Update to winrt headers

PiperOrigin-RevId: 395381851
This commit is contained in:
jfcarroll
2021-09-07 19:31:14 -07:00
committed by Copybara-Service
parent 84821862b5
commit 7cf55178be
1366 changed files with 6164 additions and 50786 deletions
@@ -1,10 +1,11 @@
// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210505.3
// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210825.3
#pragma once
#ifndef WINRT_Windows_Gaming_UI_H
#define WINRT_Windows_Gaming_UI_H
#include "winrt/base.h"
static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.210505.3"), "Mismatched C++/WinRT headers.");
#define CPPWINRT_VERSION "2.0.210505.3"
static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.210825.3"), "Mismatched C++/WinRT headers.");
#define CPPWINRT_VERSION "2.0.210825.3"
#include "winrt/impl/Windows.ApplicationModel.Activation.2.h"
#include "winrt/impl/Windows.Foundation.2.h"
#include "winrt/impl/Windows.Foundation.Collections.2.h"
@@ -23,7 +24,7 @@ namespace winrt::impl
}
template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Gaming_UI_IGameBarStatics<D>::VisibilityChanged(winrt::event_token const& token) const noexcept
{
WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameBarStatics)->remove_VisibilityChanged(impl::bind_in(token)));
WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameBarStatics)->remove_VisibilityChanged(impl::bind_in(token));
}
template <typename D> WINRT_IMPL_AUTO(winrt::event_token) consume_Windows_Gaming_UI_IGameBarStatics<D>::IsInputRedirectedChanged(winrt::Windows::Foundation::EventHandler<winrt::Windows::Foundation::IInspectable> const& handler) const
{
@@ -37,7 +38,7 @@ namespace winrt::impl
}
template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Gaming_UI_IGameBarStatics<D>::IsInputRedirectedChanged(winrt::event_token const& token) const noexcept
{
WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameBarStatics)->remove_IsInputRedirectedChanged(impl::bind_in(token)));
WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameBarStatics)->remove_IsInputRedirectedChanged(impl::bind_in(token));
}
template <typename D> WINRT_IMPL_AUTO(bool) consume_Windows_Gaming_UI_IGameBarStatics<D>::Visible() const
{
@@ -107,7 +108,7 @@ namespace winrt::impl
}
template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Gaming_UI_IGameChatOverlayMessageSource<D>::MessageReceived(winrt::event_token const& token) const noexcept
{
WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameChatOverlayMessageSource)->remove_MessageReceived(impl::bind_in(token)));
WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameChatOverlayMessageSource)->remove_MessageReceived(impl::bind_in(token));
}
template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Gaming_UI_IGameChatOverlayMessageSource<D>::SetDelayBeforeClosingAfterMessageReceived(winrt::Windows::Foundation::TimeSpan const& value) const
{