// WARNING: Please don't edit this file. It was generated by C++/WinRT // v2.0.250303.1 #pragma once #ifndef WINRT_Microsoft_Windows_System_2_H #define WINRT_Microsoft_Windows_System_2_H #include "winrt/impl/Microsoft.Windows.System.1.h" WINRT_EXPORT namespace winrt::Microsoft::Windows::System { struct WINRT_IMPL_EMPTY_BASES EnvironmentManager : winrt::Microsoft::Windows::System::IEnvironmentManager, impl::require { EnvironmentManager(std::nullptr_t) noexcept {} EnvironmentManager(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Microsoft::Windows::System::IEnvironmentManager( ptr, take_ownership_from_abi) {} static auto GetForProcess(); static auto GetForUser(); static auto GetForMachine(); [[nodiscard]] static auto IsSupported(); }; } #endif