// Copyright 2020 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "internal/platform/implementation/windows/bluetooth_classic_socket.h" #include #include #include #include #include "internal/platform/feature_flags.h" #include "internal/platform/logging.h" #include "winrt/Windows.Devices.Bluetooth.h" #include "winrt/Windows.Networking.Sockets.h" #include "winrt/base.h" namespace nearby { namespace windows { namespace { using ::winrt::Windows::Devices::Bluetooth::BluetoothConnectionStatus; } BluetoothSocket::BluetoothSocket(StreamSocket streamSocket) : windows_socket_(streamSocket) { NEARBY_LOGS(INFO) << __func__ << ": Initialize bluetooth socket."; native_bluetooth_device_ = winrt::Windows::Devices::Bluetooth::BluetoothDevice::FromHostNameAsync( windows_socket_.Information().RemoteHostName()) .get(); if (FeatureFlags::GetInstance() .GetFlags() .enable_bluetooth_connection_status_track) { NEARBY_LOGS(INFO) << "Flag enable_bluetooth_connection_status_track is enabled."; connection_status_changed_token_ = native_bluetooth_device_.ConnectionStatusChanged( {this, &BluetoothSocket::Listener_ConnectionStatusChanged}); } bluetooth_device_ = std::make_unique(native_bluetooth_device_); input_stream_ = BluetoothInputStream(windows_socket_.InputStream()); output_stream_ = BluetoothOutputStream(windows_socket_.OutputStream()); } BluetoothSocket::BluetoothSocket() {} BluetoothSocket::~BluetoothSocket() { Close(); } // NOTE: // It is an undefined behavior if GetInputStream() or GetOutputStream() is // called for a not-connected BluetoothSocket, i.e. any object that is not // returned by BluetoothClassicMedium::ConnectToService() for client side or // BluetoothServerSocket::Accept() for server side of connection. // Returns the InputStream of this connected BluetoothSocket. InputStream& BluetoothSocket::GetInputStream() { return input_stream_; } // Returns the OutputStream of this connected BluetoothSocket. OutputStream& BluetoothSocket::GetOutputStream() { return output_stream_; } // Closes both input and output streams, marks Socket as closed. // After this call object should be treated as not connected. // Returns Exception::kIo on error, Exception::kSuccess otherwise. Exception BluetoothSocket::Close() { NEARBY_LOGS(INFO) << __func__ << ": Close bluetooth socket."; // The Close method aborts any pending operations and releases all unmanaged // resources associated with the StreamSocket object, including the Input and // Output streams try { if (is_bluetooth_socket_closed_ || native_bluetooth_device_ == nullptr) { return {Exception::kSuccess}; } if (windows_socket_ != nullptr) { windows_socket_.Close(); } if (FeatureFlags::GetInstance() .GetFlags() .enable_bluetooth_connection_status_track) { native_bluetooth_device_.ConnectionStatusChanged( connection_status_changed_token_); } native_bluetooth_device_.Close(); is_bluetooth_socket_closed_ = true; return {Exception::kSuccess}; } catch (std::exception exception) { NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what(); return {Exception::kIo}; } catch (const winrt::hresult_error& error) { NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code() << ": " << winrt::to_string(error.message()); return {Exception::kIo}; } catch (...) { NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption."; return {Exception::kIo}; } } // https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html#getRemoteDevice() // Returns valid BluetoothDevice pointer if there is a connection, and // nullptr otherwise. api::BluetoothDevice* BluetoothSocket::GetRemoteDevice() { return bluetooth_device_.get(); } // Starts an asynchronous operation on a StreamSocket object to connect to a // remote network destination specified by a remote hostname and a remote // service name. bool BluetoothSocket::Connect(HostName connectionHostName, winrt::hstring connectionServiceName) { try { if (connectionHostName == nullptr || connectionServiceName.empty()) { NEARBY_LOGS(ERROR) << __func__ << ": Bluetooth socket connection failed. Attempting to " "connect to empty HostName/MAC address or ServiceName."; return false; } NEARBY_LOGS(INFO) << __func__ << ": Bluetooth socket connection to host name:" << winrt::to_string(connectionHostName.DisplayName()) << ", service name:" << winrt::to_string(connectionServiceName); windows_socket_ = winrt::Windows::Networking::Sockets::StreamSocket(); // https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.streamsocket.connectasync?view=winrt-20348 windows_socket_.ConnectAsync(connectionHostName, connectionServiceName) .get(); auto info = windows_socket_.Information(); auto hostName = info.RemoteHostName(); native_bluetooth_device_ = winrt::Windows::Devices::Bluetooth::BluetoothDevice::FromHostNameAsync( windows_socket_.Information().RemoteHostName()) .get(); if (FeatureFlags::GetInstance() .GetFlags() .enable_bluetooth_connection_status_track) { NEARBY_LOGS(INFO) << "Flag enable_bluetooth_connection_status_track is enabled."; connection_status_changed_token_ = native_bluetooth_device_.ConnectionStatusChanged( {this, &BluetoothSocket::Listener_ConnectionStatusChanged}); } bluetooth_device_ = std::make_unique(native_bluetooth_device_); input_stream_ = BluetoothInputStream(windows_socket_.InputStream()); output_stream_ = BluetoothOutputStream(windows_socket_.OutputStream()); NEARBY_LOGS(INFO) << __func__ << ": Bluetooth socket successfully connected to " << bluetooth_device_->GetName(); return