#ifndef PLATFORM_PUBLIC_ATOMIC_REFERENCE_H_ #define PLATFORM_PUBLIC_ATOMIC_REFERENCE_H_ #include #include #include "platform/api/atomic_reference.h" #include "platform/api/platform.h" #include "platform/public/mutex.h" #include "platform/public/mutex_lock.h" namespace location { namespace nearby { // An object reference that may be updated atomically. template class AtomicReference; // Platform-based atomic type, for something convertible to std::uint32_t. template class AtomicReference::value>> final { public: using Platform = api::ImplementationPlatform; explicit AtomicReference(T value) : impl_(Platform::CreateAtomicUint32(static_cast(value))) { } ~AtomicReference() = default; AtomicReference(AtomicReference&&) = default; AtomicReference& operator=(AtomicReference&&) = default; T Get() const { return static_cast(impl_->Get()); } void Set(T value) { impl_->Set(static_cast(value)); } private: std::unique_ptr impl_; }; // Atomic type that is using Platform mutex to provide atomicity. // Supports any copyable type. template class AtomicReference sizeof(std::uint32_t) || !std::is_trivially_copyable::value)>> final { public: explicit AtomicReference(T value) { MutexLock lock(&mutex_); value_ = std::move(value); } void Set(T value) { MutexLock lock(&mutex_); value_ = std::move(value); } T Get() const& { MutexLock lock(&mutex_); return value_; } T&& Get() const&& { MutexLock lock(&mutex_); return std::move(value_); } private: mutable Mutex mutex_; T value_; }; } // namespace nearby } // namespace location #endif // PLATFORM_PUBLIC_ATOMIC_REFERENCE_H_