Roll forward to cl/338482889

Signed-off-by: Alexey Polyudov <apolyudov@google.com>
Change-Id: Ic2bdb234e89f3c5860d1b483dd4bce689f13d057
This commit is contained in:
Alexey Polyudov
2020-10-22 11:30:33 -07:00
parent 13f8fddfde
commit ce4807935e
564 changed files with 13720 additions and 48704 deletions
+9 -8
View File
@@ -15,19 +15,20 @@
#ifndef PLATFORM_API_SYSTEM_CLOCK_H_
#define PLATFORM_API_SYSTEM_CLOCK_H_
#include <cstdint>
#include "platform/base/exception.h"
#include "absl/time/clock.h"
namespace location {
namespace nearby {
class SystemClock {
class SystemClock final {
public:
virtual ~SystemClock() {}
// Returns the time (in milliseconds) since the system was booted, and
// includes deep sleep. This clock should be guaranteed to be monotonic, and
// should continue to tick even when the CPU is in power saving modes.
virtual std::int64_t elapsedRealtime() = 0;
// Initialize global system state.
static void Init();
// Returns current absolute time. It is guaranteed to be monotonic.
static absl::Time ElapsedRealtime();
// Pauses current thread for the specified duration.
static Exception Sleep(absl::Duration duration);
};
} // namespace nearby