Refactor thread pool to support lazy initialization.

PiperOrigin-RevId: 397152910
This commit is contained in:
jfcarroll
2021-09-16 13:19:03 -07:00
committed by Copybara-Service
parent c6ebc3162f
commit 233c5f5337
6 changed files with 231 additions and 108 deletions
+2 -2
View File
@@ -55,13 +55,13 @@ bool Executor::InitializeThreadPool() {
// https://docs.oracle.com/javase/8/docs/api/java/util/concurrent/Executor.html#execute-java.lang.Runnable-
void Executor::Execute(Runnable&& runnable) {
if (shut_down_) {
NEARBY_LOGS(ERROR) << "Error: " << __func__
NEARBY_LOGS(VERBOSE) << "Warning: " << __func__
<< ": Attempt to execute on a shut down pool.";
return;
}
if (runnable == nullptr) {
NEARBY_LOGS(ERROR) << "Error: " << __func__ << "Runnable was null.";
NEARBY_LOGS(VERBOSE) << "Error: " << __func__ << "Runnable was null.";
return;
}
@@ -14,6 +14,7 @@
#include "platform/impl/windows/executor.h"
#include <algorithm>
#include <utility>
#include "gtest/gtest.h"
@@ -294,3 +295,77 @@ TEST(ExecutorTests, MultiThreadedExecutorNegativeThreadsThrows) {
},
std::invalid_argument);
}
TEST(ExecutorTests, MultiThreadedExecutorTooManyThreadsThrows) {
// Arrange
// Act
// Assert
EXPECT_THROW(
{
try {
auto result =
std::make_unique<location::nearby::windows::Executor>(65);
} catch (const location::nearby::windows::ThreadPoolException& e) {
// and this tests that it has the correct message
EXPECT_STREQ("Thread pool max size exceeded.", e.what());
throw;
}
},
location::nearby::windows::ThreadPoolException);
}
TEST(ExecutorTests,
MultiThreadedExecutorMultipleTasksLargeNumberOfThreadsSucceeds) {
// Arrange
std::unique_ptr<location::nearby::windows::Executor> executor =
std::make_unique<location::nearby::windows::Executor>(
MAXIMUM_WAIT_OBJECTS - 1);
// Container to note threads that ran
std::vector<DWORD> threadIds = std::vector<DWORD>();
std::shared_ptr<std::string> output = std::make_shared<std::string>();
threadIds.push_back(GetCurrentThreadId());
CRITICAL_SECTION testCriticalSection;
InitializeCriticalSection(&testCriticalSection);
// Act
for (int index = 0; index < 250; index++) {
executor->Execute(
[output, &threadIds, index, &testCriticalSection]() mutable {
DWORD id = GetCurrentThreadId();
EnterCriticalSection(&testCriticalSection);
threadIds.push_back(id);
output->append("runnable ");
output->append(std::to_string(index));
output->append(", ");
LeaveCriticalSection(&testCriticalSection);
// Using rand since this is in a critical section
// and windows doesn't have a rand_r anyway
auto sleepTime = (std::rand() % 101) + 1; // NOLINT
Sleep(sleepTime);
});
}
executor->Shutdown();
DeleteCriticalSection(&testCriticalSection);
// Assert
// We should still be on the main thread
ASSERT_EQ(GetCurrentThreadId(), threadIds.at(0));
std::sort(threadIds.begin(), threadIds.end());
int64_t uniqueIds =
std::unique(threadIds.begin(), threadIds.end()) - threadIds.begin();
ASSERT_EQ(uniqueIds, 64);
// We should've run 1 time on the main thread, and 200 times on the
// workerThreads
ASSERT_EQ(threadIds.size(), 251);
}
@@ -37,7 +37,7 @@ TEST(ScheduledExecutorTests, ExecuteSucceeds) {
output.append("runnable 1");
});
Sleep(1); // Yield the thread
submittableExecutor->Shutdown();
// Assert
// We should've run 1 time on the main thread, and 1 times on the
@@ -47,8 +47,6 @@ TEST(ScheduledExecutorTests, ExecuteSucceeds) {
ASSERT_EQ(GetCurrentThreadId(), threadIds->at(0));
// We should've run all runnables on the worker thread
ASSERT_EQ(output, expected);
