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https://github.com/kidfromjupiter/nearby.git
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Patch recent cls from nearby_connections;
Sync github to replace nearby_connections with nearby. PiperOrigin-RevId: 411609608
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@@ -1,65 +1,65 @@
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// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "platform/impl/windows/bluetooth_classic_device.h"
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#include <winstring.h>
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#include <codecvt>
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#include <locale>
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#include <string>
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#include "platform/impl/windows/generated/winrt/Windows.Devices.Bluetooth.h"
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#include "platform/impl/windows/utils.h"
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namespace location {
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namespace nearby {
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namespace windows {
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BluetoothDevice::~BluetoothDevice() {}
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BluetoothDevice::BluetoothDevice(
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const winrt::Windows::Devices::Bluetooth::BluetoothDevice& bluetoothDevice)
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: windows_bluetooth_device_(bluetoothDevice) {
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id_ = winrt::to_string(bluetoothDevice.DeviceId());
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// Get the device address.
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auto bluetoothAddress = bluetoothDevice.BluetoothAddress();
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mac_address_ = uint64_to_mac_address_string(bluetoothAddress);
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}
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// https://developer.android.com/reference/android/bluetooth/BluetoothDevice.html#getName()
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std::string BluetoothDevice::GetName() const {
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return winrt::to_string(windows_bluetooth_device_.Name());
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}
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// Returns BT MAC address assigned to this device.
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std::string BluetoothDevice::GetMacAddress() const { return mac_address_; }
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// We are using Uncached because:
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// For the following APIs, Cached means only use values cached in the system
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// cached (if not cached then don't fall back to querying the device).
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// The device may be present, but not entered into the cache yet, so always
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// check the actual device.
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IAsyncOperation<RfcommDeviceServicesResult>
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BluetoothDevice::GetRfcommServicesForIdAsync(const RfcommServiceId serviceId) {
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return windows_bluetooth_device_.GetRfcommServicesForIdAsync(
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serviceId, BluetoothCacheMode::Uncached);
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}
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} // namespace windows
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} // namespace nearby
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} // namespace location
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// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "platform/impl/windows/bluetooth_classic_device.h"
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#include <winstring.h>
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#include <codecvt>
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#include <locale>
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#include <string>
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#include "platform/impl/windows/generated/winrt/Windows.Devices.Bluetooth.h"
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#include "platform/impl/windows/utils.h"
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namespace location {
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namespace nearby {
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namespace windows {
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BluetoothDevice::~BluetoothDevice() {}
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BluetoothDevice::BluetoothDevice(
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const winrt::Windows::Devices::Bluetooth::BluetoothDevice& bluetoothDevice)
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: windows_bluetooth_device_(bluetoothDevice) {
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id_ = winrt::to_string(bluetoothDevice.DeviceId());
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// Get the device address.
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auto bluetoothAddress = bluetoothDevice.BluetoothAddress();
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mac_address_ = uint64_to_mac_address_string(bluetoothAddress);
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}
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// https://developer.android.com/reference/android/bluetooth/BluetoothDevice.html#getName()
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std::string BluetoothDevice::GetName() const {
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return winrt::to_string(windows_bluetooth_device_.Name());
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}
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// Returns BT MAC address assigned to this device.
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std::string BluetoothDevice::GetMacAddress() const { return mac_address_; }
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// We are using Uncached because:
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// For the following APIs, Cached means only use values cached in the system
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// cached (if not cached then don't fall back to querying the device).
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// The device may be present, but not entered into the cache yet, so always
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// check the actual device.
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IAsyncOperation<RfcommDeviceServicesResult>
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BluetoothDevice::GetRfcommServicesForIdAsync(const RfcommServiceId serviceId) {
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return windows_bluetooth_device_.GetRfcommServicesForIdAsync(
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serviceId, BluetoothCacheMode::Uncached);
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}
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} // namespace windows
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} // namespace nearby
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} // namespace location
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