true; } catch (std::exception exception) { NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what(); return false; } catch (const winrt::hresult_error& error) { NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code() << ": " << winrt::to_string(error.message()); return false; } catch (...) { NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption."; return false; } } BluetoothSocket::BluetoothInputStream::BluetoothInputStream( IInputStream stream) { winrt_input_stream_ = stream; } ExceptionOr BluetoothSocket::BluetoothInputStream::Read( std::int64_t size) { try { if (size <= 0 || size > kMaxTransmitPacketSize) { NEARBY_LOGS(ERROR) << __func__ << ": Invalid transmit packet size: " << size; return {Exception::kIo}; } // Init the read buffer. read_buffer_.Length(0); auto ibuffer = winrt_input_stream_ .ReadAsync(read_buffer_, size, InputStreamOptions::None) .get(); if (ibuffer.Length() != size) { NEARBY_LOGS(WARNING) << __func__ << ": Got " << ibuffer.Length() << " bytes of total " << size << " bytes."; } ByteArray data((char*)ibuffer.data(), ibuffer.Length()); return ExceptionOr(data); } catch (std::exception exception) { NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what(); return {Exception::kIo}; } catch (const winrt::hresult_error& error) { NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code() << ": " << winrt::to_string(error.message()); return {Exception::kIo}; } catch (...) { NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption."; return {Exception::kIo}; } } IAsyncAction BluetoothSocket::CancelIOAsync() { // Cancels pending reads and writes over a StreamSocket object. // https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.streamsocket.cancelioasync?view=winrt-20348 return windows_socket_.CancelIOAsync(); } Exception BluetoothSocket::BluetoothInputStream::Close() { NEARBY_LOGS(INFO) << __func__ << ": Close bluetooth input stream."; try { if (winrt_input_stream_ != nullptr) { winrt_input_stream_.Close(); } return {Exception::kSuccess}; } catch (std::exception exception) { NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what(); return {Exception::kIo}; } catch (const winrt::hresult_error& error) { NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code() << ": " << winrt::to_string(error.message()); return {Exception::kIo}; } catch (...) { NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption."; return {Exception::kIo}; } } BluetoothSocket::BluetoothOutputStream::BluetoothOutputStream( IOutputStream stream) { winrt_output_stream_ = stream; } Exception BluetoothSocket::BluetoothOutputStream::Write(const ByteArray& data) { try { if (data.size() > kMaxTransmitPacketSize) { NEARBY_LOGS(ERROR) << __func__ << ": Transmit packet size " << data.size() << " is too big."; return {Exception::kIo}; } std::memcpy(write_buffer_.data(), data.data(), data.size()); write_buffer_.Length(data.size()); winrt::hresult hresult = winrt_output_stream_.WriteAsync(write_buffer_).get(); return {Exception::kSuccess}; } catch (std::exception exception) { NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what(); return {Exception::kIo}; } catch (const winrt::hresult_error& error) { NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code() << ": " << winrt::to_string(error.message()); return {Exception::kIo}; } catch (...) { NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption."; return {Exception::kIo}; } } Exception BluetoothSocket::BluetoothOutputStream::Flush() { try { if (winrt_output_stream_ == nullptr) { return {Exception::kSuccess}; } winrt_output_stream_.FlushAsync().get(); return {Exception::kSuccess}; } catch (std::exception exception) { NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what(); return {Exception::kIo}; } catch (const winrt::hresult_error& error) { NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code() << ": " << winrt::to_string(error.message()); return {Exception::kIo}; } catch (...) { NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption."; return {Exception::kIo}; } } Exception BluetoothSocket::BluetoothOutputStream::Close() { NEARBY_LOGS(INFO) << __func__ << ": Close bluetooth output stream."; try { if (winrt_output_stream_ != nullptr) { winrt_output_stream_.Close(); } return {Exception::kSuccess}; } catch (std::exception exception) { NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what(); return {Exception::kIo}; } catch (const winrt::hresult_error& error) { NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code() << ": " << winrt::to_string(error.message()); return {Exception::kIo}; } catch (...) { NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption."; return {Exception::kIo}; } } winrt::fire_and_forget BluetoothSocket::Listener_ConnectionStatusChanged( winrt::Windows::Devices::Bluetooth::BluetoothDevice device, winrt::Windows::Foundation::IInspectable const& args) { // During bandwidth upgrade, Bluetooth connection may be dropped due to // unknown reasons. To track this issue, add a log to track the issue. // Based on test, the args is empty, so cannot provide more information on // the status change. BluetoothConnectionStatus connection_status = device.ConnectionStatus(); NEARBY_LOGS(WARNING) << __func__ << ": Bluetooth connection status changed to:" << ((connection_status == BluetoothConnectionStatus::Connected) ? "Connected" : "Disconnected"); return {}; } } // namespace windows } // namespace nearby