// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "sharing/internal/base/utf_string_conversions.h" #include #include #include #include #include #include #include "third_party/icu_utf/icu_utf.h" #include "sharing/internal/public/logging.h" namespace nearby { namespace utils { namespace { using MachineWord = uintptr_t; constexpr int32_t kErrorCodePoint = 0xFFFD; inline bool IsMachineWordAligned(const void* pointer) { return !(reinterpret_cast(pointer) & (sizeof(MachineWord) - 1)); } template bool DoIsStringAscii(const Char* characters, size_t length) { // Bitmasks to detect non-ASCII characters for character sizes of 8, 16 and 32 // bits. constexpr MachineWord NonASCIIMasks[] = { 0, MachineWord(0x8080808080808080ULL), MachineWord(0xFF80FF80FF80FF80ULL), 0, MachineWord(0xFFFFFF80FFFFFF80ULL), }; if (!length) return true; constexpr MachineWord non_ascii_bit_mask = NonASCIIMasks[sizeof(Char)]; static_assert(non_ascii_bit_mask, "Error: Invalid Mask"); MachineWord all_char_bits = 0; const Char* end = characters + length; // Prologue: align the input. while (!IsMachineWordAligned(characters) && characters < end) all_char_bits |= *characters++; if (all_char_bits & non_ascii_bit_mask) return false; // Compare the values of CPU word size. constexpr size_t chars_per_word = sizeof(MachineWord) / sizeof(Char); constexpr int batch_count = 16; while (characters <= end - batch_count * chars_per_word) { all_char_bits = 0; for (int i = 0; i < batch_count; ++i) { all_char_bits |= *(reinterpret_cast(characters)); characters += chars_per_word; } if (all_char_bits & non_ascii_bit_mask) return false; } // Process the remaining words. all_char_bits = 0; while (characters <= end - chars_per_word) { all_char_bits |= *(reinterpret_cast(characters)); characters += chars_per_word; } // Process the remaining bytes. while (characters < end) all_char_bits |= *characters++; return !(all_char_bits & non_ascii_bit_mask); } inline bool IsValidCharacter(uint32_t code_point) { // Excludes non-characters (U+FDD0..U+FDEF, and all code points // ending in 0xFFFE or 0xFFFF) from the set of valid code points. // https://unicode.org/faq/private_use.html#nonchar1 return code_point < 0xD800u || (code_point >= 0xE000u && code_point < 0xFDD0u) || (code_point > 0xFDEFu && code_point <= 0x10FFFFu && (code_point & 0xFFFEu) != 0xFFFEu); } template inline bool DoIsStringUtf8(std::string_view str) { const char* src = str.data(); int32_t src_len = static_cast(str.length()); int32_t char_index = 0; while (char_index < src_len) { int32_t code_point; CBU8_NEXT(src, char_index, src_len, code_point); if (!Validator(code_point)) return false; } return true; } // Size coefficient ---------------------------------------------------------- // The maximum number of codeunits in the destination encoding corresponding to // one codeunit in the source encoding. template struct SizeCoefficient { static_assert(sizeof(SrcChar) < sizeof(DestChar), "Default case: from a smaller encoding to the bigger one"); // ASCII symbols are encoded by one codeunit in all encodings. static constexpr int value = 1; }; template <> struct SizeCoefficient { // One UTF-16 code unit corresponds to at most 3 code units in UTF-8. static constexpr int value = 3; }; #if defined(WCHAR_T_IS_UTF32) template <> struct SizeCoefficient { // UTF-8 uses at most 4 code units per character. static constexpr int value = 4; }; template <> struct SizeCoefficient { // UTF-16 uses at most 2 code units per character. static constexpr int value = 2; }; #endif // defined(WCHAR_T_IS_UTF32) template constexpr int size_coefficient_v = SizeCoefficient, std::decay_t>::value; // UnicodeAppendUnsafe -------------------------------------------------------- // Function overloads that write code_point to the output string. Output string // has to have enough space for the codepoint. // Convenience typedef that checks whether the passed in type is integral (i.e. // bool, char, int or their extended versions) and is of the correct size. template using EnableIfBitsAre = std::enable_if_t< std::is_integral::value && CHAR_BIT * sizeof(Char) == N, bool>; template = true> void UnicodeAppendUnsafe(Char* out, int32_t* size, uint32_t code_point) { CBU8_APPEND_UNSAFE(out, *size, code_point); } template = true> void UnicodeAppendUnsafe(Char* out, int32_t* size, uint32_t code_point) { CBU16_APPEND_UNSAFE(out, *size, code_point); } template = true> void UnicodeAppendUnsafe(Char* out, int32_t* size, uint32_t code_point) { out[(*size)++] = code_point; } // DoUtfConversion ------------------------------------------------------------ // Main driver of UtfConversion specialized for different Src encodings. // dest has to have enough room for the converted text. template bool DoUtfConversion(const char* src, int32_t src_len, DestChar* dest, int32_t* dest_len) { bool success = true; for (int32_t i = 0; i < src_len;) { int32_t code_point; CBU8_NEXT(src, i, src_len, code_point); if (!IsValidCodepoint(code_point)) { success = false; code_point = kErrorCodePoint; } UnicodeAppendUnsafe(dest, dest_len, code_point); } return success; } template bool DoUtfConversion(const char16_t* src, int32_t src_len, DestChar* dest, int32_t* dest_len) { bool success = true; auto ConvertSingleChar = [&success](char16_t in) -> int32_t { if (!CBU16_IS_SINGLE(in) || !IsValidCodepoint(in)) { success = false; return kErrorCodePoint; } return in; }; int32_t i = 0; // Always have another symbol in order to avoid checking boundaries in the // middle of the surrogate pair. while (i < src_len - 1) { int32_t code_point; if (CBU16_IS_LEAD(src[i]) && CBU16_IS_TRAIL(src[i + 1])) { code_point = CBU16_GET_SUPPLEMENTARY(src[i], src[i + 1]); if (!IsValidCodepoint(code_point)) { code_point = kErrorCodePoint; success = false; } i += 2; } else { code_point = ConvertSingleChar(src[i]); ++i; } UnicodeAppendUnsafe(dest, dest_len, code_point); } if (i < src_len) UnicodeAppendUnsafe(dest, dest_len, ConvertSingleChar(src[i])); return success; } #if defined(WCHAR_T_IS_UTF32) template bool DoUtfConversion(const wchar_t* src, int32_t src_len, DestChar* dest, int32_t* dest_len) { bool success = true; for (int32_t i = 0; i < src_len; ++i) { int32_t code_point = src[i]; if (!IsValidCodepoint(code_point)) { success = false; code_point = kErrorCodePoint; } UnicodeAppendUnsafe(dest, dest_len, code_point); } return success; } #endif // defined(WCHAR_T_IS_UTF32) // UtfConversion -------------------------------------------------------------- // Function template for generating all UTF conversions. template bool UtfConversion(const InputString& src_str, DestString* dest_str) { if (IsStringAscii(src_str)) { dest_str->assign(src_str.begin(), src_str.end()); return true; } dest_str->resize(src_str.length() * size_coefficient_v); // Empty string is ASCII => it OK to call operator[]. auto* dest = &(*dest_str)[0]; // ICU requires 32 bit numbers. int32_t src_len32 = static_cast(src_str.length()); int32_t dest_len32 = 0; bool res = DoUtfConversion(src_str.data(), src_len32, dest, &dest_len32); dest_str->resize(dest_len32); dest_str->shrink_to_fit(); return res; } #if defined(WCHAR_T_IS_UTF16) inline const char16_t* as_u16cstr(const wchar_t* str) { return reinterpret_cast(str); } inline const char16_t* as_u16cstr(std::wstring_view str) { return reinterpret_cast(str.data()); } #endif } // namespace // UTF16 <-> UTF8 -------------------------------------------------------------- bool Utf8ToUtf16(const char* src, size_t src_len, std::u16string* output) { return UtfConversion(std::string_view(src, src_len), output); } std::u16string Utf8ToUtf16(std::string_view utf8) { std::u16string ret; // Ignore the success flag of this call, it will do the best it can for // invalid input, which is what we want here. Utf8ToUtf16(utf8.data(), utf8.size(), &ret); return ret; } bool Utf16ToUtf8(const char16_t* src, size_t src_len, std::string* output) { return UtfConversion(std::u16string_view(src, src_len), output); } std::string Utf16ToUtf8(std::u16string_view utf16) { std::string ret; // Ignore the success flag of this call, it will do the best it can for // invalid input, which is what we want here. Utf16ToUtf8(utf16.data(), utf16.length(), &ret); return ret; } // UTF-16 <-> Wide ------------------------------------------------------------- #if defined(WCHAR_T_IS_UTF16) // When wide == UTF-16 the conversions are a NOP. bool WideToUtf16(const wchar_t* src, size_t src_len, std::u16string* output) { output->assign(src, src + src_len); return true; } std::u16string WideToUtf16(std::wstring_view wide) { return std::u16string(wide.begin(), wide.end()); } bool Utf16ToWide(const char16_t* src, size_t src_len, std::wstring* output) { output->assign(src, src + src_len); return true; } std::wstring Utf16ToWide(std::u16string_view utf16) { return std::wstring(utf16.begin(), utf16.end()); } #elif defined(WCHAR_T_IS_UTF32) bool WideToUtf16(const wchar_t* src, size_t src_len, std::u16string* output) { return UtfConversion(std::wstring_view(src, src_len), output); } std::u16string