submittableExecutor->Shutdown();
}
TEST(ScheduledExecutorTests, ScheduleSucceeds) {
@@ -125,6 +123,8 @@ TEST(ScheduledExecutorTests, CancelSucceeds) {
auto actual = cancelable->Cancel();
submittableExecutor->Shutdown();
// Assert
ASSERT_TRUE(actual);
ASSERT_EQ(threadIds->size(), 1);
@@ -132,8 +132,6 @@ TEST(ScheduledExecutorTests, CancelSucceeds) {
ASSERT_EQ(GetCurrentThreadId(), threadIds->at(0));
// We should've run all runnables on the worker thread
ASSERT_EQ(output, expected);
submittableExecutor->Shutdown();
}
TEST(ScheduledExecutorTests, CancelAfterStartedFails) {
@@ -37,7 +37,7 @@ TEST(SubmittableExecutorTests, SingleThreadedExecuteSucceeds) {
output.append("runnable 1");
});
Sleep(1); // Yield the thread
submittableExecutor->Shutdown();
// Assert
// We should've run 1 time on the main thread, and 1 times on the
@@ -47,8 +47,6 @@ TEST(SubmittableExecutorTests, SingleThreadedExecuteSucceeds) {
ASSERT_EQ(GetCurrentThreadId(), threadIds->at(0));
// We should've run all runnables on the worker thread
ASSERT_EQ(output, expected);
submittableExecutor->Shutdown();
}
TEST(SubmittableExecutorTests, SingleThreadedExecuteAfterShutdownFails) {
@@ -105,7 +103,7 @@ TEST(SubmittableExecutorTests, SingleThreadedDoSubmitSucceeds) {
output.append("runnable 1");
});
Sleep(1); // Yield the thread
submittableExecutor->Shutdown();
// Assert
// We should've said we were going to run this one
@@ -117,8 +115,6 @@ TEST(SubmittableExecutorTests, SingleThreadedDoSubmitSucceeds) {
ASSERT_EQ(GetCurrentThreadId(), threadIds->at(0));
// We should've run all runnables on the worker thread
ASSERT_EQ(output, expected);
submittableExecutor->Shutdown();
}
TEST(SubmittableExecutorTests,
@@ -144,8 +140,6 @@ TEST(SubmittableExecutorTests,
output->append("runnable 1");
});
Sleep(1); // Yield the thread
// Assert
// We should've said we were going to run this one
ASSERT_FALSE(result);
@@ -195,7 +189,7 @@ TEST(SubmittableExecutorTests, SingleThreadedExecuteMultipleTasksSucceeds) {
output->append("runnable 5");
});
Sleep(1); // Yield the thread
submittableExecutor->Shutdown();
// Assert
// We should've run 1 time on the main thread, and 5 times on the
@@ -211,8 +205,6 @@ TEST(SubmittableExecutorTests, SingleThreadedExecuteMultipleTasksSucceeds) {
// We should of run them in the order submitted
ASSERT_EQ(*output.get(), expected);
submittableExecutor->Shutdown();
}
TEST(SubmittableExecutorTests, SingleThreadedDoSubmitMultipleTasksSucceeds) {
@@ -252,7 +244,7 @@ TEST(SubmittableExecutorTests, SingleThreadedDoSubmitMultipleTasksSucceeds) {
output->append("runnable 5");
});
Sleep(1); // Yield the thread
submittableExecutor->Shutdown();
// Assert
// All of these should have submitted
@@ -270,6 +262,4 @@ TEST(SubmittableExecutorTests, SingleThreadedDoSubmitMultipleTasksSucceeds) {
// We should of run them in the order submitted
ASSERT_EQ(*output.get(), expected);
submittableExecutor->Shutdown();
}
+134 -83
View File
@@ -79,8 +79,7 @@ loop_here:
goto loop_here;
NEARBY_LOGS(VERBOSE) << "Info: " << __func__
<< ": Thread shutdown occurred.";
NEARBY_LOGS(VERBOSE) << "Info: " << __func__ << ": Thread shutdown occurred.";
return 0;
}
@@ -91,6 +90,13 @@ ThreadPool::ThreadPool(int nPoolSize, bool bCreateNow)
thread_handles_(nullptr),
wait_for_threads_to_die_ms_(500),
notify_shutdown_(nullptr) {
// The MAXIMUM_WAIT_OBJECTS is the limiting factor, currently
// windows has a max of 64. This means we can only wait on up
// to 64 threads, anything more gives undesirable results.
