// Copyright 2023 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_SESSION_MANAGER_H_ #define THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_SESSION_MANAGER_H_ #include #include "absl/container/flat_hash_map.h" #include "absl/container/flat_hash_set.h" #include "absl/functional/any_invocable.h" #include "absl/strings/string_view.h" #include "absl/synchronization/mutex.h" #include "absl/synchronization/notification.h" #include "internal/platform/implementation/windows/submittable_executor.h" namespace nearby { namespace windows { // SessionManager provides methods to access/control platform session. class SessionManager { public: enum class SessionState { kLock, kUnlock }; ~SessionManager(); // Setups session listener. // listener_name - Listener name. it should be unique in the SDK level. // callback - It will be called when session state changed, such as // lock/unlock screen. bool RegisterSessionListener(absl::string_view listener_name, absl::AnyInvocable callback); // Removes session listener by its name. bool UnregisterSessionListener(absl::string_view listener_name); bool IsScreenLocked() const; // Prevents the Windows device from sleeping state. bool PreventSleep() const; // Allows the Windows device to sleep state. bool AllowSleep() const; static void NotifySessionState(SessionState state); private: void StartSession(absl::Notification& notification); void StopSession(); void CleanUp(); absl::flat_hash_set listeners_; // Static class members static absl::Mutex session_mutex_; static HWND session_hwnd_; static SubmittableExecutor* session_thread_; static absl::flat_hash_map< std::string, absl::AnyInvocable>* session_callbacks_; }; } // namespace windows } // namespace nearby #endif // THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_SESSION_MANAGER_H_