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Merge branch 'google3'
Change-Id: I08c677177d69e257e6fbe6aa32a5854e0eae8c52
This commit is contained in:
@@ -442,17 +442,6 @@ class HandleSuccessfulOutgoingChunkRunnable : public Runnable {
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return;
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}
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// nearby:google3-begin
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// TODO(reznor): The fact that we've sent total_size bytes (which we will
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// always know 1 frame before we get the SUCCESS frame), also tells us this
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// is the last chunk - should we add those smarts, or just be simple and
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// always have the last IN_PROGRESS have the same numbers as the following
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// SUCCESS? I prefer the simplicity, but it'll look stupid if we send all
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// the bytes and then remain hanging because the remote device disconnected
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// at just that point, so at least consider injecting the smarts.
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// TODO(reznor): Should we check whether payload_header.total_size ==
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// payload_chunk.offset?
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// nearby:google3-end
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bool is_last_chunk = (payload_chunk_flags_ &
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PayloadTransferFrame::PayloadChunk::LAST_CHUNK) != 0;
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PayloadTransferUpdate update(
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@@ -516,16 +505,6 @@ class HandleSuccessfulIncomingChunkRunnable : public Runnable {
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return;
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}
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// nearby:google3-begin
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// TODO(reznor): The fact that we've received total_size bytes (which we
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// will always know 1 frame before we get the SUCCESS frame), also tells us
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// this is the last chunk - should we add those smarts, or just be simple
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// and always have the last IN_PROGRESS have the same numbers as the
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// following SUCCESS? I prefer the simplicity, but it'll look stupid if we
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// get all the bytes and then remain hanging because the remote device
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// disconnected at just that point, so at least consider injecting the
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// smarts.
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// nearby:google3-end
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bool is_last_chunk = (payload_chunk_flags_ &
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PayloadTransferFrame::PayloadChunk::LAST_CHUNK) != 0;
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PayloadTransferUpdate update(
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