if (nPoolSize > 63) {
throw ThreadPoolException("Thread pool max size exceeded.");
}
pool_state_ = State::Destroyed;
pool_size_ = nPoolSize;
@@ -98,7 +104,7 @@ ThreadPool::ThreadPool(int nPoolSize, bool bCreateNow)
if (bCreateNow) {
if (!Create()) {
throw ThreadPoolException("ThreadPool creation failed");
throw ThreadPoolException("Thread pool creation failed");
}
}
}
@@ -116,15 +122,10 @@ bool ThreadPool::Create() {
// since there's no access to the
// instance_ var except through the
// interlocked functions
pool_name_ = std::string(buffer);
HANDLE thread;
DWORD threadId;
ThreadData threadData;
std::string eventName;
// create the event which will signal the threads to stop
std::string eventName;
notify_shutdown_ = CreateEvent(NULL, TRUE, FALSE, NULL);
_ASSERT(notify_shutdown_ != NULL);
if (!notify_shutdown_) {
@@ -134,53 +135,25 @@ bool ThreadPool::Create() {
return false;
}
SYSTEM_INFO sysinfo;
GetSystemInfo(&sysinfo);
int numCPU = sysinfo.dwNumberOfProcessors;
int threadsToCreate = 0;
// We are going to initially allocate the first n
// threads based on the number of logical cores
if (pool_size_ > numCPU) {
threadsToCreate = STARTUP_THREAD_COUNT;
} else {
threadsToCreate = pool_size_;
}
thread_handles_ = new HANDLE[pool_size_];
// create the threads
for (int nIndex = 0; nIndex < pool_size_; nIndex++) {
char buffer[EVENT_NAME_BUFFER_SIZE];
snprintf(buffer, EVENT_NAME_BUFFER_SIZE, "PID:%ld IID:%d TDX:%d",
GetCurrentProcessId(),
(uint32_t)(InterlockedAdd(&ThreadPool::instance_, 0)), nIndex);
thread = CreateThread(NULL, 0, ThreadPool::_ThreadProc, this,
CREATE_SUSPENDED, &threadId);
_ASSERT(NULL != thread);
if (NULL == thread) {
NEARBY_LOGS(ERROR) << "Error: " << __func__
<< ": Failed to create thread.";
return false;
}
if (thread) {
// EnterCriticalSection(&critical_section_);
// add the entry to the map of threads
threadData.free = true;
threadData.wait_handle =
CreateEventA(NULL, TRUE, FALSE, eventName.c_str());
threadData.thread_handle = thread;
threadData.thread_id = threadId;
EnterCriticalSection(&critical_section_);
thread_map_->insert(ThreadMap::value_type(threadId, threadData));
LeaveCriticalSection(&critical_section_);
ResumeThread(thread);
NEARBY_LOGS(VERBOSE) << "Info: " << __func__
<< ": Thread created, handle: " << thread
<< ", id: " << threadId;
} else {
NEARBY_LOGS(ERROR) << "Error: " << __func__
<< ": Failed to create thread.";
return false;
}
for (int index = 0; index < threadsToCreate; index++) {
CreateThreadPoolThread(&thread_handles_[index]);
}
pool_state_ = State::Ready;
@@ -193,6 +166,55 @@ ThreadPool::~ThreadPool() {
DeleteCriticalSection(&critical_section_);
}
DWORD ThreadPool::CreateThreadPoolThread(HANDLE* handles) {
HANDLE thread;
DWORD threadId;
std::unique_ptr<ThreadData> threadData = std::make_unique<ThreadData>();
char buffer[EVENT_NAME_BUFFER_SIZE];
snprintf(buffer, EVENT_NAME_BUFFER_SIZE, "PID:%ld IID:%d TDX:%d",
GetCurrentProcessId(),
(uint32_t)(InterlockedAdd(&ThreadPool::instance_, 0)),
(int)thread_map_->size());
thread = CreateThread(NULL, 0, ThreadPool::_ThreadProc, this,
CREATE_SUSPENDED, &threadId);
_ASSERT(NULL != thread);
if (NULL == thread) {
NEARBY_LOGS(ERROR) << "Error: " << __func__ << ": Failed to create thread.";
return NULL;
}
if (thread) {
// add the entry to the map of threads
EnterCriticalSection(&critical_section_);
threadData->free = true;
threadData->wait_handle = CreateEventA(NULL, TRUE, FALSE, buffer);
threadData->thread_handle = thread;
threadData->thread_id = threadId;
thread_map_->insert(ThreadMap::value_type(threadId, std::move(threadData)));
*handles = thread;
LeaveCriticalSection(&critical_section_);
ResumeThread(thread);
NEARBY_LOGS(VERBOSE) << "Info: " << __func__
<< ": Thread created, handle: " << thread
<< ", id: " << threadId;