WideToUtf16(std::wstring_view wide) { std::u16string ret; // Ignore the success flag of this call, it will do the best it can for // invalid input, which is what we want here. WideToUtf16(wide.data(), wide.length(), &ret); return ret; } bool Utf16ToWide(const char16_t* src, size_t src_len, std::wstring* output) { return UtfConversion(std::u16string_view(src, src_len), output); } std::wstring Utf16ToWide(std::u16string_view utf16) { std::wstring ret; // Ignore the success flag of this call, it will do the best it can for // invalid input, which is what we want here. Utf16ToWide(utf16.data(), utf16.length(), &ret); return ret; } #endif // defined(WCHAR_T_IS_UTF32) // UTF-8 <-> Wide -------------------------------------------------------------- // UTF8ToWide is the same code, regardless of whether wide is 16 or 32 bits bool Utf8ToWide(const char* src, size_t src_len, std::wstring* output) { return UtfConversion(std::string_view(src, src_len), output); } std::wstring Utf8ToWide(std::string_view utf8) { std::wstring ret; // Ignore the success flag of this call, it will do the best it can for // invalid input, which is what we want here. Utf8ToWide(utf8.data(), utf8.length(), &ret); return ret; } #if defined(WCHAR_T_IS_UTF16) // Easy case since we can use the "utf" versions we already wrote above. bool WideToUtf8(const wchar_t* src, size_t src_len, std::string* output) { return Utf16ToUtf8(as_u16cstr(src), src_len, output); } std::string WideToUtf8(std::wstring_view wide) { return Utf16ToUtf8(std::u16string_view(as_u16cstr(wide), wide.size())); } #elif defined(WCHAR_T_IS_UTF32) bool WideToUtf8(const wchar_t* src, size_t src_len, std::string* output) { return UtfConversion(std::wstring_view(src, src_len), output); } std::string WideToUtf8(std::wstring_view wide) { std::string ret; // Ignore the success flag of this call, it will do the best it can for // invalid input, which is what we want here. WideToUtf8(wide.data(), wide.length(), &ret); return ret; } #endif // defined(WCHAR_T_IS_UTF32) std::u16string AsciiToUtf16(std::string_view ascii) { NL_DCHECK(IsStringAscii(ascii)); return std::u16string(ascii.begin(), ascii.end()); } std::string Utf16ToAscii(std::u16string_view utf16) { NL_DCHECK(IsStringAscii(utf16)); return std::string(utf16.begin(), utf16.end()); } #if defined(WCHAR_T_IS_UTF16) std::wstring AsciiToWide(std::string_view ascii) { NL_DCHECK(IsStringAscii(ascii)); return std::wstring(ascii.begin(), ascii.end()); } std::string WideToAscii(std::string_view wide) { NL_DCHECK(IsStringAscii(wide)); return std::string(wide.begin(), wide.end()); } #endif // defined(WCHAR_T_IS_UTF16) bool IsStringAscii(std::string_view str) { return DoIsStringAscii(str.data(), str.length()); } bool IsStringAscii(std::u16string_view str) { return DoIsStringAscii(str.data(), str.length()); } bool IsStringUtf8(std::string_view str) { return DoIsStringUtf8(str); } bool IsStringAscii(std::wstring_view str) { return DoIsStringAscii(str.data(), str.length()); } bool IsValidCodepoint(uint32_t code_point) { // Excludes code points that are not Unicode scalar values, i.e. // surrogate code points ([0xD800, 0xDFFF]). Additionally, excludes // code points larger than 0x10FFFF (the highest codepoint allowed). // Non-characters and unassigned code points are allowed. // https://unicode.org/glossary/#unicode_scalar_value return code_point < 0xD800u || (code_point >= 0xE000u && code_point <= 0x10FFFFu); } void TruncateUtf8ToByteSize(const std::string& input, size_t byte_size, std::string* output) { NL_DCHECK(output); if (byte_size > input.length()) { *output = input; return; } // Note: This cast is necessary because CBU8_NEXT uses int32_ts. int32_t truncation_length = static_cast(byte_size); int32_t char_index = truncation_length - 1; const char* data = input.data(); // Using CBU8, we will move backwards from the truncation point // to the beginning of the string looking for a valid UTF8 // character. Once a full UTF8 character is found, we will // truncate the string to the end of that character. while (char_index >= 0) { int32_t prev = char_index; int32_t code_point = 0; CBU8_NEXT(data, char_index, truncation_length, code_point); if (!IsValidCharacter(code_point) || !IsValidCodepoint(code_point)) { char_index = prev - 1; } else { break; } } if (char_index >= 0) *output = input.substr(0, char_index); else output->clear(); } std::string ToString(const char* str) { if (str == nullptr) { return ""; } return std::string(str); } } // namespace utils } // namespace nearby