// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef THIRD_PARTY_NEARBY_CONNECTIONS_DEVICE_PROVIDER_H_ #define THIRD_PARTY_NEARBY_CONNECTIONS_DEVICE_PROVIDER_H_ #include "internal/interop/authentication_status.h" #include "internal/interop/authentication_transport.h" #include "internal/interop/device.h" namespace nearby { // The base device provider class for use with the Nearby Connections V3 APIs. // This class currently provides a function to get the local device for whatever // client implements it. class NearbyDeviceProvider { public: virtual ~NearbyDeviceProvider() = default; const virtual NearbyDevice* GetLocalDevice() = 0; virtual AuthenticationStatus AuthenticateAsInitiator( const NearbyDevice& remote_device, absl::string_view shared_secret, const AuthenticationTransport& authentication_transport) const { // We want to check out-of-band by default (Show UKEY2 digits to user). return AuthenticationStatus::kUnknown; } virtual AuthenticationStatus AuthenticateAsResponder( absl::string_view shared_secret, const AuthenticationTransport& authentication_transport) const { // We want to check out-of-band by default (Show UKEY2 digits to user). return AuthenticationStatus::kUnknown; } }; } // namespace nearby #endif // THIRD_PARTY_NEARBY_CONNECTIONS_DEVICE_PROVIDER_H_