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PiperOrigin-RevId: 385190129
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// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "platform/impl/windows/bluetooth_classic_server_socket.h"
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namespace location {
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namespace nearby {
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namespace windows {
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BluetoothServerSocket::~BluetoothServerSocket() {}
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// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#accept()
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//
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// Blocks until either:
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// - at least one incoming connection request is available, or
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// - ServerSocket is closed.
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// On success, returns connected socket, ready to exchange data.
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// Returns nullptr on error.
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// Once error is reported, it is permanent, and ServerSocket has to be closed.
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// TODO(b/184975123): replace with real implementation.
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std::unique_ptr<api::BluetoothSocket> BluetoothServerSocket::Accept() {
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return nullptr;
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}
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// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#close()
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//
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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// TODO(b/184975123): replace with real implementation.
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Exception BluetoothServerSocket::Close() { return Exception(); }
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} // namespace windows
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} // namespace nearby
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} // namespace location
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