// Copyright 2025 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CORE_INTERNAL_AWDL_BWU_HANDLER_H_ #define CORE_INTERNAL_AWDL_BWU_HANDLER_H_ #include #include #include #include "connections/implementation/base_bwu_handler.h" #include "connections/implementation/bwu_handler.h" #include "connections/implementation/client_proxy.h" #include "connections/implementation/endpoint_channel.h" #include "connections/implementation/mediums/awdl.h" #include "connections/implementation/mediums/mediums.h" #include "internal/platform/awdl.h" #include "internal/platform/byte_array.h" #include "internal/platform/expected.h" #include "internal/platform/nsd_service_info.h" namespace nearby { namespace connections { // Defines the set of methods that need to be implemented to handle the // per-Medium-specific operations needed to upgrade an EndpointChannel. class AwdlBwuHandler : public BaseBwuHandler { public: explicit AwdlBwuHandler( Mediums& mediums, IncomingConnectionCallback incoming_connection_callback); private: class AwdlIncomingSocket : public BwuHandler::IncomingSocket { public: explicit AwdlIncomingSocket(const std::string& name, AwdlSocket socket) : name_(name), socket_(socket) {} std::string ToString() override { return name_; } void Close() override { socket_.Close(); } private: std::string name_; AwdlSocket socket_; }; // BwuHandler implementation: ErrorOr> CreateUpgradedEndpointChannel( ClientProxy* client, const std::string& service_id, const std::string& endpoint_id, const UpgradePathInfo& upgrade_path_info) override; location::nearby::proto::connections::Medium GetUpgradeMedium() const final { return location::nearby::proto::connections::Medium::AWDL; } void OnEndpointDisconnect(ClientProxy* client, const std::string& endpoint_id) final {} // BaseBwuHandler implementation: ByteArray HandleInitializeUpgradedMediumForEndpoint( ClientProxy* client, const std::string& upgrade_service_id, const std::string& endpoint_id) final; void HandleRevertInitiatorStateForService( const std::string& upgrade_service_id) final; void OnIncomingAwdlConnection(ClientProxy* client, const std::string& upgrade_service_id, AwdlSocket socket); std::string GenerateServiceType(const std::string& service_id); std::string GenerateServiceName(); std::string GeneratePassword(); Mediums& mediums_; Awdl& awdl_medium_{mediums_.GetAwdl()}; NsdServiceInfo nsd_service_info_; }; } // namespace connections } // namespace nearby #endif // CORE_INTERNAL_AWDL_BWU_HANDLER_H_