// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef PLATFORM_IMPL_WINDOWS_EXECUTOR_H_ #define PLATFORM_IMPL_WINDOWS_EXECUTOR_H_ #include #include "platform/api/executor.h" #include "platform/impl/windows/thread_pool.h" namespace location { namespace nearby { namespace windows { enum class ExecutorState { Ready, // has been created and initialized NotReady // Executor has not been initialized }; // This abstract class is the superclass of all classes representing an // Executor. class Executor : public api::Executor { public: Executor(); Executor(int32_t maxConcurrency); // Before returning from destructor, executor must wait for all pending // jobs to finish. ~Executor() override {} // https://docs.oracle.com/javase/8/docs/api/java/util/concurrent/Executor.html#execute-java.lang.Runnable- void Execute(Runnable&& runnable) override; // https://docs.oracle.com/javase/8/docs/api/java/util/concurrent/ExecutorService.html#shutdown-- void Shutdown() override; private: bool InitializeThreadPool(); std::unique_ptr thread_pool_; std::atomic shut_down_; ExecutorState executor_state_; int32_t max_concurrency_; }; } // namespace windows } // namespace nearby } // namespace location #endif // PLATFORM_IMPL_WINDOWS_EXECUTOR_H_