mirror of
https://github.com/kidfromjupiter/nearby.git
synced 2026-09-16 15:36:12 -04:00
Patch recent cls from nearby_connections;
Sync github to replace nearby_connections with nearby. PiperOrigin-RevId: 411609608
This commit is contained in:
@@ -1,129 +1,129 @@
|
||||
// Copyright 2020 Google LLC
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// https://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef PLATFORM_IMPL_WINDOWS_BLUETOOTH_CLASSIC_SERVER_SOCKET_H_
|
||||
#define PLATFORM_IMPL_WINDOWS_BLUETOOTH_CLASSIC_SERVER_SOCKET_H_
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
#include <queue>
|
||||
|
||||
#include "platform/api/bluetooth_classic.h"
|
||||
#include "platform/impl/windows/bluetooth_classic_socket.h"
|
||||
#include "platform/impl/windows/generated/winrt/Windows.Devices.Bluetooth.Rfcomm.h"
|
||||
#include "platform/impl/windows/generated/winrt/Windows.Foundation.h"
|
||||
#include "platform/impl/windows/generated/winrt/Windows.Networking.Sockets.h"
|
||||
#include "platform/impl/windows/generated/winrt/base.h"
|
||||
|
||||
namespace location {
|
||||
namespace nearby {
|
||||
namespace windows {
|
||||
|
||||
// Supports listening for an incoming network connection using Bluetooth RFCOMM.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.streamsocketlistener?view=winrt-20348
|
||||
using winrt::Windows::Networking::Sockets::StreamSocketListener;
|
||||
|
||||
// Provides data for a ConnectionReceived event on a StreamSocketListener
|
||||
// object.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.streamsocketlistenerconnectionreceivedeventargs?view=winrt-20348
|
||||
using winrt::Windows::Networking::Sockets::
|
||||
StreamSocketListenerConnectionReceivedEventArgs;
|
||||
|
||||
// Represents an asynchronous action.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.foundation.iasyncaction?view=winrt-20348
|
||||
using winrt::Windows::Foundation::IAsyncAction;
|
||||
|
||||
// Specifies the quality of service for a StreamSocket object.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.socketqualityofservice?view=winrt-20348
|
||||
using winrt::Windows::Networking::Sockets::SocketQualityOfService;
|
||||
|
||||
// Represents an instance of a local RFCOMM service.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.devices.bluetooth.rfcomm.rfcommserviceprovider?view=winrt-20348
|
||||
using winrt::Windows::Devices::Bluetooth::Rfcomm::RfcommServiceProvider;
|
||||
|
||||
// Represents an RFCOMM service ID.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.devices.bluetooth.rfcomm.rfcommserviceid?view=winrt-20348
|
||||
using winrt::Windows::Devices::Bluetooth::Rfcomm::RfcommServiceId;
|
||||
|
||||
// Writes data to an output stream.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.storage.streams.datawriter?view=winrt-20348
|
||||
using winrt::Windows::Storage::Streams::DataWriter;
|
||||
|
||||
// Specifies the type of character encoding for a stream.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.storage.streams.unicodeencoding?view=winrt-20348
|
||||
using winrt::Windows::Storage::Streams::UnicodeEncoding;
|
||||
|
||||
// Specifies the level of encryption to use on a StreamSocket object.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.socketprotectionlevel?view=winrt-22000
|
||||
using winrt::Windows::Networking::Sockets::SocketProtectionLevel;
|
||||
|
||||
// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html.
|
||||
class BluetoothServerSocket : public api::BluetoothServerSocket {
|
||||
public:
|
||||
BluetoothServerSocket(const std::string service_name,
|
||||
const std::string service_uuid);
|
||||
|
||||
~BluetoothServerSocket() override;
|
||||
|
||||
// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#accept()
|
||||
//
|
||||
// Blocks until either:
|
||||
// - at least one incoming connection request is available, or
|
||||
// - ServerSocket is closed.
