# Nearby Connection Nearby Connections is a high level protocol on top of Bluetooth/Wi-Fi that acts as a medium-agnostic socket. Devices are able to advertise, scan, and connect with one another over any shared medium (eg. BT <-> BT). Once connected, the two devices share a list of all supported mediums and attempt to upgrade to the one with the highest bandwidth (eg. BT -> Wi-Fi). The connection is encrypted, reliable, and fully duplex. BYTE, FILE, and STREAM payloads are all supported and will be chunked & transferred internally and recombined on the receiving device. See [Nearby Connections Overview](https://developers.google.com/nearby/connections/overview) for more information. # Checkout the source tree ```shell git clone https://github.com/google/nearby cd nearby git submodule update --init --recursive ``` # Building Nearby, Unit Testing and Sample Apps We support multiple platforms including Linux, iOS & Windows. ## Building for Linux > **NOTE:** Linux has no mediums implemented. Currently we support building from source using [bazel](https://bazel.build). Other BUILD system such as cmake may be added later. ### Prerequisites: 1. Bazel 2. clang with support for c++ 17+ 3. Openssl libcrypto.so (-lssl;-lcrypto). To build the Nearby Connection Core library: ```shell CC=clang CXX=clang++ bazel build -s --check_visibility=false //connections:core --spawn_strategy=standalone --verbose_failures ``` ## Building for macOS and iOS > **NOTE:** The only medium supported is Wi-Fi LAN. Currently we support building with [Swift Package Manager](https://www.swift.org/package-manager). ### Prerequisites: 1. Xcode. Available from Apple Store. 2. Google Protobuf Compiler (protoc). If you have [homebrew](https://brew.sh/) installed, you can do `brew install protobuf`. To build the Nearby Connection library: ```shell swift build ``` # Supported Mediums
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