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Roll forward to cl/328359974
Change-Id: If2b57ecc852aecf7dea454648f485fd7c08e72a9
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#ifndef PLATFORM_V2_IMPL_G3_BLE_H_
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#define PLATFORM_V2_IMPL_G3_BLE_H_
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#include <memory>
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#include <string>
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#include "platform_v2/api/ble.h"
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#include "platform_v2/base/byte_array.h"
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#include "platform_v2/base/input_stream.h"
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#include "platform_v2/base/output_stream.h"
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#include "platform_v2/impl/g3/bluetooth_adapter.h"
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#include "platform_v2/impl/g3/bluetooth_classic.h"
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#include "platform_v2/impl/g3/multi_thread_executor.h"
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#include "platform_v2/impl/g3/pipe.h"
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#include "absl/container/flat_hash_map.h"
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#include "absl/container/flat_hash_set.h"
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#include "absl/strings/escaping.h"
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#include "absl/synchronization/mutex.h"
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namespace location {
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namespace nearby {
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namespace g3 {
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class BleMedium;
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class BleSocket : public api::BleSocket {
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public:
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BleSocket() = default;
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explicit BleSocket(BlePeripheral* peripheral) : peripheral_(peripheral) {}
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~BleSocket() override;
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// Connect to another BleSocket, to form a functional low-level channel.
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// from this point on, and until Close is called, connection exists.
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void Connect(BleSocket& other) ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns the InputStream of this connected BleSocket.
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InputStream& GetInputStream() override ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns the OutputStream of this connected BleSocket.
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// This stream is for local side to write.
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OutputStream& GetOutputStream() override ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns address of a remote BleSocket or nullptr.
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BleSocket* GetRemoteSocket() ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns true if connection exists to the (possibly closed) remote socket.
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bool IsConnected() const ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns true if socket is closed.
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bool IsClosed() const ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception Close() override ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns valid BlePeripheral pointer if there is a connection, and
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// nullptr otherwise.
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BlePeripheral* GetRemotePeripheral() override
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ABSL_LOCKS_EXCLUDED(mutex_);
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private:
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void DoClose() ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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// Returns true if connection exists to the (possibly closed) remote socket.
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bool IsConnectedLocked() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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// Returns InputStream of our side of a connection.
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// This is what the remote side is supposed to read from.
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// This is a helper for GetInputStream() method.
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InputStream& GetLocalInputStream() ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns OutputStream of our side of a connection.
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// This is what the local size is supposed to write to.
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// This is a helper for GetOutputStream() method.
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OutputStream& GetLocalOutputStream() ABSL_LOCKS_EXCLUDED(mutex_);
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// Output pipe is initialized by constructor, it remains always valid, until
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// it is closed. it represents output part of a local socket. Input part of a
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// local socket comes from the peer socket, after connection.
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std::shared_ptr<Pipe> output_ {new Pipe};
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std::shared_ptr<Pipe> input_;
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mutable absl::Mutex mutex_;
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BlePeripheral* peripheral_;
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BleSocket* remote_socket_ ABSL_GUARDED_BY(mutex_) = nullptr;
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bool closed_ ABSL_GUARDED_BY(mutex_) = false;
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};
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class BleServerSocket {
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public:
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~BleServerSocket();
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// Blocks until either:
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// - at least one incoming connection request is available, or
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// - ServerSocket is closed.
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// On success, returns connected socket, ready to exchange data.
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// Returns nullptr on error.
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// Once error is reported, it is permanent, and ServerSocket has to be closed.
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//
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// Called by the server side of a connection.
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// Returns BleSocket to the server side.
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// If not null, returned socket is connected to its remote (client-side) peer.
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std::unique_ptr<api::BleSocket> Accept(BlePeripheral* peripheral)
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ABSL_LOCKS_EXCLUDED(mutex_);
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// Blocks until either:
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// - connection is available, or
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// - server socket is closed, or
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// - error happens.
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//
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// Called by the client side of a connection.
