
||||
// write being dropped (which causes the other side to report
|
||||
// onResult(DISCONNECTED) instead of onResult(REJECTED)), we delay our close.
|
||||
// If the other side behaves properly, we shouldn't even see the delay
|
||||
// (because they will also close the connection).
|
||||
void evaluateConnectionResult(Ptr<ClientProxy<Platform> > client_proxy,
|
||||
const string& endpoint_id,
|
||||
// onResult(DISCONNECTED) instead of onResult(REJECTED)), we delay our
|
||||
// close. If the other side behaves properly, we shouldn't even see the
|
||||
// delay (because they will also close the connection).
|
||||
void EvaluateConnectionResult(ClientProxy* client,
|
||||
const std::string& endpoint_id,
|
||||
bool can_close_immediately);
|
||||
|
||||
ExceptionOr<ConstPtr<OfflineFrame> > readConnectionRequestFrame(
|
||||
Ptr<EndpointChannel> endpoint_channel);
|
||||
ExceptionOr<OfflineFrame> ReadConnectionRequestFrame(
|
||||
EndpointChannel* channel);
|
||||
|
||||
void waitForLatch(const string& method_name, Ptr<CountDownLatch> latch);
|
||||
Status::Value waitForResult(const string& method_name, std::int64_t client_id,
|
||||
Ptr<Future<Status::Value> > result_future);
|
||||
void WaitForLatch(const std::string& method_name, CountDownLatch* latch);
|
||||
Status WaitForResult(const std::string& method_name, std::int64_t client_id,
|
||||
Future<Status>* future);
|
||||
|
||||
ScopedPtr<Ptr<AtomicReference<proto::connections::Medium> > >
|
||||
bandwidth_upgrade_medium_;
|
||||
ScopedPtr<Ptr<typename Platform::ScheduledExecutorType> > alarm_executor_;
|
||||
ScopedPtr<Ptr<typename Platform::SingleThreadExecutorType> > serial_executor_;
|
||||
ScopedPtr<Ptr<SystemClock> > system_clock_;
|
||||
Prng prng_;
|
||||
AtomicReference<Medium> bwu_medium_{Medium::UNKNOWN_MEDIUM};
|
||||
ScheduledExecutor alarm_executor_;
|
||||
SingleThreadExecutor serial_executor_;
|
||||
|
||||
// A map of endpoint id -> PendingConnectionInfo. Entries in this map imply
|
||||
// that there is an active connection to the endpoint and we're waiting for
|
||||
// both sides to accept before allowing payloads through. Once the fate of the
|
||||
// connection is decided (either accepted or rejected), it should be removed
|
||||
// from this map.
|
||||
typedef std::map<string, Ptr<PendingConnectionInfo> > PendingConnectionsMap;
|
||||
PendingConnectionsMap pending_connections_;
|
||||
// both sides to accept before allowing payloads through. Once the fate of
|
||||
// the connection is decided (either accepted or rejected), it should be
|
||||
// removed from this map.
|
||||
absl::flat_hash_map<std::string, PendingConnectionInfo> pending_connections_;
|
||||
// A map of endpoint id -> DiscoveredEndpoint.
|
||||
typedef std::map<string, Ptr<DiscoveredEndpoint> > DiscoveredEndpointsMap;
|
||||
DiscoveredEndpointsMap discovered_endpoints_;
|
||||
absl::btree_multimap<std::string, std::shared_ptr<DiscoveredEndpoint>>
|
||||
discovered_endpoints_;
|
||||
// A map of endpoint id -> alarm. These alarms delay closing the
|
||||
// EndpointChannel to give the other side enough time to read the rejection
|
||||
// message. It's expected that the other side will close the connection after
|
||||
// reading the message (in which case, this alarm should be cancelled as it's
|
||||
// no longer needed), but this alarm is the fallback in case that doesn't
|
||||
// happen.
|
||||
typedef std::map<string, Ptr<CancelableAlarm> >
|
||||
PendingRejectedConnectionCloseAlarmsMap;
|
||||
PendingRejectedConnectionCloseAlarmsMap
|
||||
pending_rejected_connection_close_alarms_;
|
||||
// message. It's expected that the other side will close the connection
|
||||
// after reading the message (in which case, this alarm should be cancelled
|
||||
// as it's no longer needed), but this alarm is the fallback in case that
|
||||
// doesn't happen.
|
||||
absl::flat_hash_map<std::string, CancelableAlarm> pending_alarms_;
|
||||
|
||||
// The active ClientProxy's advertising constraints. Null if the client hasn't
|
||||
// started advertising. Note: this is not cleared when the client stops
|
||||
// advertising because it might still be useful downstream of advertising (eg:
|
||||
// establishing connections, performing bandwidth upgrades, etc.)
|
||||
Ptr<AdvertisingOptions> advertising_options_;
|
||||
// The active ClientProxy's advertising constraints. Empty()
|
||||
// returns true if the client hasn't started advertising false otherwise.
|
||||
// Note: this is not cleared when the client stops advertising because it
|
||||
// might still be useful downstream of advertising (eg: establishing
|
||||
// connections, performing bandwidth upgrades, etc.)
|
||||
ConnectionOptions advertising_options_;
|
||||
// The active ClientProxy's connection lifecycle listener. Non-null while
|
||||
// advertising.
|
||||
Ptr<ConnectionLifecycleListener> advertising_connection_lifecycle_listener_;
|
||||
ConnectionListener advertising_listener_;
|
||||
|
||||
// The active ClientProxy's discovery constraints. Null if the client
|
||||
// hasn't started discovering. Note: this is not cleared when the client
|
||||
// stops discovering because it might still be useful downstream of
|
||||
// discovery (eg: connection speed, etc.)
|
||||
Ptr<DiscoveryOptions> discovery_options_;
|
||||
ConnectionOptions discovery_options_;
|
||||
|
||||
// This should have been a ScopedPtr, but we are making this a Ptr to manually
|
||||
// control the order of destruction.
|
||||
Ptr<EncryptionRunner<Platform> > encryption_runner_;
|
||||
std::shared_ptr<BasePCPHandler> self_{this, [](void*){}};
|
||||
AtomicBoolean stop_{false};
|
||||
Pcp pcp_;
|
||||
Strategy strategy_{PcpToStrategy(pcp_)};
|
||||
Prng prng_;
|
||||
EncryptionRunner encryption_runner_;
|
||||
BwuManager* bwu_manager_;
|
||||
EndpointManager::FrameProcessor::Handle handle_ = nullptr;
|
||||
};
|
||||
|
||||
} // namespace connections
|
||||
} // namespace nearby
|
||||
} // namespace location
|
||||
|
||||
#include "core/internal/base_pcp_handler.cc"
|
||||
|
||||
#endif // CORE_INTERNAL_BASE_PCP_HANDLER_H_
|
||||
|
||||
Reference in New Issue
Block a user