// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "internal/platform/implementation/platform.h" #include #include #include #include #include #include #include #include #include #include #include #include "internal/platform/implementation/shared/count_down_latch.h" #include "internal/platform/implementation/shared/file.h" #include "internal/platform/implementation/windows/atomic_boolean.h" #include "internal/platform/implementation/windows/atomic_reference.h" #include "internal/platform/implementation/windows/ble.h" #include "internal/platform/implementation/windows/ble_v2.h" #include "internal/platform/implementation/windows/bluetooth_adapter.h" #include "internal/platform/implementation/windows/bluetooth_classic_medium.h" #include "internal/platform/implementation/windows/cancelable.h" #include "internal/platform/implementation/windows/condition_variable.h" #include "internal/platform/implementation/windows/executor.h" #include "internal/platform/implementation/windows/future.h" #include "internal/platform/implementation/windows/listenable_future.h" #include "internal/platform/implementation/windows/log_message.h" #include "internal/platform/implementation/windows/mutex.h" #include "internal/platform/implementation/windows/scheduled_executor.h" #include "internal/platform/implementation/windows/server_sync.h" #include "internal/platform/implementation/windows/settable_future.h" #include "internal/platform/implementation/windows/submittable_executor.h" #include "internal/platform/implementation/windows/webrtc.h" #include "internal/platform/implementation/windows/wifi.h" #include "internal/platform/implementation/windows/wifi_hotspot.h" #include "internal/platform/implementation/windows/wifi_lan.h" namespace location { namespace nearby { namespace api { namespace { constexpr absl::string_view kUpOneLevel("/.."); std::string GetDownloadPathInternal(std::string& parent_folder, std::string& file_name) { PWSTR basePath; // Retrieves the full path of a known folder identified by the folder's // KNOWNFOLDERID. // https://docs.microsoft.com/en-us/windows/win32/api/shlobj_core/nf-shlobj_core-shgetknownfolderpath SHGetKnownFolderPath( FOLDERID_Downloads, // rfid: A reference to the KNOWNFOLDERID that // identifies the folder. 0, // dwFlags: Flags that specify special retrieval options. NULL, // hToken: An access token that represents a particular user. &basePath); // ppszPath: When this method returns, contains the address // of a pointer to a null-terminated Unicode string that // specifies the path of the known folder. The calling // process is responsible for freeing this resource once it // is no longer needed by calling CoTaskMemFree, whether // SHGetKnownFolderPath succeeds or not. size_t bufferSize; wcstombs_s(&bufferSize, NULL, 0, basePath, 0); std::string fullpathUTF8(bufferSize - 1, '\0'); wcstombs_s(&bufferSize, fullpathUTF8.data(), bufferSize, basePath, _TRUNCATE); std::replace(fullpathUTF8.begin(), fullpathUTF8.end(), '\\', '/'); // If parent_folder starts with a \\ or /, then strip it while (!parent_folder.empty() && (*parent_folder.begin() == '\\' || *parent_folder.begin() == '/')) { parent_folder.erase(0, 1); } // If parent_folder ends with a \\ or /, then strip it while (!parent_folder.empty() && (*parent_folder.rbegin() == '\\' || *parent_folder.rbegin() == '/')) { parent_folder.erase(parent_folder.size() - 1, 1); } // If file_name starts with a \\, then strip it while (!file_name.empty() && (*file_name.begin() == '\\' || *file_name.begin() == '/')) { file_name.erase(0, 1); } // If file_name ends with a \\, then strip it while (!file_name.empty() && (*file_name.rbegin() == '\\' || *file_name.rbegin() == '/')) { file_name.erase(file_name.size() - 1, 1); } CoTaskMemFree(basePath); std::stringstream path(""); if (parent_folder.empty() && file_name.empty()) { return fullpathUTF8; } if (parent_folder.empty()) { path << fullpathUTF8.c_str() << "/" << file_name.c_str(); std::string retVal = path.str(); return retVal; } if (file_name.empty()) { path << fullpathUTF8.c_str() << "/" << parent_folder.c_str(); std::string retVal = path.str(); return retVal; } path << fullpathUTF8.c_str() << "/" << parent_folder.c_str() << "/" << file_name.c_str(); std::string retVal = path.str(); return retVal; } void