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nearby sdk refactor
PiperOrigin-RevId: 425434260
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// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef PLATFORM_IMPL_WINDOWS_ATOMIC_BOOLEAN_H_
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#define PLATFORM_IMPL_WINDOWS_ATOMIC_BOOLEAN_H_
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#include <atomic>
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#include "internal/platform/implementation/atomic_boolean.h"
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namespace location {
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namespace nearby {
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namespace windows {
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// A boolean value that may be updated atomically.
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class AtomicBoolean : public api::AtomicBoolean {
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public:
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~AtomicBoolean() override = default;
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// Atomically read and return current value.
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bool Get() const override { return atomic_boolean_; };
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// Atomically exchange original value with a new one. Return previous value.
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bool Set(bool value) override { return atomic_boolean_.exchange(value); };
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private:
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std::atomic_bool atomic_boolean_;
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};
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} // namespace windows
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} // namespace nearby
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} // namespace location
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#endif // PLATFORM_IMPL_WINDOWS_ATOMIC_BOOLEAN_H_
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