return threadId;
} else {
NEARBY_LOGS(ERROR) << "Error: " << __func__ << ": Failed to create thread.";
return NULL;
}
}
void ThreadPool::ReleaseMemory() {
// empty all collections
EnterCriticalSection(&critical_section_);
@@ -202,8 +224,7 @@ void ThreadPool::ReleaseMemory() {
function_list_->clear();
NEARBY_LOGS(VERBOSE) << "Info: " << __func__
<< ": Clearing the thread map.";
NEARBY_LOGS(VERBOSE) << "Info: " << __func__ << ": Clearing the thread map.";
thread_map_->clear();
@@ -218,6 +239,15 @@ void ThreadPool::Destroy() {
pool_state_ = State::Destroying;
bool notDone = true;
while (notDone) {
EnterCriticalSection(&critical_section_);
notDone = function_list_->size() > 0;
LeaveCriticalSection(&critical_section_);
Sleep(100);
}
EnterCriticalSection(&critical_section_);
ThreadMap::iterator iter = thread_map_->begin();
@@ -225,7 +255,7 @@ void ThreadPool::Destroy() {
// Build an array of handles
while (iter != thread_map_->end()) {
thread_handles_[index] = iter->second.thread_handle;
thread_handles_[index] = iter->second->thread_handle;
index++;
iter++;
}
@@ -240,13 +270,28 @@ void ThreadPool::Destroy() {
<< ": Setting waits for the threads to exit.";
if (pool_size_ == 1) {
auto wait = WaitForSingleObject(thread_handles_[0], INFINITE);
// Waits until the specified object is in the signaled state or the time-out
// interval elapses.
// https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-waitforsingleobject
auto wait = WaitForSingleObject(
thread_handles_[0], // A handle to the object
INFINITE // The time-out interval, in milliseconds.
);
} else {
auto wait = WaitForMultipleObjects(index, thread_handles_, true, INFINITE);
auto wait =
// Waits until one or all of the specified objects are in the signaled
// state or the time-out interval elapses.
// https://docs.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-waitformultipleobjects
WaitForMultipleObjects(
index, // The number of object handles in the array.
thread_handles_, // An array of object handles.
true, // If this parameter is TRUE, the function returns when the
// state of all objects in the handles array are signaled.
INFINITE // The time-out interval, in milliseconds.
);
}
NEARBY_LOGS(VERBOSE) << "Info: " << __func__
<< ": All threads have exited.";
NEARBY_LOGS(VERBOSE) << "Info: " << __func__ << ": All threads have exited.";
delete[] thread_handles_;
@@ -262,14 +307,14 @@ void ThreadPool::Destroy() {
for (threadMapIterator = thread_map_->begin();
threadMapIterator != thread_map_->end(); threadMapIterator++) {
NEARBY_LOGS(VERBOSE) << "Info: " << __func__ << ": Closing thread handle: "
<< threadMapIterator->second.thread_handle
<< threadMapIterator->second->thread_handle
<< " thread id: "
<< threadMapIterator->second.thread_id
<< threadMapIterator->second->thread_id
<< " wait_handle: "
<< threadMapIterator->second.wait_handle;
<< threadMapIterator->second->wait_handle;
CloseHandle(threadMapIterator->second.wait_handle);
CloseHandle(threadMapIterator->second.thread_handle);
CloseHandle(threadMapIterator->second->wait_handle);
CloseHandle(threadMapIterator->second->thread_handle);
}
LeaveCriticalSection(&critical_section_);
@@ -318,8 +363,8 @@ bool ThreadPool::GetThreadProc(DWORD threadId,
haveAnotherRunner = true;
} else {
thread_map_->at(threadId).free = true;
ResetEvent(thread_map_->at(threadId).wait_handle);
thread_map_->at(threadId)->free = true;
ResetEvent(thread_map_->at(threadId)->wait_handle);
}
LeaveCriticalSection(&critical_section_);
@@ -338,15 +383,15 @@ void ThreadPool::FinishNotify(DWORD threadId) {
{
_ASSERT(!"No matching thread found.");
} else {
thread_map_->at(threadId).free = true;
thread_map_->at(threadId)->free = true;
if (!function_list_->empty()) {
// there are some more functions that need servicing, lets do that.
