// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "presence/presence_zone.h" namespace nearby { namespace presence { PresenceZone::DistanceBoundary::DistanceBoundary(float min_distance_meters, float max_distance_meters, RangeType range_type) noexcept : min_distance_meters_(min_distance_meters), max_distance_meters_(max_distance_meters), range_type_(range_type) {} float PresenceZone::DistanceBoundary::GetMinDistanceMeters() const { return min_distance_meters_; } float PresenceZone::DistanceBoundary::GetMaxDistanceMeters() const { return max_distance_meters_; } PresenceZone::DistanceBoundary::RangeType PresenceZone::DistanceBoundary::GetRangeType() const { return range_type_; } PresenceZone::AngleOfArrivalBoundary::AngleOfArrivalBoundary( float min_angle_degrees, float max_angle_degrees) noexcept : min_angle_degrees_(min_angle_degrees), max_angle_degrees_(max_angle_degrees) {} float PresenceZone::AngleOfArrivalBoundary::GetMinAngleDegrees() const { return min_angle_degrees_; } float PresenceZone::AngleOfArrivalBoundary::GetMaxAngleDegrees() const { return max_angle_degrees_; } PresenceZone::PresenceZone( const DistanceBoundary& distance_boundary, const AngleOfArrivalBoundary& azimuth_angle_boundary, const AngleOfArrivalBoundary& elevation_angle_boundary, const std::vector& device_motions) : distance_boundary_(distance_boundary), azimuth_angle_boundary_(azimuth_angle_boundary), elevation_angle_boundary_(elevation_angle_boundary), device_motions_(device_motions) {} PresenceZone::DistanceBoundary PresenceZone::GetDistanceBoundary() const { return distance_boundary_; } PresenceZone::AngleOfArrivalBoundary PresenceZone::GetAzimuthAngleBoundary() const { return azimuth_angle_boundary_; } PresenceZone::AngleOfArrivalBoundary PresenceZone::GetElevationAngleBoundary() const { return elevation_angle_boundary_; } std::vector PresenceZone::GetLocalDeviceMotions() const { return device_motions_; } } // namespace presence } // namespace nearby