// Copyright 2023 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef THIRD_PARTY_NEARBY_FASTPAIR_MESSAGE_STREAM_MEDIUM_H_ #define THIRD_PARTY_NEARBY_FASTPAIR_MESSAGE_STREAM_MEDIUM_H_ #include #include #include #include #include #include "absl/base/thread_annotations.h" #include "absl/strings/string_view.h" #include "fastpair/common/fast_pair_device.h" #include "fastpair/message_stream/message.h" #include "internal/platform/bluetooth_classic.h" #include "internal/platform/future.h" #include "internal/platform/logging.h" #include "internal/platform/mutex.h" #include "internal/platform/single_thread_executor.h" namespace nearby { namespace fastpair { class Medium { public: class Observer { public: virtual ~Observer() = default; virtual void OnConnectionResult(absl::Status result) = 0; virtual void OnDisconnected(absl::Status reason) = 0; virtual void OnReceived(Message message) = 0; }; Medium(const FastPairDevice& device, std::optional bt_classic, Observer& observer) : device_(device), bt_classic_medium_(bt_classic), observer_(observer) {} Medium(Medium&& other) = default; ~Medium() { NEARBY_LOGS(INFO) << "Destructing FP Medium"; cancellation_flag_.Cancel(); if (socket_.IsValid()) { socket_.Close(); } executor_.Shutdown(); NEARBY_LOGS(INFO) << "Destructed FP Medium"; } // Opens RFCOMM connection with the remote party. // Returns an error if a connection attempt could not be made. // Otherwise, `OnConnectionResult()` will be called with the connection // result. When the connection is successful, Medium starts processing // messages coming in from the remote party, and calls `OnReceived()` for each // complete message. absl::Status OpenRfcomm(); // Opens L2CAP connection with the remote party. // Returns an error if a connection attempt could not be made. // Otherwise, `OnConnectionResult()` will be called with the connection // result. When the connection is successful, Medium starts processing // messages coming in from the remote party, and calls `OnReceived()` for each // complete message. absl::Status OpenL2cap(absl::string_view ble_address); absl::Status Disconnect(); // Returns OK if the message was queued for delivery. It does not mean the // message was delivered to the remote party. absl::Status Send(Message message, bool compute_and_append_mac = false); private: void RunLoop(BluetoothSocket socket); ByteArray Serialize(Message message, bool compute_and_append_mac); void SetSocket(BluetoothSocket socket); void CloseSocket(); BluetoothSocket GetSocket(); const FastPairDevice& device_; std::optional bt_classic_medium_; Observer& observer_; BluetoothSocket socket_ ABSL_GUARDED_BY(mutex_); Mutex mutex_; CancellationFlag cancellation_flag_; SingleThreadExecutor executor_; }; } // namespace fastpair } // namespace nearby #endif // THIRD_PARTY_NEARBY_FASTPAIR_MESSAGE_STREAM_MEDIUM_H_