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Updating the winrt headers
After this C/L you must update your Windows SDK to 10.0.20348.0 in order to build on Visual Studio PiperOrigin-RevId: 393786833
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committed by
Copybara-Service
parent
8e2f2da45d
commit
9f8d186e42
@@ -86,6 +86,7 @@ export module winrt;
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#include "winrt/Windows.ApplicationModel.Email.DataProvider.h"
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#include "winrt/Windows.ApplicationModel.ExtendedExecution.h"
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#include "winrt/Windows.ApplicationModel.ExtendedExecution.Foreground.h"
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#include "winrt/Windows.ApplicationModel.Holographic.h"
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#include "winrt/Windows.ApplicationModel.LockScreen.h"
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#include "winrt/Windows.ApplicationModel.Payments.h"
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#include "winrt/Windows.ApplicationModel.Payments.Provider.h"
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@@ -315,6 +316,7 @@ export module winrt;
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#include "winrt/Windows.System.Diagnostics.Telemetry.h"
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#include "winrt/Windows.System.Diagnostics.TraceReporting.h"
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#include "winrt/Windows.System.Display.h"
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#include "winrt/Windows.System.Implementation.FileExplorer.h"
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#include "winrt/Windows.System.Inventory.h"
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#include "winrt/Windows.System.Power.h"
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#include "winrt/Windows.System.Power.Diagnostics.h"
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@@ -357,6 +359,8 @@ export module winrt;
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#include "winrt/Windows.UI.StartScreen.h"
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#include "winrt/Windows.UI.Text.h"
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#include "winrt/Windows.UI.Text.Core.h"
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#include "winrt/Windows.UI.UIAutomation.h"
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#include "winrt/Windows.UI.UIAutomation.Core.h"
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#include "winrt/Windows.UI.ViewManagement.h"
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#include "winrt/Windows.UI.ViewManagement.Core.h"
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#include "winrt/Windows.UI.WebUI.h"
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