#ifndef PLATFORM_IMPL_LINUX_BLUETOOTH_SERVER_SOCKET_H_ #define PLATFORM_IMPL_LINUX_BLUETOOTH_SERVER_SOCKET_H_ #include "internal/platform/exception.h" #include "internal/platform/implementation/bluetooth_classic.h" #include "internal/platform/implementation/linux/bluetooth_bluez_profile.h" namespace nearby { namespace linux { class BluetoothServerSocket : public api::BluetoothServerSocket { public: BluetoothServerSocket(ProfileManager &profile_manager, const std::string &service_uuid) : profile_manager_(profile_manager), service_uuid_(service_uuid) {} ~BluetoothServerSocket() = default; // https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#accept() // // Blocks until either: // - at least one incoming connection request is available, or // - ServerSocket is closed. // On success, returns connected socket, ready to exchange data. // Returns nullptr on error. // Once error is reported, it is permanent, and ServerSocket has to be // closed. std::unique_ptr Accept() override; // https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#close() // // Returns Exception::kIo on error, Exception::kSuccess otherwise. Exception Close() override; private: ProfileManager &profile_manager_; const std::string &service_uuid_; }; } // namespace linux } // namespace nearby #endif