#ifndef PLATFORM_IMPL_LINUX_BLUETOOTH_SERVER_SOCKET_H_ #define PLATFORM_IMPL_LINUX_BLUETOOTH_SERVER_SOCKET_H_ #include "internal/platform/exception.h" #include "internal/platform/implementation/bluetooth_classic.h" #include "internal/platform/implementation/linux/bluetooth_bluez_profile.h" namespace nearby { namespace linux { class BluetoothServerSocket : public api::BluetoothServerSocket { public: BluetoothServerSocket(sd_bus *system_bus, ProfileManager &profile_manager, absl::string_view adapter_object_path, absl::string_view service_uuid) : profile_manager_(profile_manager) { system_bus_ = system_bus; adapter_object_path_ = adapter_object_path; service_uuid_ = service_uuid; } ~BluetoothServerSocket() = default; // https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#accept() // // Blocks until either: // - at least one incoming connection request is available, or // - ServerSocket is closed. // On success, returns connected socket, ready to exchange data. // Returns nullptr on error. // Once error is reported, it is permanent, and ServerSocket has to be // closed. std::unique_ptr Accept() override; // https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#close() // // Returns Exception::kIo on error, Exception::kSuccess otherwise. Exception Close() override; private: sd_bus *system_bus_; ProfileManager &profile_manager_; std::string adapter_object_path_; std::string service_uuid_; }; } // namespace linux } // namespace nearby #endif