// By not doing anything here we are letting the thread go back and
// check the function list and pick up a function and execute it.
thread_map_->at(threadId).free = false;
thread_map_->at(threadId)->free = false;
} else {
ResetEvent(thread_map_->at(threadId).wait_handle);
ResetEvent(thread_map_->at(threadId)->wait_handle);
}
}
@@ -364,7 +409,7 @@ void ThreadPool::BusyNotify(DWORD threadId) {
{
_ASSERT(!"No matching thread found.");
} else {
thread_map_->at(threadId).free = false;
thread_map_->at(threadId)->free = false;
}
LeaveCriticalSection(&critical_section_);
@@ -380,24 +425,33 @@ bool ThreadPool::Run(std::unique_ptr<Runner> runner) {
// See if any threads are free
ThreadMap::iterator iterator;
ThreadData ThreadData;
std::unique_ptr<ThreadData> threadData;
bool freeThreadFound = false;
EnterCriticalSection(&critical_section_);
for (iterator = thread_map_->begin(); iterator != thread_map_->end();
iterator++) {
ThreadData = (*iterator).second;
if (ThreadData.free) {
if (iterator->second->free) {
// here is a free thread, put it to work
iterator->second.free = false;
SetEvent(ThreadData.wait_handle);
iterator->second->free = false;
SetEvent(iterator->second->wait_handle);
// this thread will now call GetThreadProc() and pick up the next
// function in the list.
freeThreadFound = true;
break;
}
}
if (!freeThreadFound && thread_map_->size() < pool_size_) {
// We haven't used up all of our threads, go ahead and spin up another one
DWORD threadId =
CreateThreadPoolThread(&thread_handles_[thread_map_->size()]);
thread_map_->at(threadId)->free = false;
SetEvent(thread_map_->at(threadId)->wait_handle);
}
LeaveCriticalSection(&critical_section_);
return true;
@@ -427,7 +481,7 @@ HANDLE ThreadPool::GetWaitHandle(DWORD dwThreadId) {
if (iter != thread_map_->end()) // if search found no elements
{
hWait = thread_map_->at(dwThreadId).wait_handle;
hWait = thread_map_->at(dwThreadId)->wait_handle;
}
LeaveCriticalSection(&critical_section_);
@@ -448,20 +502,17 @@ bool ThreadPool::CheckThreadStop() {
int ThreadPool::GetWorkingThreadCount() {
ThreadMap::iterator iter;
ThreadData threadData;
int nCount = 0;
EnterCriticalSection(&critical_section_);
for (iter = thread_map_->begin(); iter != thread_map_->end(); iter++) {
threadData = (*iter).second;
if (function_list_->empty()) {
threadData.free = true;
iter->second->free = true;
}
if (!threadData.free) {
if (!iter->second->free) {
nCount++;
}
}
+13 -4
View File
@@ -25,14 +25,22 @@ namespace location {
namespace nearby {
namespace windows {
// This is the number of threads that will be started initially if the pool
// size is greater than 4, or if the pool size is greater than the number
// of cores present, including virtual cores
#define STARTUP_THREAD_COUNT 4
class ThreadPoolException : public std::runtime_error {
public:
ThreadPoolException() : std::runtime_error("") {}
ThreadPoolException(const std::string& message)
: std::runtime_error(message) {}
: std::runtime_error(message), message_(message) {}
virtual const char* what() const throw() {
return "ThreadPool creation failed";
return message_.c_str();
}
private:
const std::string message_;
};
// all functions passed in by clients will be initially stored in this list.
@@ -45,8 +53,7 @@ typedef struct tagThreadData {
DWORD thread_id;
} ThreadData;
// info about all threads belonging to this pool will be stored in this map
typedef std::map<DWORD, ThreadData, std::less<DWORD>,
std::allocator<std::pair<const DWORD, ThreadData>>>
typedef std::map<DWORD, std::unique_ptr<ThreadData>>
ThreadMap;
enum class State {
Ready, // has been created
@@ -90,7 +97,9 @@ class ThreadPool {
HANDLE GetWaitHandle(DWORD dwThreadId);
HANDLE GetShutdownHandle();
void AddRunner(std::unique_ptr<Runner> runner);
DWORD CreateThreadPoolThread(HANDLE* handles);
};
} // namespace windows
} // namespace nearby
} // namespace location