// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef PLATFORM_IMPL_G3_BLE_H_ #define PLATFORM_IMPL_G3_BLE_H_ #include #include #include "platform/api/ble.h" #include "platform/base/byte_array.h" #include "platform/base/input_stream.h" #include "platform/base/output_stream.h" #include "platform/impl/g3/bluetooth_adapter.h" #include "platform/impl/g3/bluetooth_classic.h" #include "platform/impl/g3/multi_thread_executor.h" #include "platform/impl/g3/pipe.h" #include "absl/container/flat_hash_map.h" #include "absl/container/flat_hash_set.h" #include "absl/strings/escaping.h" #include "absl/synchronization/mutex.h" namespace location { namespace nearby { namespace g3 { class BleMedium; class BleSocket : public api::BleSocket { public: BleSocket() = default; explicit BleSocket(BlePeripheral* peripheral) : peripheral_(peripheral) {} ~BleSocket() override; // Connect to another BleSocket, to form a functional low-level channel. // from this point on, and until Close is called, connection exists. void Connect(BleSocket& other) ABSL_LOCKS_EXCLUDED(mutex_); // Returns the InputStream of this connected BleSocket. InputStream& GetInputStream() override ABSL_LOCKS_EXCLUDED(mutex_); // Returns the OutputStream of this connected BleSocket. // This stream is for local side to write. OutputStream& GetOutputStream() override ABSL_LOCKS_EXCLUDED(mutex_); // Returns address of a remote BleSocket or nullptr. BleSocket* GetRemoteSocket() ABSL_LOCKS_EXCLUDED(mutex_); // Returns true if connection exists to the (possibly closed) remote socket. bool IsConnected() const ABSL_LOCKS_EXCLUDED(mutex_); // Returns true if socket is closed. bool IsClosed() const ABSL_LOCKS_EXCLUDED(mutex_); // Returns Exception::kIo on error, Exception::kSuccess otherwise. Exception Close() override ABSL_LOCKS_EXCLUDED(mutex_); // Returns valid BlePeripheral pointer if there is a connection, and // nullptr otherwise. BlePeripheral* GetRemotePeripheral() override ABSL_LOCKS_EXCLUDED(mutex_); private: void DoClose() ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_); // Returns true if connection exists to the (possibly closed) remote socket. bool IsConnectedLocked() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_); // Returns InputStream of our side of a connection. // This is what the remote side is supposed to read from. // This is a helper for GetInputStream() method. InputStream& GetLocalInputStream() ABSL_LOCKS_EXCLUDED(mutex_); // Returns OutputStream of our side of a connection. // This is what the local size is supposed to write to. // This is a helper for GetOutputStream() method. OutputStream& GetLocalOutputStream() ABSL_LOCKS_EXCLUDED(mutex_); // Output pipe is initialized by constructor, it remains always valid, until // it is closed. it represents output part of a local socket. Input part of a // local socket comes from the peer socket, after connection. std::shared_ptr output_ {new Pipe}; std::shared_ptr input_; mutable absl::Mutex mutex_; BlePeripheral* peripheral_; BleSocket* remote_socket_ ABSL_GUARDED_BY(mutex_) = nullptr; bool closed_ ABSL_GUARDED_BY(mutex_) = false; }; class BleServerSocket { public: ~BleServerSocket(); // Blocks until either: // - at least one incoming connection request is available, or // - ServerSocket is closed. // On success, returns connected socket, ready to exchange data. // Returns nullptr on error. // Once error is reported, it is permanent, and ServerSocket has to be closed. // // Called by the server side of a connection. // Returns BleSocket to the server side. // If not null, returned socket is connected to its remote (client-side) peer. std::unique_ptr Accept(BlePeripheral* peripheral) ABSL_LOCKS_EXCLUDED(mutex_); // Blocks until either: // - connection is available, or // - server socket is closed, or // - error happens. // // Called by the client side of a connection. // Returns true, if socket is successfully connected. bool Connect(BleSocket& socket) ABSL_LOCKS_EXCLUDED(mutex_); // Called by the server side of a connection before passing ownership of // BleServerSocker to user, to track validity of a pointer to this // server socket, void SetCloseNotifier(std::function notifier) ABSL_LOCKS_EXCLUDED(mutex_); // Returns Exception::kIo on error, Exception::kSuccess otherwise. // Calls close_notifier if it was previously set, and marks socket as closed. Exception Close() ABSL_LOCKS_EXCLUDED(mutex_); private: Exception DoClose() ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_); absl::Mutex mutex_; absl::CondVar cond_; absl::flat_hash_set pending_sockets_ ABSL_GUARDED_BY(mutex_); std::function close_notifier_ ABSL_GUARDED_BY(mutex_); bool closed_ ABSL_GUARDED_BY(mutex_) = false; }; // Container of operations that can be performed over the BLE medium. class BleMedium : public api::BleMedium { public: explicit BleMedium(api::BluetoothAdapter& adapter); ~BleMedium() override; // Returns true once the Ble advertising has been initiated. bool StartAdvertising( const std::string& service_id, const ByteArray& advertisement_bytes, const std::string& fast_advertisement_service_uuid) override ABSL_LOCKS_EXCLUDED(mutex_); bool StopAdvertising(const std::string& service_id) override ABSL_LOCKS_EXCLUDED(mutex_); // Returns true once the Ble scanning has been initiated. bool StartScanning(const std::string& service_id, const std::string& fast_advertisement_service_uuid, DiscoveredPeripheralCallback callback) override ABSL_LOCKS_EXCLUDED(mutex_); // Returns true once Ble scanning for service_id is well and truly // stopped; after this returns, there must be no more invocations of the // DiscoveredPeripheralCallback passed in to StartScanning() for service_id. bool StopScanning(const std::string& service_id) override ABSL_LOCKS_EXCLUDED(mutex_); // Returns true once Ble socket connection requests to service_id can be // accepted. bool StartAcceptingConnections(const std::string& service_id, AcceptedConnectionCallback callback) override ABSL_LOCKS_EXCLUDED(mutex_); bool StopAcceptingConnections(const std::string& service_id) override ABSL_LOCKS_EXCLUDED(mutex_); // Connects to existing remote Ble peripheral. // // On success, returns a new BleSocket. // On error, returns nullptr. std::unique_ptr Connect( api::BlePeripheral& remote_peripheral, const std::string& service_id) override ABSL_LOCKS_EXCLUDED(mutex_); BluetoothAdapter& GetAdapter() { return *adapter_; } private: static constexpr int kMaxConcurrentAcceptLoops = 5; struct AdvertisingInfo { bool Empty() const { return service_id.empty(); } void Clear() { service_id.clear(); } std::string service_id; }; struct ScanningInfo { bool Empty() const { return service_id.empty(); } void Clear() { service_id.clear(); } std::string service_id; }; absl::Mutex mutex_; BluetoothAdapter* adapter_; // Our device adapter; read-only. // A thread pool dedicated to running all the accept loops from // StartAdvertising(). MultiThreadExecutor accept_loops_runner_{kMaxConcurrentAcceptLoops}; std::atomic_bool acceptance_thread_running_ = false; // A thread pool dedicated to wait to complete the accept_loops_runner_. MultiThreadExecutor close_accept_loops_runner_{kMaxConcurrentAcceptLoops}; // A server socket is established when start advertising. std::unique_ptr server_socket_; AdvertisingInfo advertising_info_ ABSL_GUARDED_BY(mutex_); ScanningInfo scanning_info_ ABSL_GUARDED_BY(mutex_); }; } // namespace g3 } // namespace nearby } // namespace location #endif // PLATFORM_IMPL_G3_BLE_H_