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Multiplex implementation - Frame generation
PiperOrigin-RevId: 616247739
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// Copyright 2024 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CORE_INTERNAL_MEDIUMS_MULTIPLEX_MULTIPLEX_FRAMES_H_
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#define CORE_INTERNAL_MEDIUMS_MULTIPLEX_MULTIPLEX_FRAMES_H_
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#include <string>
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#include "internal/platform/byte_array.h"
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#include "internal/platform/exception.h"
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#include "proto/mediums/multiplex_frames.pb.h"
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namespace nearby {
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namespace connections {
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namespace mediums {
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namespace multiplex {
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constexpr int kServiceIdHashLength = 4;
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// Serialize/Deserialize MultiplexFrame messages.
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// Parses incoming MultiplexFrame message.
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// Returns MultiplexFrame if parser was able to understand it, or
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// Exception::kInvalidProtocolBuffer, if parser failed.
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// Generates a service ID hash bytes with {@link
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// MultiplexFrames#SERVICE_ID_HASH_LENGTH}.
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ByteArray GenerateServiceIdHash(const std::string& service_id);
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// Generates a service ID hash bytes with salt and {@link
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// MultiplexFrames#SERVICE_ID_HASH_LENGTH}.
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ByteArray GenerateServiceIdHashWithSalt(const std::string& service_id,
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std::string salt);
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// Converts the service Id hash bytes to a Base64 encoded string to be used as a
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// {@code Map} key.
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std::string GenerateServiceIdHashKey(const ByteArray& service_id_hash);
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// Generates a service ID hash bytes with {@link
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// MultiplexFrames#SERVICE_ID_HASH_LENGTH} and converts to a Base64 encoded
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// string to be used as a {@code Map} key.
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std::string GenerateServiceIdHashKey(const std::string& service_id);
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// Generates a service ID hash bytes with salt and {@link
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// MultiplexFrames#SERVICE_ID_HASH_LENGTH} and converts to a Base64 encoded
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// string to be used as a { @code Map } key.
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std::string GenerateServiceIdHashKeyWithSalt(const std::string& service_id,
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std::string salt);
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// Build a MultiplexFrame Connection Request frame Bytes stream.
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// @param service_id The service ID of the connection.
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// @param service_id_hash_salt The salt used to generate the service ID hash.
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ByteArray ForConnectionRequest(std::string service_id,
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std::string service_id_hash_salt);
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// Build a MultiplexFrame Connection Response frame Bytes stream.
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// @param salted_service_id_hash The salted service ID hash.
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// @param service_id_hash_salt The salt used to generate the service ID hash.
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// @param response_code The response code of the connection.
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ByteArray ForConnectionResponse(
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ByteArray& salted_service_id_hash, std::string service_id_hash_salt,
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location::nearby::mediums::ConnectionResponseFrame::ConnectionResponseCode
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response_code);
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// Build a MultiplexFrame Disconnection frame Bytes stream.
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// @param service_id The service ID of the connection.
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// @param service_id_hash_salt The salt used to generate the service ID hash.
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ByteArray ForDisconnection(std::string service_id,
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std::string service_id_hash_salt);
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// Build a MultiplexFrame Data frame Bytes stream.
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// @param service_id The service ID of the connection.
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// @param service_id_hash_salt The salt used to generate the service ID hash.
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// @param should_pass_salt Whether to pass the salt in the data frame.
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// @param data The data to send.
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ByteArray ForData(std::string service_id, std::string service_id_hash_salt,
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bool should_pass_salt, ByteArray& data);
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ExceptionOr<location::nearby::mediums::MultiplexFrame> FromBytes(
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const ByteArray& multiplex_frame_bytes);
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bool IsControlFrame(
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location::nearby::mediums::MultiplexFrame::MultiplexFrameType frame_type);
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bool IsDataFrame(
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location::nearby::mediums::MultiplexFrame::MultiplexFrameType frame_type);
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bool IsValid(const location::nearby::mediums::MultiplexFrame& frame);
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bool IsValidControlFrame(
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const location::nearby::mediums::MultiplexFrame& frame);
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bool IsValidDataFrame(const location::nearby::mediums::MultiplexFrame& frame);
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bool IsMultiplexFrame(const ByteArray& data);
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} // namespace multiplex
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} // namespace mediums
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} // namespace connections
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} // namespace nearby
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#endif // CORE_INTERNAL_MEDIUMS_MULTIPLEX_MULTIPLEX_FRAMES_H_
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