// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "presence/device_motion.h" namespace nearby { namespace presence { DeviceMotion::DeviceMotion(MotionType motion_type, float confidence) noexcept : motion_type_(motion_type), confidence_(confidence) {} DeviceMotion::MotionType DeviceMotion::GetMotionType() const { return motion_type_; } float DeviceMotion::GetConfidence() const { return confidence_; } } // namespace presence } // namespace nearby