#ifndef PLATFORM_API2_OUTPUT_FILE_H_ #define PLATFORM_API2_OUTPUT_FILE_H_ #include "platform/api2/output_stream.h" #include "platform/byte_array.h" #include "platform/exception.h" namespace location { namespace nearby { // An OutputFile represents a writable file on the system. class OutputFile : public OutputStream { public: ~OutputFile() override = default; }; } // namespace nearby } // namespace location #endif // PLATFORM_API2_OUTPUT_FILE_H_