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Roll forward to cl/338482889
Signed-off-by: Alexey Polyudov <apolyudov@google.com> Change-Id: I9850950db8bd84f0904ea1a413151887f52098cf
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@@ -1,152 +1,117 @@
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#ifndef CORE_INTERNAL_SERVICE_CONTROLLER_ROUTER_H_
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#define CORE_INTERNAL_SERVICE_CONTROLLER_ROUTER_H_
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#include <set>
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#include <memory>
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#include <string>
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#include <vector>
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#include "core/internal/client_proxy.h"
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#include "core/internal/service_controller.h"
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#include "core/options.h"
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#include "core/params.h"
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#include "platform/port/string.h"
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#include "platform/ptr.h"
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#include "platform/runnable.h"
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#include "platform/base/runnable.h"
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#include "platform/public/single_thread_executor.h"
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#include "absl/container/flat_hash_set.h"
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#include "absl/strings/string_view.h"
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#include "absl/types/span.h"
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namespace location {
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namespace nearby {
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namespace connections {
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namespace service_controller_router {
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template <typename>
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class StartAdvertisingRunnable;
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template <typename>
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class StopAdvertisingRunnable;
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template <typename>
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class StartDiscoveryRunnable;
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template <typename>
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class StopDiscoveryRunnable;
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template <typename>
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class SendConnectionRequestRunnable;
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template <typename>
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class AcceptConnectionRequestRunnable;
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template <typename>
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class RejectConnectionRequestRunnable;
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template <typename>
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class InitiateBandwidthUpgradeRunnable;
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template <typename>
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class SendPayloadRunnable;
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template <typename>
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class CancelPayloadRunnable;
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template <typename>
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class DisconnectFromEndpointRunnable;
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template <typename>
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class StopAllEndpointsRunnable;
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template <typename>
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class ClientDisconnectingRunnable;
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} // namespace service_controller_router
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template <typename Platform>
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// ServiceControllerRouter: this class is an implementation detail of a
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// location::nearby::Core class. The latter delegates all of its activities to
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// the former.
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//
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// All the activities are documented in the public API class:
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// https://source.corp.google.com/piper///depot/google3/core_v2/core.h
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//
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// In every method, ClientProxy* represents the client app which receives
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// notifications from Nearby Connections service and forwards them to the app.
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// The rest of arguments have the same meaning as the corresponding
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// methods in the definition of location::nearby::Core API.
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//
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// Every activity is handled the same way:
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// 1) all the arguments to the call are captured by value;
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// 2) the actual processing is scheduled on a private single-threaded executor,
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// which makes locking unnecessary, when internal data is being manipulated.
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// 3) activity handlers are delegating much of their work to an implementation
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// of a ServiceController interface, which does the actual job.
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class ServiceControllerRouter {
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public:
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ServiceControllerRouter();
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explicit ServiceControllerRouter(std::function<ServiceController*()> factory)
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: service_controller_factory_(std::move(factory)) {}
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~ServiceControllerRouter();
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ServiceControllerRouter(ServiceControllerRouter&&) = default;
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ServiceControllerRouter& operator=(ServiceControllerRouter&&) = default;
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void startAdvertising(
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Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<StartAdvertisingParams> start_advertising_params);
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void stopAdvertising(Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<StopAdvertisingParams> stop_advertising_params);
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void StartAdvertising(ClientProxy* client, absl::string_view service_id,
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const ConnectionOptions& options,
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const ConnectionRequestInfo& info,
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const ResultCallback& callback);
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void StopAdvertising(ClientProxy* client, const ResultCallback& callback);
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void startDiscovery(Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<StartDiscoveryParams> start_discovery_params);
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void stopDiscovery(Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<StopDiscoveryParams> stop_discovery_params);
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void StartDiscovery(ClientProxy* client, absl::string_view service_id,
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const ConnectionOptions& options,
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const DiscoveryListener& listener,
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const ResultCallback& callback);
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void StopDiscovery(ClientProxy* client, const ResultCallback& callback);
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void requestConnection(
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Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<RequestConnectionParams> request_connection_params);
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void acceptConnection(
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Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<AcceptConnectionParams> accept_connection_params);
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void rejectConnection(
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Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<RejectConnectionParams> reject_connection_params);
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void InjectEndpoint(ClientProxy* client,
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absl::string_view service_id,
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const OutOfBandConnectionMetadata& metadata,
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const ResultCallback& callback);
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void initiateBandwidthUpgrade(Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<InitiateBandwidthUpgradeParams>
