#include "core/strategy.h" namespace location { namespace nearby { namespace connections { const Strategy Strategy::kP2PCluster(Strategy::ConnectionType::P2P, Strategy::TopologyType::M_TO_N); const Strategy Strategy::kP2PStar(Strategy::ConnectionType::P2P, Strategy::TopologyType::ONE_TO_N); const Strategy Strategy::kP2PPointToPoint(Strategy::ConnectionType::P2P, Strategy::TopologyType::ONE_TO_ONE); Strategy::Strategy(ConnectionType::Value connection_type, TopologyType::Value topology_type) : connection_type(connection_type), topology_type(topology_type) {} Strategy::Strategy(const Strategy& that) : connection_type(that.connection_type), topology_type(that.topology_type) {} bool Strategy::isValid() const { return kP2PStar == *this || kP2PCluster == *this || kP2PPointToPoint == *this; } string Strategy::getName() const { if (Strategy::kP2PCluster == *this) { return "P2P_CLUSTER"; } else if (Strategy::kP2PStar == *this) { return "P2P_STAR"; } else if (Strategy::kP2PPointToPoint == *this) { return "P2P_POINT_TO_POINT"; } else { return "UNKNOWN"; } } bool operator==(const Strategy& lhs, const Strategy& rhs) { return lhs.connection_type == rhs.connection_type && lhs.topology_type == rhs.topology_type; } bool operator!=(const Strategy& lhs, const Strategy& rhs) { return !(lhs == rhs); } } // namespace connections } // namespace nearby } // namespace location