// Copyright 2022 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CORE_INTERNAL_WIFI_DIRECT_BWU_HANDLER_H_ #define CORE_INTERNAL_WIFI_DIRECT_BWU_HANDLER_H_ #include #include #include "connections/implementation/base_bwu_handler.h" #include "connections/implementation/bwu_handler.h" #include "connections/implementation/client_proxy.h" #include "connections/implementation/endpoint_channel.h" #include "connections/implementation/mediums/mediums.h" #include "connections/implementation/mediums/wifi.h" #include "connections/implementation/mediums/wifi_direct.h" #include "internal/platform/byte_array.h" #include "internal/platform/expected.h" #include "internal/platform/wifi_direct.h" #include "utility" namespace nearby { namespace connections { // Defines the set of methods that need to be implemented to handle the // per-Medium-specific operations needed to upgrade an EndpointChannel. class WifiDirectBwuHandler : public BaseBwuHandler { public: explicit WifiDirectBwuHandler( Mediums& mediums, IncomingConnectionCallback incoming_connection_callback); private: class WifiDirectIncomingSocket : public BwuHandler::IncomingSocket { public: explicit WifiDirectIncomingSocket(const std::string& name, WifiDirectSocket socket) : name_(name), socket_(socket) {} std::string ToString() override { return name_; } void Close() override { socket_.Close(); } private: std::string name_; WifiDirectSocket socket_; }; // Called by BWU target. Retrieves a new medium info from incoming message, // Windows doesn't support WIFIDirect as GC because phone side uses simplified // WFD protocol to established connection while WINRT follow the standard WFD // spec to achieve the connection. So return fail to stop the upgrade request // from phone side. ErrorOr> CreateUpgradedEndpointChannel(ClientProxy* client, const std::string& service_id, const std::string& endpoint_id, const UpgradePathInfo& upgrade_path_info) final; location::nearby::proto::connections::Medium GetUpgradeMedium() const final { return location::nearby::proto::connections::Medium::WIFI_DIRECT; } void OnEndpointDisconnect(ClientProxy* client, const std::string& endpoint_id) final {} // Called by BWU initiator. Set up WifiDirect upgraded medium for this // endpoint, and returns a upgrade path info (SSID, Password, Gateway used as // IPAddress, Port) for remote party to perform connection. ByteArray HandleInitializeUpgradedMediumForEndpoint( ClientProxy* client, const std::string& upgrade_service_id, const std::string& endpoint_id) final; // Revert the upgrade when the procedure fails or disconnection is called. void HandleRevertInitiatorStateForService( const std::string& upgrade_service_id) final; // Accept Connection Callback. void OnIncomingWifiDirectConnection(ClientProxy* client, const std::string& upgrade_service_id, WifiDirectSocket socket); Mediums& mediums_; Wifi& wifi_medium_ = mediums_.GetWifi(); WifiDirect& wifi_direct_medium_ = mediums_.GetWifiDirect(); }; } // namespace connections } // namespace nearby #endif // CORE_INTERNAL_WIFI_DIRECT_BWU_HANDLER_H_