#ifndef CORE_V2_INTERNAL_MEDIUMS_UTILS_H_ #define CORE_V2_INTERNAL_MEDIUMS_UTILS_H_ #include #include "platform_v2/base/byte_array.h" namespace location { namespace nearby { namespace connections { class Utils { public: static ByteArray GenerateRandomBytes(size_t length); static ByteArray Sha256Hash(const ByteArray& source, size_t length); }; } // namespace connections } // namespace nearby } // namespace location #endif // CORE_V2_INTERNAL_MEDIUMS_UTILS_H_