#ifndef CORE_INTERNAL_OFFLINE_SERVICE_CONTROLLER_H_ #define CORE_INTERNAL_OFFLINE_SERVICE_CONTROLLER_H_ #include #include #include "core/internal/bandwidth_upgrade_manager.h" #include "core/internal/client_proxy.h" #include "core/internal/endpoint_channel_manager.h" #include "core/internal/endpoint_manager.h" #include "core/internal/medium_manager.h" #include "core/internal/payload_manager.h" #include "core/internal/pcp_manager.h" #include "core/internal/service_controller.h" #include "core/listeners.h" #include "core/options.h" #include "core/payload.h" #include "core/status.h" #include "platform/port/string.h" #include "platform/ptr.h" namespace location { namespace nearby { namespace connections { template class OfflineServiceController : public ServiceController { public: OfflineServiceController(); ~OfflineServiceController() override; Status::Value startAdvertising( Ptr > client_proxy, const string& endpoint_name, const string& service_id, const AdvertisingOptions& advertising_options, Ptr connection_lifecycle_listener) override; void stopAdvertising(Ptr > client_proxy) override; Status::Value startDiscovery( Ptr > client_proxy, const string& service_id, const DiscoveryOptions& discovery_options, Ptr discovery_listener) override; void stopDiscovery(Ptr > client_proxy) override; Status::Value requestConnection( Ptr > client_proxy, const string& endpoint_name, const string& endpoint_id, Ptr connection_lifecycle_listener) override; Status::Value acceptConnection( Ptr > client_proxy, const string& endpoint_id, Ptr payload_listener) override; Status::Value rejectConnection(Ptr > client_proxy, const string& endpoint_id) override; void initiateBandwidthUpgrade(Ptr > client_proxy, const string& endpoint_id) override; void sendPayload(Ptr > client_proxy, const std::vector& endpoint_ids, ConstPtr payload) override; Status::Value cancelPayload(Ptr > client_proxy, std::int64_t payload_id) override; void disconnectFromEndpoint(Ptr > client_proxy, const string& endpoint_id) override; private: // Note that the order of declaration of these is crucial, because we depend // on the destructors running (strictly) in the reverse order; a deviation // from that will lead to crashes at runtime. ScopedPtr > > medium_manager_; ScopedPtr> endpoint_channel_manager_; ScopedPtr > > endpoint_manager_; ScopedPtr > > payload_manager_; ScopedPtr> bandwidth_upgrade_manager_; ScopedPtr > > pcp_manager_; }; } // namespace connections } // namespace nearby } // namespace location #include "core/internal/offline_service_controller.cc" #endif // CORE_INTERNAL_OFFLINE_SERVICE_CONTROLLER_H_