// Copyright 2024 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "internal/platform/blocking_queue_stream.h" #include "gtest/gtest.h" #include "connections/implementation/flags/nearby_connections_feature_flags.h" #include "internal/flags/nearby_flags.h" #include "internal/platform/byte_array.h" #include "internal/platform/exception.h" namespace nearby { namespace { TEST(BlockingQueueStreamTest, ReadSuccess) { BlockingQueueStream stream; ByteArray bytes = ByteArray("test1test2test3"); stream.Write(bytes); ExceptionOr result = stream.Read(5); EXPECT_EQ(result, ExceptionOr(Exception::kExecution)); stream.Close(); } TEST(BlockingQueueStreamTest, MultiplexDisabled) { BlockingQueueStream stream; ByteArray bytes = ByteArray("test1test2test3"); stream.Write(bytes); ExceptionOr result = stream.Read(5); EXPECT_EQ(result, ExceptionOr(Exception::kExecution)); stream.Close(); } } // namespace } // namespace nearby