|
||||
// On success, returns connected socket, ready to exchange data.
|
||||
// Returns nullptr on error.
|
||||
// Once error is reported, it is permanent, and ServerSocket has to be closed.
|
||||
std::unique_ptr<api::BluetoothSocket> Accept() override;
|
||||
|
||||
// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#close()
|
||||
//
|
||||
// Returns Exception::kIo on error, Exception::kSuccess otherwise.
|
||||
Exception Close() override;
|
||||
|
||||
Exception StartListening(bool radioDiscoverable);
|
||||
|
||||
void SetScanMode(bool radioDiscoverable) {
|
||||
StopAdvertising();
|
||||
radio_discoverable_ = radioDiscoverable;
|
||||
StartAdvertising();
|
||||
}
|
||||
|
||||
private:
|
||||
void InitializeServiceSdpAttributes(RfcommServiceProvider rfcommProvider,
|
||||
std::string service_name);
|
||||
|
||||
Exception StartAdvertising();
|
||||
void StopAdvertising();
|
||||
|
||||
// This is used to store sockets in case Accept hasn't been called. Once
|
||||
// Accept has been called the socket is popped from the queue and returned to
|
||||
// the caller
|
||||
std::queue<std::unique_ptr<BluetoothSocket>> bluetooth_sockets_;
|
||||
|
||||
StreamSocketListener stream_socket_listener_;
|
||||
winrt::event_token listener_token_;
|
||||
CRITICAL_SECTION critical_section_;
|
||||
bool closed_ = false;
|
||||
bool radio_discoverable_;
|
||||
|
||||
const std::string service_name_;
|
||||
const std::string service_uuid_;
|
||||
|
||||
RfcommServiceProvider rfcomm_provider_;
|
||||
};
|
||||
|
||||
} // namespace windows
|
||||
} // namespace nearby
|
||||
} // namespace location
|
||||
#endif // PLATFORM_IMPL_WINDOWS_BLUETOOTH_CLASSIC_SERVER_SOCKET_H_
|
||||
// Copyright 2020 Google LLC
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// https://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#ifndef PLATFORM_IMPL_WINDOWS_BLUETOOTH_CLASSIC_SERVER_SOCKET_H_
|
||||
#define PLATFORM_IMPL_WINDOWS_BLUETOOTH_CLASSIC_SERVER_SOCKET_H_
|
||||
|
||||
#include <Windows.h>
|
||||
|
||||
#include <queue>
|
||||
|
||||
#include "platform/api/bluetooth_classic.h"
|
||||
#include "platform/impl/windows/bluetooth_classic_socket.h"
|
||||
#include "platform/impl/windows/generated/winrt/Windows.Devices.Bluetooth.Rfcomm.h"
|
||||
#include "platform/impl/windows/generated/winrt/Windows.Foundation.h"
|
||||
#include "platform/impl/windows/generated/winrt/Windows.Networking.Sockets.h"
|
||||
#include "platform/impl/windows/generated/winrt/base.h"
|
||||
|
||||
namespace location {
|
||||
namespace nearby {
|
||||
namespace windows {
|
||||
|
||||
// Supports listening for an incoming network connection using Bluetooth RFCOMM.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.streamsocketlistener?view=winrt-20348
|
||||
using winrt::Windows::Networking::Sockets::StreamSocketListener;
|
||||
|
||||
// Provides data for a ConnectionReceived event on a StreamSocketListener
|
||||
// object.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.streamsocketlistenerconnectionreceivedeventargs?view=winrt-20348
|
||||
using winrt::Windows::Networking::Sockets::
|
||||
StreamSocketListenerConnectionReceivedEventArgs;
|
||||
|
||||
// Represents an asynchronous action.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.foundation.iasyncaction?view=winrt-20348
|
||||
using winrt::Windows::Foundation::IAsyncAction;
|
||||
|
||||
// Specifies the quality of service for a StreamSocket object.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.socketqualityofservice?view=winrt-20348
|
||||