SanitizePath(std::string& path) { size_t pos = std::string::npos; // Search for the substring in string in a loop until nothing is found while ((pos = path.find(kUpOneLevel.data())) != std::string::npos) { // If found then erase it from string path.erase(pos, kUpOneLevel.size()); } } // If the file already exists we add " (x)", where x is an incrementing number, // starting at 1, using the next non-existing number, to the file name, just // before the first dot, or at the end if no dot. The absolute path is returned. std::string CreateOutputFileWithRename(absl::string_view path) { // Remove any /.. std::string sanitized_path(path); std::replace(sanitized_path.begin(), sanitized_path.end(), '\\', '/'); SanitizePath(sanitized_path); auto last_separator = sanitized_path.find_last_of('/'); std::string folder(sanitized_path.substr(0, last_separator)); std::string file_name(sanitized_path.substr(last_separator)); int count = 0; // Locate the first dot auto first = file_name.find_first_of('.', 0); if (first == std::string::npos) { first = file_name.size(); } // Break the string at the dot. auto file_name1 = file_name.substr(0, first); auto file_name2 = file_name.substr(first); // Construct the target file name std::string target(sanitized_path); std::fstream file; file.open(target, std::fstream::binary | std::fstream::in); // While we successfully open the file, keep incrementing the count. while (!(file.rdstate() & std::ifstream::failbit)) { file.close(); #undef StrCat target = absl::StrCat(folder, file_name1, " (", ++count, ")", file_name2); file.clear(); file.open(target, std::fstream::binary | std::fstream::in); } // The above leaves the file open, so close it. file.close(); return target; } std::string GetApplicationName(DWORD pid) { HANDLE handle = OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, FALSE, pid); // Modify pid to the pid of your application if (!handle) { return ""; } std::string szProcessName("", MAX_PATH); DWORD len = MAX_PATH; if (NULL != handle) { GetModuleFileNameExA(handle, nullptr, szProcessName.data(), len); } szProcessName.resize(szProcessName.find_first_of('\0') + 1); auto just_the_file_name_and_ext = szProcessName.substr( szProcessName.find_last_of('\\') + 1, szProcessName.length() - szProcessName.find_last_of('\\') + 1); return just_the_file_name_and_ext.substr( 0, just_the_file_name_and_ext.find_last_of('.')); } bool FolderExists(const std::string& folder_name) { DWORD ftyp = GetFileAttributesA(folder_name.c_str()); if (ftyp == INVALID_FILE_ATTRIBUTES) { return false; // something is wrong with your path! } if (ftyp & FILE_ATTRIBUTE_DIRECTORY) { return true; } // this is a directory! return false; // this is not a directory! } } // namespace std::string ImplementationPlatform::GetDownloadPath(std::string& parent_folder, std::string& file_name) { return CreateOutputFileWithRename( GetDownloadPathInternal(parent_folder, file_name)); } std::string ImplementationPlatform::GetDownloadPath(std::string& file_name) { std::string fake_parent_path; return GetDownloadPathInternal(fake_parent_path, file_name); } std::string ImplementationPlatform::GetAppDataPath( absl::string_view file_name) { PWSTR basePath; // Retrieves the full path of a known folder identified by the folder's // KNOWNFOLDERID. // https://docs.microsoft.com/en-us/windows/win32/api/shlobj_core/nf-shlobj_core-shgetknownfolderpath SHGetKnownFolderPath( FOLDERID_ProgramData, // rfid: A reference to the KNOWNFOLDERID that // identifies the folder. 0, // dwFlags: Flags that specify special retrieval options. NULL, // hToken: An access token that represents a particular user. &basePath); // ppszPath: When this method returns, contains the address // of a pointer to a null-terminated Unicode string that // specifies the path of the known folder. The calling // process is responsible for freeing this resource once it // is no longer needed by calling CoTaskMemFree, whether // SHGetKnownFolderPath succeeds or not. size_t bufferSize; wcstombs_s(&bufferSize, NULL, 0, basePath, 0); std::string fullpathUTF8(bufferSize - 1, '\0'); wcstombs_s(&bufferSize, fullpathUTF8.data(), bufferSize, basePath, _TRUNCATE); CoTaskMemFree(basePath); // Get the application image name auto app_name = GetApplicationName(GetCurrentProcessId()); // Check