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// Returns true, if socket is successfully connected.
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bool Connect(BleSocket& socket) ABSL_LOCKS_EXCLUDED(mutex_);
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// Called by the server side of a connection before passing ownership of
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// BleServerSocker to user, to track validity of a pointer to this
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// server socket,
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void SetCloseNotifier(std::function<void()> notifier)
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ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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// Calls close_notifier if it was previously set, and marks socket as closed.
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Exception Close() ABSL_LOCKS_EXCLUDED(mutex_);
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private:
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Exception DoClose() ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
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absl::Mutex mutex_;
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absl::CondVar cond_;
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absl::flat_hash_set<BleSocket*> pending_sockets_ ABSL_GUARDED_BY(mutex_);
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std::function<void()> close_notifier_ ABSL_GUARDED_BY(mutex_);
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bool closed_ ABSL_GUARDED_BY(mutex_) = false;
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};
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// Container of operations that can be performed over the BLE medium.
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class BleMedium : public api::BleMedium {
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public:
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explicit BleMedium(api::BluetoothAdapter& adapter);
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~BleMedium() override;
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// Returns true once the Ble advertising has been initiated.
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bool StartAdvertising(const std::string& service_id,
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const ByteArray& advertisement_bytes) override
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ABSL_LOCKS_EXCLUDED(mutex_);
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bool StopAdvertising(const std::string& service_id) override
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ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns true once the Ble scanning has been initiated.
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bool StartScanning(const std::string& service_id,
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DiscoveredPeripheralCallback callback) override
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ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns true once Ble scanning for service_id is well and truly
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// stopped; after this returns, there must be no more invocations of the
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// DiscoveredPeripheralCallback passed in to StartScanning() for service_id.
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bool StopScanning(const std::string& service_id) override
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ABSL_LOCKS_EXCLUDED(mutex_);
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// Returns true once Ble socket connection requests to service_id can be
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// accepted.
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bool StartAcceptingConnections(const std::string& service_id,
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AcceptedConnectionCallback callback)
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override ABSL_LOCKS_EXCLUDED(mutex_);
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bool StopAcceptingConnections(const std::string& service_id) override
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ABSL_LOCKS_EXCLUDED(mutex_);
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// Connects to existing remote Ble peripheral.
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//
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// On success, returns a new BleSocket.
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// On error, returns nullptr.
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std::unique_ptr<api::BleSocket> Connect(
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api::BlePeripheral& remote_peripheral,
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const std::string& service_id) override ABSL_LOCKS_EXCLUDED(mutex_);
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BluetoothAdapter& GetAdapter() { return *adapter_; }
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private:
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static constexpr int kMaxConcurrentAcceptLoops = 5;
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struct AdvertisingInfo {
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bool Empty() const { return service_id.empty(); }
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void Clear() { service_id.clear(); }
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std::string service_id;
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};
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struct ScanningInfo {
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bool Empty() const { return service_id.empty(); }
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void Clear() { service_id.clear(); }
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std::string service_id;
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};
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absl::Mutex mutex_;
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BluetoothAdapter* adapter_; // Our device adapter; read-only.
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// A thread pool dedicated to running all the accept loops from
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// StartAdvertising().
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MultiThreadExecutor accept_loops_runner_{kMaxConcurrentAcceptLoops};
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std::atomic_bool acceptance_thread_running_ = false;
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// A thread pool dedicated to wait to complete the accept_loops_runner_.
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MultiThreadExecutor close_accept_loops_runner_{kMaxConcurrentAcceptLoops};
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// A server socket is established when start advertising.
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std::unique_ptr<BleServerSocket> server_socket_;
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AdvertisingInfo advertising_info_ ABSL_GUARDED_BY(mutex_);
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ScanningInfo scanning_info_ ABSL_GUARDED_BY(mutex_);
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};
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} // namespace g3
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} // namespace nearby
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} // namespace location
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#endif // PLATFORM_V2_IMPL_G3_BLE_H_
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