using winrt::Windows::Networking::Sockets::SocketQualityOfService;
|
||||
|
||||
// Represents an instance of a local RFCOMM service.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.devices.bluetooth.rfcomm.rfcommserviceprovider?view=winrt-20348
|
||||
using winrt::Windows::Devices::Bluetooth::Rfcomm::RfcommServiceProvider;
|
||||
|
||||
// Represents an RFCOMM service ID.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.devices.bluetooth.rfcomm.rfcommserviceid?view=winrt-20348
|
||||
using winrt::Windows::Devices::Bluetooth::Rfcomm::RfcommServiceId;
|
||||
|
||||
// Writes data to an output stream.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.storage.streams.datawriter?view=winrt-20348
|
||||
using winrt::Windows::Storage::Streams::DataWriter;
|
||||
|
||||
// Specifies the type of character encoding for a stream.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.storage.streams.unicodeencoding?view=winrt-20348
|
||||
using winrt::Windows::Storage::Streams::UnicodeEncoding;
|
||||
|
||||
// Specifies the level of encryption to use on a StreamSocket object.
|
||||
// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.socketprotectionlevel?view=winrt-22000
|
||||
using winrt::Windows::Networking::Sockets::SocketProtectionLevel;
|
||||
|
||||
// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html.
|
||||
class BluetoothServerSocket : public api::BluetoothServerSocket {
|
||||
public:
|
||||
BluetoothServerSocket(const std::string service_name,
|
||||
const std::string service_uuid);
|
||||
|
||||
~BluetoothServerSocket() override;
|
||||
|
||||
// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#accept()
|
||||
//
|
||||
// Blocks until either:
|
||||
// - at least one incoming connection request is available, or
|
||||
// - ServerSocket is closed.
|
||||
// On success, returns connected socket, ready to exchange data.
|
||||
// Returns nullptr on error.
|
||||
// Once error is reported, it is permanent, and ServerSocket has to be closed.
|
||||
std::unique_ptr<api::BluetoothSocket> Accept() override;
|
||||
|
||||
// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#close()
|
||||
//
|
||||
// Returns Exception::kIo on error, Exception::kSuccess otherwise.
|
||||
Exception Close() override;
|
||||
|
||||
Exception StartListening(bool radioDiscoverable);
|
||||
|
||||
void SetScanMode(bool radioDiscoverable) {
|
||||
StopAdvertising();
|
||||
radio_discoverable_ = radioDiscoverable;
|
||||
StartAdvertising();
|
||||
}
|
||||
|
||||
private:
|
||||
void InitializeServiceSdpAttributes(RfcommServiceProvider rfcommProvider,
|
||||
std::string service_name);
|
||||
|
||||
Exception StartAdvertising();
|
||||
void StopAdvertising();
|
||||
|
||||
// This is used to store sockets in case Accept hasn't been called. Once
|
||||
// Accept has been called the socket is popped from the queue and returned to
|
||||
// the caller
|
||||
std::queue<std::unique_ptr<BluetoothSocket>> bluetooth_sockets_;
|
||||
|
||||
StreamSocketListener stream_socket_listener_;
|
||||
winrt::event_token listener_token_;
|
||||
CRITICAL_SECTION critical_section_;
|
||||
bool closed_ = false;
|
||||
bool radio_discoverable_;
|
||||
|
||||
const std::string service_name_;
|
||||
const std::string service_uuid_;
|
||||
|
||||
RfcommServiceProvider rfcomm_provider_;
|
||||
};
|
||||
|
||||
} // namespace windows
|
||||
} // namespace nearby
|
||||
} // namespace location
|
||||
#endif // PLATFORM_IMPL_WINDOWS_BLUETOOTH_CLASSIC_SERVER_SOCKET_H_
|
||||
|
||||
Reference in New Issue
Block a user