// Copyright 2024 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef PLATFORM_PUBLIC_BLOCKING_QUEUE_STREAM_H_ #define PLATFORM_PUBLIC_BLOCKING_QUEUE_STREAM_H_ #include #include "connections/implementation/flags/nearby_connections_feature_flags.h" #include "internal/flags/nearby_flags.h" #include "internal/platform/array_blocking_queue.h" #include "internal/platform/byte_array.h" #include "internal/platform/exception.h" #include "internal/platform/feature_flags.h" #include "internal/platform/input_stream.h" #include "internal/platform/mutex.h" namespace nearby { class BlockingQueueStream : public InputStream { public: BlockingQueueStream(); ~BlockingQueueStream() override = default; ExceptionOr Read(std::int64_t size) override; void Write(const ByteArray& bytes); Exception Close() override; bool IsWriting() const { return is_writing_; } private: mutable Mutex mutex_; bool is_multiplex_enabled_ = false; ArrayBlockingQueue blocking_queue_{ FeatureFlags::GetInstance() .GetFlags() .blocking_queue_stream_queue_capacity}; ByteArray queue_head_; ByteArray queue_end_ = ByteArray(); bool is_writing_ = false; bool is_closed_ = false; }; } // namespace nearby #endif // #ifndef PLATFORM_PUBLIC_BLOCKING_QUEUE_STREAM_H_