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https://github.com/kidfromjupiter/nearby.git
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More bluetooth medium code.
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#ifndef PLATFORM_IMPL_LINUX_BLUETOOTH_SERVER_SOCKET_H_
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#define PLATFORM_IMPL_LINUX_BLUETOOTH_SERVER_SOCKET_H_
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#include "internal/platform/implementation/bluetooth_classic.h"
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#include "internal/platform/exception.h"
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namespace nearby {
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namespace linux {
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class BluetoothServerSocket : api::BluetoothServerSocket {
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public:
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~BluetoothServerSocket() = default;
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// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#accept()
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//
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// Blocks until either:
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// - at least one incoming connection request is available, or
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// - ServerSocket is closed.
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// On success, returns connected socket, ready to exchange data.
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// Returns nullptr on error.
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// Once error is reported, it is permanent, and ServerSocket has to be
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// closed.
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std::unique_ptr<api::BluetoothSocket> Accept() override;
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// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#close()
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//
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception Close() override;
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};
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} // namespace linux
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} // namespace nearby
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#endif
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