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Internal change
PiperOrigin-RevId: 380848866
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// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210505.3
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#ifndef WINRT_Windows_Gaming_Input_Preview_1_H
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#define WINRT_Windows_Gaming_Input_Preview_1_H
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#include "winrt/impl/Windows.Gaming.Input.Preview.0.h"
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WINRT_EXPORT namespace winrt::Windows::Gaming::Input::Preview
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{
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struct __declspec(empty_bases) IGameControllerProviderInfoStatics :
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winrt::Windows::Foundation::IInspectable,
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impl::consume_t<IGameControllerProviderInfoStatics>
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{
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IGameControllerProviderInfoStatics(std::nullptr_t = nullptr) noexcept {}
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IGameControllerProviderInfoStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
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IGameControllerProviderInfoStatics(IGameControllerProviderInfoStatics const&) noexcept = default;
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IGameControllerProviderInfoStatics(IGameControllerProviderInfoStatics&&) noexcept = default;
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IGameControllerProviderInfoStatics& operator=(IGameControllerProviderInfoStatics const&) & noexcept = default;
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IGameControllerProviderInfoStatics& operator=(IGameControllerProviderInfoStatics&&) & noexcept = default;
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};
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}
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#endif
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