// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include #include #include #include #include // Nearby connections headers #include "internal/flags/nearby_flags.h" #include "internal/platform/flags/nearby_platform_feature_flags.h" #include "internal/platform/implementation/wifi_hotspot.h" #include "internal/platform/implementation/windows/network_info.h" #include "internal/platform/implementation/windows/socket_address.h" #include "internal/platform/implementation/windows/wifi_hotspot_server_socket.h" #include "internal/platform/implementation/windows/wifi_hotspot_socket.h" #include "internal/platform/logging.h" #include "internal/platform/service_address.h" #include "internal/platform/wifi_credential.h" namespace nearby::windows { std::unique_ptr WifiHotspotServerSocket::Accept() { auto client_socket = server_socket_.Accept(); if (client_socket == nullptr) { return nullptr; } LOG(INFO) << __func__ << ": Accepted a remote connection."; return std::make_unique(std::move(client_socket)); } void WifiHotspotServerSocket::PopulateHotspotCredentials( HotspotCredentials& hotspot_credentials) { int64_t ip_address_max_retries = NearbyFlags::GetInstance().GetInt64Flag( platform::config_package_nearby::nearby_platform_feature:: kWifiHotspotCheckIpMaxRetries); int64_t ip_address_retry_interval_millis = NearbyFlags::GetInstance().GetInt64Flag( platform::config_package_nearby::nearby_platform_feature:: kWifiHotspotCheckIpIntervalMillis); std::vector service_addresses; bool has_ipv4_address = false; for (int i = 0; i < ip_address_max_retries; i++) { // Force refresh network info since assignment of the well known // static IP address to the hotspot interface does not trigger the IP // interface change notification in network_monitor.cc. NetworkInfo::GetNetworkInfo().Refresh(); for (const auto& net_interface : NetworkInfo::GetNetworkInfo().GetInterfaces()) { // service_addresses should only have addresses from a single interface. service_addresses.clear(); if (net_interface.type == InterfaceType::kWifiHotspot) { LOG(INFO) << "Found Wifi Hotspot interface, index: " << net_interface.index; for (const SocketAddress& ipaddress : net_interface.ipv6_addresses) { VLOG(1) << "Found ipv6 address: " << ipaddress.ToString(); // IPv6 link-local addresses are allowed and preferred since it skips // the DHCP wait time. service_addresses.push_back(ipaddress.ToServiceAddress(GetPort())); } for (const SocketAddress& ipaddress : net_interface.ipv4_addresses) { VLOG(1) << "Found ipv4 address: " << ipaddress.ToString(); // Skip link-local IPv4 addresses. if (ipaddress.IsV4LinkLocal()) { continue; } has_ipv4_address = true; service_addresses.push_back(ipaddress.ToServiceAddress(GetPort())); } // We assume there is only one Wifi Hotspot interface. So stop looking // once we've found a hotspot interface with a non-link-local IPv4 // address. if (has_ipv4_address) { break; } } } if (has_ipv4_address && !service_addresses.empty()) { break; } LOG(WARNING) << "Failed to find Wifi Hotspot interface. Wait " << ip_address_retry_interval_millis << "ms snd try again"; Sleep(ip_address_retry_interval_millis); } LOG(INFO) << "Found " << service_addresses.size() << " hotspot addresses"; hotspot_credentials.SetAddressCandidates(std::move(service_addresses)); } bool WifiHotspotServerSocket::Listen(int port) { // Allow server socket to listen on all interfaces. // Consider sharing the same server socket for WifiLan medium. SocketAddress address; address.set_port(port); if (!server_socket_.Listen(address)) { LOG(ERROR) << "Failed to listen socket."; return false; } return true; } } // namespace nearby::windows