// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef PLATFORM_IMPL_WINDOWS_ATOMIC_REFERENCE_H_ #define PLATFORM_IMPL_WINDOWS_ATOMIC_REFERENCE_H_ #include #include #include "internal/platform/implementation/atomic_reference.h" namespace nearby { namespace windows { // Type that allows 32-bit atomic reads and writes. class AtomicUint32 : public api::AtomicUint32 { public: explicit AtomicUint32(std::uint32_t value = 0) : atomic_uint32_(value) {} ~AtomicUint32() override = default; // Atomically reads and returns stored value. std::uint32_t Get() const override { return atomic_uint32_; }; // Atomically stores value. void Set(std::uint32_t value) override { atomic_uint32_ = value; } private: std::atomic_int32_t atomic_uint32_ = 0; }; } // namespace windows } // namespace nearby #endif // PLATFORM_IMPL_WINDOWS_ATOMIC_REFERENCE_H_