mirror of
https://github.com/kidfromjupiter/nearby.git
synced 2026-09-16 15:36:12 -04:00
input and output stream implementation
PiperOrigin-RevId: 389229126
This commit is contained in:
@@ -19,6 +19,14 @@
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namespace location {
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namespace nearby {
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namespace windows {
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BluetoothSocket::BluetoothSocket() {
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windows_socket_ = IStreamSocket();
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input_stream_ =
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std::make_unique<BluetoothInputStream>(windows_socket_.InputStream());
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output_stream_ =
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std::make_unique<BluetoothOutputStream>(windows_socket_.OutputStream());
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}
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BluetoothSocket::~BluetoothSocket() {}
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// NOTE:
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@@ -26,19 +34,12 @@ BluetoothSocket::~BluetoothSocket() {}
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// called for a not-connected BluetoothSocket, i.e. any object that is not
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// returned by BluetoothClassicMedium::ConnectToService() for client side or
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// BluetoothServerSocket::Accept() for server side of connection.
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BluetoothSocket::BluetoothSocket() { windows_socket_ = StreamSocket(); }
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// Returns the InputStream of this connected BluetoothSocket.
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// TODO(b/184975123): replace with real implementation.
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InputStream& BluetoothSocket::GetInputStream() {
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return BluetoothSocket::fake_input_stream_;
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}
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InputStream& BluetoothSocket::GetInputStream() { return *input_stream_.get(); }
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// Returns the OutputStream of this connected BluetoothSocket.
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// TODO(b/184975123): replace with real implementation.
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OutputStream& BluetoothSocket::GetOutputStream() {
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return BluetoothSocket::fake_output_stream_;
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return *output_stream_.get();
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}
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// Closes both input and output streams, marks Socket as closed.
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@@ -63,6 +64,73 @@ winrt::Windows::Foundation::IAsyncAction BluetoothSocket::ConnectAsync(
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connectionServiceName);
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}
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BluetoothSocket::BluetoothInputStream::BluetoothInputStream(
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IInputStream stream) {
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winrt_stream_ = stream;
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}
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ExceptionOr<ByteArray> BluetoothSocket::BluetoothInputStream::Read(
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std::int64_t size) {
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Buffer buffer = Buffer(size);
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winrt_stream_.ReadAsync(buffer, size, InputStreamOptions::None);
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DataReader dataReader = DataReader::FromBuffer(buffer);
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ByteArray data((char*)buffer.data(), buffer.Length());
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return ExceptionOr(data);
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}
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Exception BluetoothSocket::BluetoothInputStream::Close() {
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try {
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winrt_stream_.Close();
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} catch (std::exception exception) {
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return {Exception::kFailed};
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}
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return {Exception::kSuccess};
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}
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BluetoothSocket::BluetoothOutputStream::BluetoothOutputStream(
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IOutputStream stream) {
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winrt_stream_ = stream;
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}
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Exception BluetoothSocket::BluetoothOutputStream::Write(const ByteArray& data) {
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Buffer buffer = Buffer(data.size());
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std::memcpy(buffer.data(), data.data(), data.size());
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try {
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winrt_stream_.WriteAsync(buffer);
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} catch (std::exception exception) {
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return {Exception::kFailed};
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}
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return {Exception::kSuccess};
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}
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Exception BluetoothSocket::BluetoothOutputStream::Flush() {
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try {
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winrt_stream_.FlushAsync().get();
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} catch (std::exception exception) {
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return {Exception::kFailed};
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}
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return {Exception::kSuccess};
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}
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Exception BluetoothSocket::BluetoothOutputStream::Close() {
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try {
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winrt_stream_.Close();
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} catch (std::exception exception) {
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return {Exception::kFailed};
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}
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return {Exception::kSuccess};
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}
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} // namespace windows
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} // namespace nearby
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} // namespace location
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@@ -15,12 +15,11 @@
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#ifndef PLATFORM_IMPL_WINDOWS_BLUETOOTH_CLASSIC_SOCKET_H_
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#define PLATFORM_IMPL_WINDOWS_BLUETOOTH_CLASSIC_SOCKET_H_
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#include "platform/api/bluetooth_classic.h"
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#include "platform/impl/windows/generated/winrt/Windows.Foundation.h"
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#include "platform/impl/windows/generated/winrt/Windows.Networking.Sockets.h"
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#include "platform/impl/windows/generated/winrt/Windows.Storage.Streams.h"
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#include "platform/api/bluetooth_classic.h"
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namespace location {
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namespace nearby {
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namespace windows {
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@@ -31,12 +30,37 @@ using winrt::Windows::Networking::HostName;
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// Supports network communication using a stream socket over Bluetooth RFCOMM.
