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https://github.com/kidfromjupiter/nearby.git
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Update to winrt headers
PiperOrigin-RevId: 395381851
This commit is contained in:
committed by
Copybara-Service
parent
84821862b5
commit
7cf55178be
@@ -1,10 +1,11 @@
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210505.3
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210825.3
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#pragma once
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#ifndef WINRT_Windows_Gaming_UI_H
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#define WINRT_Windows_Gaming_UI_H
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#include "winrt/base.h"
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static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.210505.3"), "Mismatched C++/WinRT headers.");
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#define CPPWINRT_VERSION "2.0.210505.3"
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static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.210825.3"), "Mismatched C++/WinRT headers.");
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#define CPPWINRT_VERSION "2.0.210825.3"
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#include "winrt/impl/Windows.ApplicationModel.Activation.2.h"
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#include "winrt/impl/Windows.Foundation.2.h"
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#include "winrt/impl/Windows.Foundation.Collections.2.h"
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@@ -23,7 +24,7 @@ namespace winrt::impl
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}
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template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Gaming_UI_IGameBarStatics<D>::VisibilityChanged(winrt::event_token const& token) const noexcept
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{
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WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameBarStatics)->remove_VisibilityChanged(impl::bind_in(token)));
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WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameBarStatics)->remove_VisibilityChanged(impl::bind_in(token));
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}
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template <typename D> WINRT_IMPL_AUTO(winrt::event_token) consume_Windows_Gaming_UI_IGameBarStatics<D>::IsInputRedirectedChanged(winrt::Windows::Foundation::EventHandler<winrt::Windows::Foundation::IInspectable> const& handler) const
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{
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@@ -37,7 +38,7 @@ namespace winrt::impl
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}
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template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Gaming_UI_IGameBarStatics<D>::IsInputRedirectedChanged(winrt::event_token const& token) const noexcept
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{
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WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameBarStatics)->remove_IsInputRedirectedChanged(impl::bind_in(token)));
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WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameBarStatics)->remove_IsInputRedirectedChanged(impl::bind_in(token));
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}
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template <typename D> WINRT_IMPL_AUTO(bool) consume_Windows_Gaming_UI_IGameBarStatics<D>::Visible() const
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{
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@@ -107,7 +108,7 @@ namespace winrt::impl
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}
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template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Gaming_UI_IGameChatOverlayMessageSource<D>::MessageReceived(winrt::event_token const& token) const noexcept
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{
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WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameChatOverlayMessageSource)->remove_MessageReceived(impl::bind_in(token)));
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WINRT_IMPL_SHIM(winrt::Windows::Gaming::UI::IGameChatOverlayMessageSource)->remove_MessageReceived(impl::bind_in(token));
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}
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template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Gaming_UI_IGameChatOverlayMessageSource<D>::SetDelayBeforeClosingAfterMessageReceived(winrt::Windows::Foundation::TimeSpan const& value) const
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{
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