if our folder exists std::replace(fullpathUTF8.begin(), fullpathUTF8.end(), '\\', '/'); std::stringstream path(""); path << fullpathUTF8.c_str() << "/" << app_name.c_str() << "/" << file_name.data(); return path.str(); } OSName ImplementationPlatform::GetCurrentOS() { return OSName::kWindows; } std::unique_ptr ImplementationPlatform::CreateAtomicBoolean( bool initial_value) { return absl::make_unique(); } std::unique_ptr ImplementationPlatform::CreateAtomicUint32( std::uint32_t value) { return absl::make_unique(); } std::unique_ptr ImplementationPlatform::CreateCountDownLatch( std::int32_t count) { return absl::make_unique(count); } std::unique_ptr ImplementationPlatform::CreateMutex(Mutex::Mode mode) { return absl::make_unique(mode); } std::unique_ptr ImplementationPlatform::CreateConditionVariable(Mutex* mutex) { return absl::make_unique(mutex); } ABSL_DEPRECATED("This interface will be deleted in the near future.") std::unique_ptr ImplementationPlatform::CreateInputFile( PayloadId payload_id, std::int64_t total_size) { std::string parent_folder(""); std::string file_name(std::to_string(payload_id)); return shared::IOFile::CreateInputFile(GetDownloadPath(file_name), total_size); } std::unique_ptr ImplementationPlatform::CreateInputFile( absl::string_view file_path, size_t size) { return shared::IOFile::CreateInputFile(file_path, size); } ABSL_DEPRECATED("This interface will be deleted in the near future.") std::unique_ptr ImplementationPlatform::CreateOutputFile( PayloadId payload_id) { std::string parent_folder(""); std::string file_name(std::to_string(payload_id)); return shared::IOFile::CreateOutputFile( GetDownloadPath(parent_folder, file_name)); } std::unique_ptr ImplementationPlatform::CreateOutputFile( absl::string_view file_path) { std::string path(file_path); std::string folder_path = path.substr(0, path.find_last_of('/')); // Verifies that a path is a valid directory. // https://docs.microsoft.com/en-us/windows/win32/api/shlwapi/nf-shlwapi-pathisdirectorya if (!PathIsDirectoryA(folder_path.data())) { // This function creates a file system folder whose fully qualified path is // given by pszPath. If one or more of the intermediate folders do not // exist, they are created as well. // https://docs.microsoft.com/en-us/windows/win32/api/shlobj_core/nf-shlobj_core-shcreatedirectoryexa int result = SHCreateDirectoryExA(0, folder_path.data(), nullptr); } return shared::IOFile::CreateOutputFile(file_path); } // TODO(b/184975123): replace with real implementation. std::unique_ptr ImplementationPlatform::CreateLogMessage( const char* file, int line, LogMessage::Severity severity) { return absl::make_unique(file, line, severity); } std::unique_ptr ImplementationPlatform::CreateSingleThreadExecutor() { return absl::make_unique(); } std::unique_ptr ImplementationPlatform::CreateMultiThreadExecutor( std::int32_t max_concurrency) { return absl::make_unique(max_concurrency); } std::unique_ptr ImplementationPlatform::CreateScheduledExecutor() { return absl::make_unique(); } std::unique_ptr ImplementationPlatform::CreateBluetoothAdapter() { return absl::make_unique(); } std::unique_ptr ImplementationPlatform::CreateBluetoothClassicMedium( nearby::api::BluetoothAdapter& adapter) { return absl::make_unique(adapter); } std::unique_ptr ImplementationPlatform::CreateBleMedium( BluetoothAdapter& adapter) { return absl::make_unique(adapter); } // TODO(b/184975123): replace with real implementation. std::unique_ptr ImplementationPlatform::CreateBleV2Medium(api::BluetoothAdapter& adapter) { return std::make_unique(adapter); } // TODO(b/184975123): replace with real implementation. std::unique_ptr ImplementationPlatform::CreateServerSyncMedium() { return std::unique_ptr(); } // TODO(b/184975123): replace with real implementation. std::unique_ptr ImplementationPlatform::CreateWifiMedium() { return std::make_unique(); } std::unique_ptr ImplementationPlatform::CreateWifiLanMedium() { return absl::make_unique(); } std::unique_ptr ImplementationPlatform::CreateWifiHotspotMedium() { return std::make_unique(); } // TODO(b/184975123): replace with real implementation. std::unique_ptr ImplementationPlatform::CreateWebRtcMedium() { return absl::make_unique(); } } // namespace api } // namespace nearby } // namespace location