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initiate_bandwidth_upgrade_params);
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void RequestConnection(ClientProxy* client, absl::string_view endpoint_id,
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const ConnectionRequestInfo& info,
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const ConnectionOptions& options,
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const ResultCallback& callback);
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void AcceptConnection(ClientProxy* client, absl::string_view endpoint_id,
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const PayloadListener& listener,
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const ResultCallback& callback);
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void RejectConnection(ClientProxy* client, absl::string_view endpoint_id,
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const ResultCallback& callback);
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void sendPayload(Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<SendPayloadParams> send_payload_params);
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void cancelPayload(Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<CancelPayloadParams> cancel_payload_params);
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void InitiateBandwidthUpgrade(ClientProxy* client,
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absl::string_view endpoint_id,
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const ResultCallback& callback);
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void disconnectFromEndpoint(
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Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<DisconnectFromEndpointParams> disconnect_from_endpoint_params);
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void stopAllEndpoints(
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Ptr<ClientProxy<Platform> > client_proxy,
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ConstPtr<StopAllEndpointsParams> stop_all_endpoint_params);
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void SendPayload(ClientProxy* client,
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absl::Span<const std::string> endpoint_ids, Payload payload,
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const ResultCallback& callback);
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void CancelPayload(ClientProxy* client, std::uint64_t payload_id,
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const ResultCallback& callback);
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void clientDisconnecting(Ptr<ClientProxy<Platform> > client_proxy);
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void DisconnectFromEndpoint(ClientProxy* client,
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absl::string_view endpoint_id,
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const ResultCallback& callback);
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void StopAllEndpoints(ClientProxy* client, const ResultCallback& callback);
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void ClientDisconnecting(ClientProxy* client, const ResultCallback& callback);
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private:
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template <typename>
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friend class service_controller_router::StartAdvertisingRunnable;
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template <typename>
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friend class service_controller_router::StopAdvertisingRunnable;
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template <typename>
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friend class service_controller_router::StartDiscoveryRunnable;
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template <typename>
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friend class service_controller_router::StopDiscoveryRunnable;
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template <typename>
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friend class service_controller_router::SendConnectionRequestRunnable;
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template <typename>
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friend class service_controller_router::AcceptConnectionRequestRunnable;
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template <typename>
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friend class service_controller_router::RejectConnectionRequestRunnable;
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template <typename>
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friend class service_controller_router::InitiateBandwidthUpgradeRunnable;
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template <typename>
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friend class service_controller_router::SendPayloadRunnable;
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template <typename>
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friend class service_controller_router::CancelPayloadRunnable;
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template <typename>
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friend class service_controller_router::DisconnectFromEndpointRunnable;
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template <typename>
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friend class service_controller_router::StopAllEndpointsRunnable;
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template <typename>
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friend class service_controller_router::ClientDisconnectingRunnable;
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friend class ServiceControllerRouterTest;
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static bool ClientHasConnectionToAtLeastOneEndpoint(
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ClientProxy* client, const std::vector<std::string>& remote_endpoint_ids);
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static bool clientHasConnectionToAtLeastOneEndpoint(
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Ptr<ClientProxy<Platform> > client_proxy,
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const std::vector<std::string>& remote_endpoint_ids);
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void RouteToServiceController(Runnable runnable);
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void routeToServiceController(Ptr<Runnable> runnable);
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Status AcquireServiceControllerForClient(ClientProxy* client,
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Strategy strategy);
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bool ClientHasAcquiredServiceController(ClientProxy* client) const;
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void ReleaseServiceControllerForClient(ClientProxy* client);
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void DoneWithStrategySessionForClient(ClientProxy* client);
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Status UpdateCurrentServiceControllerAndStrategy(Strategy strategy);
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Status::Value acquireServiceControllerForClient(
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Ptr<ClientProxy<Platform> > client_proxy, const Strategy& strategy);
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bool clientHasAquiredServiceController(
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Ptr<ClientProxy<Platform> > client_proxy);
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void releaseServiceControllerForClient(
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Ptr<ClientProxy<Platform> > client_proxy);
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void doneWithStrategySessionForClient(
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Ptr<ClientProxy<Platform> > client_proxy);
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Status::Value updateCurrentServiceControllerAndStrategy(
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const Strategy& strategy);
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std::set<Ptr<ClientProxy<Platform> > > current_service_controller_clients_;
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Ptr<ServiceController<Platform> > current_service_controller_;
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Ptr<Strategy> current_strategy_;
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ScopedPtr<Ptr<typename Platform::SingleThreadExecutorType> > serializer_;
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std::shared_ptr<ServiceControllerRouter<Platform>> self_{this, [](void*){}};
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absl::flat_hash_set<ClientProxy*> clients_;
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std::function<ServiceController*()> service_controller_factory_;
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std::unique_ptr<ServiceController> service_controller_;
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Strategy current_strategy_;
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SingleThreadExecutor serializer_;
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};
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} // namespace connections
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} // namespace nearby
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} // namespace location
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#include "core/internal/service_controller_router.cc"
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#endif // CORE_INTERNAL_SERVICE_CONTROLLER_ROUTER_H_
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