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// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.streamsocket?view=winrt-20348
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using winrt::Windows::Networking::Sockets::IStreamSocket;
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using winrt::Windows::Networking::Sockets::StreamSocket;
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// Provides a default implementation of the IBuffer interface and its related
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// interfaces.
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// https://docs.microsoft.com/en-us/uwp/api/windows.storage.streams.buffer?view=winrt-20348
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using winrt::Windows::Storage::Streams::Buffer;
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// Represents a sequential stream of bytes to be read.
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// https://docs.microsoft.com/en-us/uwp/api/windows.storage.streams.iinputstream?view=winrt-20348
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using winrt::Windows::Storage::Streams::IInputStream;
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// Represents a sequential stream of bytes to be written.
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// https://docs.microsoft.com/en-us/uwp/api/windows.storage.streams.ioutputstream?view=winrt-20348
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using winrt::Windows::Storage::Streams::IOutputStream;
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// Specifies the read options for an input stream.
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// This enumeration has a FlagsAttribute attribute that allows a bitwise
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// combination of its member values.
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// https://docs.microsoft.com/en-us/uwp/api/windows.storage.streams.inputstreamoptions?view=winrt-20348
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using winrt::Windows::Storage::Streams::InputStreamOptions;
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// Reads data from an input stream.
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// https://docs.microsoft.com/en-us/uwp/api/windows.storage.streams.datareader?view=winrt-20348
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using winrt::Windows::Storage::Streams::DataReader;
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// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html.
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class BluetoothSocket : public api::BluetoothSocket {
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public:
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BluetoothSocket();
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// TODO(b/184975123): replace with real implementation.
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~BluetoothSocket() override;
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@@ -47,11 +71,9 @@ class BluetoothSocket : public api::BluetoothSocket {
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// BluetoothServerSocket::Accept() for server side of connection.
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// Returns the InputStream of this connected BluetoothSocket.
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// TODO(b/184975123): replace with real implementation.
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InputStream& GetInputStream() override;
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// Returns the OutputStream of this connected BluetoothSocket.
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// TODO(b/184975123): replace with real implementation.
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OutputStream& GetOutputStream() override;
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// Closes both input and output streams, marks Socket as closed.
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@@ -63,7 +85,6 @@ class BluetoothSocket : public api::BluetoothSocket {
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// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html#getRemoteDevice()
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// Returns valid BluetoothDevice pointer if there is a connection, and
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// nullptr otherwise.
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// TODO(b/184975123): replace with real implementation.
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api::BluetoothDevice* GetRemoteDevice() override;
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// Connect asynchronously to the target remote device
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@@ -71,28 +92,36 @@ class BluetoothSocket : public api::BluetoothSocket {
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HostName connectionHostName, winrt::hstring connectionServiceName);
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private:
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class FakeInputStream : public InputStream {
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class BluetoothInputStream : public InputStream {
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public:
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~FakeInputStream() override = default;
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ExceptionOr<ByteArray> Read(std::int64_t size) override {
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return ExceptionOr<ByteArray>(Exception::kFailed);
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}
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Exception Close() override { return {.value = Exception::kFailed}; }
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BluetoothInputStream(IInputStream stream);
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~BluetoothInputStream() override = default;
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ExceptionOr<ByteArray> Read(std::int64_t size) override;
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Exception Close() override;
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private:
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IInputStream winrt_stream_;
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};
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class FakeOutputStream : public OutputStream {
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class BluetoothOutputStream : public OutputStream {
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public:
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~FakeOutputStream() override = default;
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BluetoothOutputStream(IOutputStream stream);
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~BluetoothOutputStream() override = default;
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Exception Write(const ByteArray& data) override {
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return {.value = Exception::kFailed};
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}
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Exception Flush() override { return {.value = Exception::kFailed}; }
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Exception Close() override { return {.value = Exception::kFailed}; }
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Exception Write(const ByteArray& data) override;
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Exception Flush() override;
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Exception Close() override;
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private:
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IOutputStream winrt_stream_;
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};
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FakeInputStream fake_input_stream_;
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FakeOutputStream fake_output_stream_;
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StreamSocket windows_socket_;
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std::unique_ptr<BluetoothInputStream> input_stream_;
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std::unique_ptr<BluetoothOutputStream> output_stream_;
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IStreamSocket windows_socket_;
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};
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} // namespace windows
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