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Refactored WiFi LAN implementation based on new WiFi LAN API
PiperOrigin-RevId: 407453537
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Copybara-Service
parent
21a379d242
commit
ebfaba3e22
@@ -0,0 +1,180 @@
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// Copyright 2021 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "platform/impl/windows/utils.h"
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#include "platform/impl/windows/wifi_lan.h"
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#include "platform/public/logging.h"
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namespace location {
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namespace nearby {
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namespace windows {
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WifiLanServerSocket::WifiLanServerSocket(int port) : port_(port) {}
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WifiLanServerSocket::~WifiLanServerSocket() { Close(); }
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// Returns ip address.
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std::string WifiLanServerSocket::GetIPAddress() const {
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if (stream_socket_listener_ == nullptr) {
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return {};
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}
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auto host_names = NetworkInformation::GetHostNames();
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for (auto host_name : host_names) {
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if (host_name.IPInformation() != nullptr &&
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host_name.IPInformation().NetworkAdapter() != nullptr) {
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return wstring_to_string(host_name.ToString().c_str());
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}
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}
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return {};
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}
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// Returns port.
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int WifiLanServerSocket::GetPort() const {
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if (stream_socket_listener_ == nullptr) {
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return 0;
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}
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return std::stoi(stream_socket_listener_.Information().LocalPort().c_str());
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}
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// Blocks until either:
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// - at least one incoming connection request is available, or
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// - ServerSocket is closed.
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// On success, returns connected socket, ready to exchange data.
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// Returns nullptr on error.
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// Once error is reported, it is permanent, and ServerSocket has to be closed.
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std::unique_ptr<api::WifiLanSocket> WifiLanServerSocket::Accept() {
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absl::MutexLock lock(&mutex_);
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while (!closed_ && pending_sockets_.empty()) {
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cond_.Wait(&mutex_);
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}
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if (closed_) return {};
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StreamSocket wifi_lan_socket = pending_sockets_.front();
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pending_sockets_.pop_front();
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return std::make_unique<WifiLanSocket>(wifi_lan_socket);
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}
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void WifiLanServerSocket::SetCloseNotifier(std::function<void()> notifier) {
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close_notifier_ = std::move(notifier);
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}
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception WifiLanServerSocket::Close() {
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try {
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absl::MutexLock lock(&mutex_);
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if (closed_) {
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return {Exception::kSuccess};
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}
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if (stream_socket_listener_ != nullptr) {
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stream_socket_listener_.ConnectionReceived(listener_event_token_);
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stream_socket_listener_.Close();
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stream_socket_listener_ = nullptr;
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if (!pending_sockets_.empty()) {
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auto it = pending_sockets_.begin();
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while (it != pending_sockets_.end()) {
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it->Close();
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}
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}
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cond_.SignalAll();
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}
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closed_ = true;
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if (close_notifier_ != nullptr) {
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close_notifier_();
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}
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return {Exception::kSuccess};
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} catch (...) {
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return {Exception::kIo};
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}
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}
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bool WifiLanServerSocket::listen() {
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// Check IP address
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ip_addresses_ = GetIpAddresses();
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if (ip_addresses_.empty()) {
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NEARBY_LOGS(WARNING) << "failed to start accepting connection without IP "
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"addresses configured on computer.";
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return false;
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}
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// Save connection callback
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stream_socket_listener_ = StreamSocketListener();
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// Setup callback
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listener_event_token_ = stream_socket_listener_.ConnectionReceived(
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{this, &WifiLanServerSocket::Listener_ConnectionReceived});
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try {
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stream_socket_listener_.BindServiceNameAsync(winrt::to_hstring(port_))
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.get();
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if (port_ == 0) {
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port_ =
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std::stoi(stream_socket_listener_.Information().LocalPort().c_str());
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}
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return true;
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} catch (...) {
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// Cannot bind to the preferred port, will let system to assign port.
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NEARBY_LOGS(WARNING) << "cannot accept connection on preferred port.";
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}
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try {
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stream_socket_listener_.BindServiceNameAsync({}).get();
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// need to save the port information
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port_ =
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std::stoi(stream_socket_listener_.Information().LocalPort().c_str());
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return true;
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} catch (...) {
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// Cannot bind to the preferred port, will let system to assign port.
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NEARBY_LOGS(ERROR) << "cannot bind to any port.";
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}
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return false;
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}
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fire_and_forget WifiLanServerSocket::Listener_ConnectionReceived(
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StreamSocketListener listener,
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StreamSocketListenerConnectionReceivedEventArgs const& args) {
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absl::MutexLock lock(&mutex_);
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if (closed_) {
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return fire_and_forget{};
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}
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pending_sockets_.push_back(args.Socket());
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cond_.SignalAll();
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return fire_and_forget{};
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}
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// Retrieves IP addresses from local machine
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std::vector<std::string> WifiLanServerSocket::GetIpAddresses() {
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std::vector<std::string> result{};
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auto host_names = NetworkInformation::GetHostNames();
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for (auto host_name : host_names) {
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if (host_name.IPInformation() != nullptr &&
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host_name.IPInformation().NetworkAdapter() != nullptr) {
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result.push_back(wstring_to_string(host_name.ToString().c_str()));
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}
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}
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return result;
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}
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} // namespace windows
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} // namespace nearby
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} // namespace location
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