// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef PLATFORM_API_CONDITION_VARIABLE_H_ #define PLATFORM_API_CONDITION_VARIABLE_H_ #include "absl/time/clock.h" #include "platform/base/exception.h" namespace location { namespace nearby { namespace api { // The ConditionVariable class is a synchronization primitive that can be used // to block a thread, or multiple threads at the same time, until another thread // both modifies a shared variable (the condition), and notifies the // ConditionVariable. class ConditionVariable { public: virtual ~ConditionVariable() {} // Notifies all the waiters that condition state has changed. virtual void Notify() = 0; // Waits indefinitely for Notify to be called. // May return prematurely in case of interrupt, if supported by platform. // Returns kSuccess, or kInterrupted on interrupt. virtual Exception Wait() = 0; // Waits while timeout has not expired for Notify to be called. // May return prematurely in case of interrupt, if supported by platform. // Returns kSuccess, or kInterrupted on interrupt. virtual Exception Wait(absl::Duration timeout) = 0; }; } // namespace api } // namespace nearby } // namespace location #endif // PLATFORM_API_CONDITION_VARIABLE_H_