// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef PLATFORM_IMPL_WINDOWS_EXECUTOR_H_ #define PLATFORM_IMPL_WINDOWS_EXECUTOR_H_ #include #include "internal/platform/implementation/executor.h" #include "internal/platform/implementation/windows/thread_pool.h" namespace nearby { namespace windows { // This abstract class is the superclass of all classes representing an // Executor. class Executor : public api::Executor { public: Executor(); explicit Executor(int max_concurrency); // Before returning from destructor, executor must wait for all pending // jobs to finish. ~Executor() override {} void Execute(Runnable&& runnable) override; void Shutdown() override; private: std::unique_ptr thread_pool_ = nullptr; std::atomic shut_down_; int32_t max_concurrency_; }; } // namespace windows } // namespace nearby #endif // PLATFORM_IMPL_WINDOWS_EXECUTOR_H_